diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index c10f120033d..b985745ce8d 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1083,7 +1083,8 @@ struct wined3d_context DWORD lastWasPow2Texture : 8; /* MAX_TEXTURES, 8 */ DWORD fixed_function_usage_map : 8; /* MAX_TEXTURES, 8 */ DWORD lowest_disabled_stage : 4; /* Max MAX_TEXTURES, 8 */ - DWORD padding : 20; + DWORD rebind_fbo : 1; + DWORD padding : 19; DWORD shader_update_mask; DWORD constant_update_mask; DWORD numbered_array_mask; @@ -1116,7 +1117,6 @@ struct wined3d_context struct fbo_entry *current_fbo; GLuint fbo_read_binding; GLuint fbo_draw_binding; - BOOL rebind_fbo; struct wined3d_surface **blit_targets; GLenum *draw_buffers; DWORD draw_buffers_mask; /* Enabled draw buffers, 31 max. */