From 5dcbc40581f0fc355deb935287e7e8c3f89c25ce Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 25 Jun 2009 10:24:57 +0200 Subject: [PATCH] wined3d: Make sure we have an active GL context in context_resource_released(). --- dlls/wined3d/context.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 5b3cecb9828..fa6787270c2 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -472,6 +472,10 @@ void context_resource_released(IWineD3DDevice *iface, IWineD3DResource *resource This->lastActiveRenderTarget = (IWineD3DSurface *)0xdeadcafe; } } + else if (This->d3d_initialized) + { + ActivateContext(This, This->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD); + } for (i = 0; i < This->numContexts; ++i) {