d3dx9: Stub D3DXCreateKeyframedAnimationSet().
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
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@ -64,7 +64,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -64,7 +64,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -67,7 +67,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -67,7 +67,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -67,7 +67,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -67,7 +67,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -67,7 +67,7 @@
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -469,3 +469,15 @@ HRESULT WINAPI D3DXCreateAnimationController(UINT max_outputs, UINT max_sets,
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return D3D_OK;
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return D3D_OK;
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}
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}
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HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
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D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
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const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set)
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{
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FIXME("name %s, ticks_per_second %.16e, playback_type %u, animation_count %u, "
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"callback_key_count %u, callback_keys %p, animation_set %p stub.\n",
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debugstr_a(name), ticks_per_second, playback_type, animation_count,
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callback_key_count, callback_keys, animation_set);
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return E_NOTIMPL;
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}
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -68,7 +68,7 @@
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -66,7 +66,7 @@
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ -66,7 +66,7 @@
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
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