wininet: Use set_socket_blocking helper in a few more places.
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@ -346,6 +346,14 @@ void init_winsock(void)
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#endif
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}
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static void set_socket_blocking(int socket, blocking_mode_t mode)
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{
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#ifdef USE_WINSOCK
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ULONG arg = mode == BLOCKING_DISALLOW;
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ioctlsocket(socket, FIONBIO, &arg);
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#endif
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}
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static DWORD create_netconn_socket(server_t *server, netconn_t *netconn, DWORD timeout)
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{
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int result;
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@ -357,8 +365,7 @@ static DWORD create_netconn_socket(server_t *server, netconn_t *netconn, DWORD t
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assert(server->addr_len);
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result = netconn->socket = socket(server->addr.ss_family, SOCK_STREAM, 0);
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if(result != -1) {
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flag = 1;
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ioctlsocket(netconn->socket, FIONBIO, &flag);
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set_socket_blocking(netconn->socket, BLOCKING_DISALLOW);
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result = connect(netconn->socket, (struct sockaddr*)&server->addr, server->addr_len);
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if(result == -1)
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{
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@ -391,8 +398,7 @@ static DWORD create_netconn_socket(server_t *server, netconn_t *netconn, DWORD t
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netconn->socket = -1;
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}
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else {
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flag = 0;
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ioctlsocket(netconn->socket, FIONBIO, &flag);
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set_socket_blocking(netconn->socket, BLOCKING_ALLOW);
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}
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}
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if(result == -1)
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@ -573,14 +579,6 @@ int sock_recv(int fd, void *msg, size_t len, int flags)
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return ret;
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}
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static void set_socket_blocking(int socket, blocking_mode_t mode)
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{
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#ifdef USE_WINSOCK
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ULONG arg = mode == BLOCKING_DISALLOW;
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ioctlsocket(socket, FIONBIO, &arg);
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#endif
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}
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static DWORD netcon_secure_connect_setup(netconn_t *connection, BOOL compat_mode)
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{
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SecBuffer out_buf = {0, SECBUFFER_TOKEN, NULL}, in_bufs[2] = {{0, SECBUFFER_TOKEN}, {0, SECBUFFER_EMPTY}};
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@ -1079,19 +1077,12 @@ BOOL NETCON_is_alive(netconn_t *netconn)
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len = sock_recv(netconn->socket, &b, 1, MSG_PEEK|MSG_DONTWAIT);
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return len == 1 || (len == -1 && sock_get_error() == WSAEWOULDBLOCK);
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#elif defined(USE_WINSOCK)
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ULONG mode;
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int len;
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char b;
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mode = 1;
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if(ioctlsocket(netconn->socket, FIONBIO, &mode))
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return FALSE;
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set_socket_blocking(netconn->socket, BLOCKING_DISALLOW);
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len = sock_recv(netconn->socket, &b, 1, MSG_PEEK);
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mode = 0;
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if(ioctlsocket(netconn->socket, FIONBIO, &mode))
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return FALSE;
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set_socket_blocking(netconn->socket, BLOCKING_ALLOW);
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return len == 1 || (len == -1 && sock_get_error() == WSAEWOULDBLOCK);
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#else
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