wined3d: Remove some unused defines.
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@ -1655,8 +1655,6 @@ HRESULT resource_set_private_data(IWineD3DResource *iface, REFGUID guid,
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/*****************************************************************************
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* IWineD3DBaseTexture D3D- > openGL state map lookups
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*/
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#define WINED3DFUNC_NOTSUPPORTED -2
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#define WINED3DFUNC_UNIMPLEMENTED -1
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typedef enum winetexturestates {
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WINED3DTEXSTA_ADDRESSU = 0,
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