wined3d: Export all the vkd3d functions.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2022-03-03 09:59:01 +01:00
parent 24432a24d5
commit 5d62e5603a
1 changed files with 39 additions and 0 deletions

View File

@ -315,3 +315,42 @@
@ cdecl wined3d_vertex_declaration_incref(ptr)
@ cdecl wined3d_extract_shader_input_signature_from_dxbc(ptr ptr long)
@ cdecl vkd3d_create_instance(ptr ptr)
@ cdecl vkd3d_instance_decref(ptr)
@ cdecl vkd3d_instance_get_vk_instance(ptr)
@ cdecl vkd3d_instance_incref(ptr)
@ cdecl vkd3d_create_device(ptr ptr ptr)
@ cdecl vkd3d_get_device_parent(ptr)
@ cdecl vkd3d_get_vk_device(ptr)
@ cdecl vkd3d_get_vk_physical_device(ptr)
@ cdecl vkd3d_instance_from_device(ptr)
@ cdecl vkd3d_get_vk_queue_family_index(ptr)
@ cdecl vkd3d_acquire_vk_queue(ptr)
@ cdecl vkd3d_release_vk_queue(ptr)
@ cdecl vkd3d_create_image_resource(ptr ptr ptr)
@ cdecl vkd3d_resource_decref(ptr)
@ cdecl vkd3d_resource_incref(ptr)
@ cdecl vkd3d_serialize_root_signature(ptr long ptr ptr)
@ cdecl vkd3d_create_root_signature_deserializer(ptr long ptr ptr)
@ cdecl vkd3d_get_vk_format(long)
@ cdecl vkd3d_get_dxgi_format(long)
@ cdecl vkd3d_serialize_versioned_root_signature(ptr ptr ptr)
@ cdecl vkd3d_create_versioned_root_signature_deserializer(ptr long ptr ptr)
@ cdecl vkd3d_shader_get_version(ptr ptr)
@ cdecl vkd3d_shader_get_supported_source_types(ptr)
@ cdecl vkd3d_shader_get_supported_target_types(long ptr)
@ cdecl vkd3d_shader_compile(ptr ptr ptr)
@ cdecl vkd3d_shader_free_messages(ptr)
@ cdecl vkd3d_shader_free_shader_code(ptr)
@ cdecl vkd3d_shader_parse_root_signature(ptr ptr ptr)
@ cdecl vkd3d_shader_free_root_signature(ptr)
@ cdecl vkd3d_shader_serialize_root_signature(ptr ptr ptr)
@ cdecl vkd3d_shader_convert_root_signature(ptr long ptr)
@ cdecl vkd3d_shader_scan(ptr ptr)
@ cdecl vkd3d_shader_free_scan_descriptor_info(ptr)
@ cdecl vkd3d_shader_parse_input_signature(ptr ptr ptr)
@ cdecl vkd3d_shader_find_signature_element(ptr ptr long long)
@ cdecl vkd3d_shader_free_shader_signature(ptr)
@ cdecl vkd3d_shader_preprocess(ptr ptr ptr)