d2d1: Implement d2d_solid_color_brush_GetOpacity().

This commit is contained in:
Henri Verbeet 2014-11-17 11:29:22 +01:00 committed by Alexandre Julliard
parent 82f70e25c1
commit 5cc7996b1f

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@ -226,9 +226,11 @@ static void STDMETHODCALLTYPE d2d_solid_color_brush_SetTransform(ID2D1SolidColor
static float STDMETHODCALLTYPE d2d_solid_color_brush_GetOpacity(ID2D1SolidColorBrush *iface) static float STDMETHODCALLTYPE d2d_solid_color_brush_GetOpacity(ID2D1SolidColorBrush *iface)
{ {
FIXME("iface %p stub!\n", iface); struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
return 0.0f; TRACE("iface %p.\n", iface);
return brush->opacity;
} }
static void STDMETHODCALLTYPE d2d_solid_color_brush_GetTransform(ID2D1SolidColorBrush *iface, static void STDMETHODCALLTYPE d2d_solid_color_brush_GetTransform(ID2D1SolidColorBrush *iface,