d2d1: Implement d2d_solid_color_brush_GetOpacity().

This commit is contained in:
Henri Verbeet 2014-11-17 11:29:22 +01:00 committed by Alexandre Julliard
parent 82f70e25c1
commit 5cc7996b1f
1 changed files with 4 additions and 2 deletions

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@ -226,9 +226,11 @@ static void STDMETHODCALLTYPE d2d_solid_color_brush_SetTransform(ID2D1SolidColor
static float STDMETHODCALLTYPE d2d_solid_color_brush_GetOpacity(ID2D1SolidColorBrush *iface)
{
FIXME("iface %p stub!\n", iface);
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
return 0.0f;
TRACE("iface %p.\n", iface);
return brush->opacity;
}
static void STDMETHODCALLTYPE d2d_solid_color_brush_GetTransform(ID2D1SolidColorBrush *iface,