d2d1: Partially implement d2d_device_context_ID2D1DeviceContext_DrawBitmap().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1002,26 +1002,18 @@ static void STDMETHODCALLTYPE d2d_device_context_FillOpacityMask(ID2D1DeviceCont
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iface, mask, brush, content, debug_d2d_rect_f(dst_rect), debug_d2d_rect_f(src_rect));
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}
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static void STDMETHODCALLTYPE d2d_device_context_DrawBitmap(ID2D1DeviceContext *iface,
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ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity,
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D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect)
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static void d2d_device_context_draw_bitmap(struct d2d_device_context *context, ID2D1Bitmap *bitmap,
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const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode,
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const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform)
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{
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struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
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D2D1_BITMAP_BRUSH_PROPERTIES bitmap_brush_desc;
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D2D1_BITMAP_BRUSH_PROPERTIES1 bitmap_brush_desc;
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D2D1_BRUSH_PROPERTIES brush_desc;
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ID2D1BitmapBrush *brush;
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struct d2d_brush *brush;
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D2D1_RECT_F s, d;
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HRESULT hr;
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TRACE("iface %p, bitmap %p, dst_rect %s, opacity %.8e, interpolation_mode %#x, src_rect %s.\n",
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iface, bitmap, debug_d2d_rect_f(dst_rect), opacity, interpolation_mode, debug_d2d_rect_f(src_rect));
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if (interpolation_mode != D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR
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&& interpolation_mode != D2D1_BITMAP_INTERPOLATION_MODE_LINEAR)
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{
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context->error.code = E_INVALIDARG;
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return;
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}
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if (perspective_transform)
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FIXME("Perspective transform is ignored.\n");
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if (src_rect)
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{
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@ -1062,14 +1054,33 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawBitmap(ID2D1DeviceContext *
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brush_desc.transform._22 = fabsf((d.bottom - d.top) / (s.bottom - s.top));
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brush_desc.transform._32 = min(d.top, d.bottom) - min(s.top, s.bottom) * brush_desc.transform._22;
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if (FAILED(hr = d2d_device_context_CreateBitmapBrush(iface, bitmap, &bitmap_brush_desc, &brush_desc, &brush)))
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if (FAILED(hr = d2d_bitmap_brush_create(context->factory, bitmap, &bitmap_brush_desc, &brush_desc, &brush)))
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{
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ERR("Failed to create bitmap brush, hr %#x.\n", hr);
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return;
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}
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d2d_device_context_FillRectangle(iface, &d, (ID2D1Brush *)brush);
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ID2D1BitmapBrush_Release(brush);
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d2d_device_context_FillRectangle(&context->ID2D1DeviceContext_iface, &d, &brush->ID2D1Brush_iface);
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ID2D1Brush_Release(&brush->ID2D1Brush_iface);
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}
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static void STDMETHODCALLTYPE d2d_device_context_DrawBitmap(ID2D1DeviceContext *iface,
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ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity,
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D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect)
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{
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struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
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TRACE("iface %p, bitmap %p, dst_rect %s, opacity %.8e, interpolation_mode %#x, src_rect %s.\n",
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iface, bitmap, debug_d2d_rect_f(dst_rect), opacity, interpolation_mode, debug_d2d_rect_f(src_rect));
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if (interpolation_mode != D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR
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&& interpolation_mode != D2D1_BITMAP_INTERPOLATION_MODE_LINEAR)
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{
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context->error.code = E_INVALIDARG;
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return;
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}
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d2d_device_context_draw_bitmap(context, bitmap, dst_rect, opacity, interpolation_mode, src_rect, NULL);
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}
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static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *iface,
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@ -2154,10 +2165,15 @@ static void STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_DrawBitmap(I
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ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode,
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const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform)
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{
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FIXME("iface %p, bitmap %p, dst_rect %s, opacity %.8e, interpolation_mode %#x, "
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"src_rect %s, perspective_transform %p stub!\n",
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struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
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TRACE("iface %p, bitmap %p, dst_rect %s, opacity %.8e, interpolation_mode %#x, "
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"src_rect %s, perspective_transform %p.\n",
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iface, bitmap, debug_d2d_rect_f(dst_rect), opacity, interpolation_mode,
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debug_d2d_rect_f(src_rect), perspective_transform);
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d2d_device_context_draw_bitmap(context, bitmap, dst_rect, opacity, interpolation_mode, src_rect,
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perspective_transform);
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}
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static void STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_PushLayer(ID2D1DeviceContext *iface,
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