Remove no longer current issues from the Winelib guide.
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<chapter id="portability-issues">
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<title id="portability-issues.title">Portability issues</title>
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<sect1 id="anon">
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<title id="anon.title">Anonymous unions/structs</title>
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<para>
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Anonymous structs and unions support depends heavily on the compiler.
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The best support is provided by gcc/g++ 2.96 and later. But these
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versions of gcc come from the development branch so you may want to
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hold off before using them in production. g++ 2.95 supports anonymous
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unions but not anonymous structs and gcc 2.95 supports neither. Older
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versions of gcc/g++ have no support for either.
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since it is anonymous unions that are the most frequent in the
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windows headers, you should at least try to use gcc/g++ 2.95.
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</para>
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<para>
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But you are stuck with a compiler that does not support anonymous
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structs/unions all is not lost. The Wine headers should detect this
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automatically and define <varname>NONAMELESSUNION</varname> /
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<varname>NONAMELESSSTRUCT</varname>. Then any anonymous union will
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be given a name
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<literal>u</literal> or <literal>u2</literal>, <literal>u3</literal>,
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etc. to avoid name clashes. You will then have to modify your code to
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include those names where appropriate.
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</para>
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<para>
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The name that Wine adds to anonymous unions should match that used
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by the Windows headers. So all you have to do to compile your
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modified code in Windows is to explicitly define the
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<varname>NONAMELESSUNION</varname> macro. Note that it would be wise
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to also explicitly define this macro on in your Unix makefile
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(<filename>Makefile.in</filename>) to make sure your code will
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compile even if the compiler does support anonymous unions.
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</para>
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<para>
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Things are not as nice when dealing with anonymous structs.
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Unfortunately the Windows headers make no provisions for compilers
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that do not support anonymous structs. So you will need to be more
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subtle when modifying your code if you still want it to compile in
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Windows. Here's a way to do it:
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</para>
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<programlisting>
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#ifdef WINELIB
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#define ANONS .s
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#else
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#define ANONS
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#endif
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. . .
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{
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SYSTEM_INFO si;
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GetSystemInfo(&si);
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printf("Processor architecture=%d\n",si ANONS .wProcessorArchitecture);
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}
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</programlisting>
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<para>
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You may put the <literal>#define</literal> directive directly in the
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source if only few files are impacted. Otherwise it's probably best
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to put it in one of your project's widely used headers.
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Fortunately usage of an anonymous struct is much rarer than usage of
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an anonymous union so these modifications should not be too much work.
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</para>
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</sect1>
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<sect1 id="unicode">
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<title id="unicode.title">Unicode</title>
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<para>
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Because gcc and glibc use 4 byte unicode characters, the
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compiler intrinsic <literal>L"foo"</literal> generates unicode
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strings which cannot be used by Winelib (Win32 code expects 16
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bit unicode characters). There are 3 workarounds for this:
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The <literal>wchar_t</literal> type has different standard
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sizes in Unix (4 bytes) and Windows (2 bytes). Recent versions
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of gcc (2.9.7 or later) support the
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<parameter>-fshort-wchar</parameter> option to set the
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size of <literal>wchar_t</literal> to the one expected
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by Windows applications. Pass this option to every file
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that is built.
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</para>
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<orderedlist>
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<listitem>
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<para>
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Use the latest gcc version (2.9.7 or later), and pass the
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<parameter>-fshort-wchar</parameter> option to every file
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that is built.
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</para>
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</listitem>
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<listitem>
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<para>
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Use the <function>__TEXT("foo")</function> macro, define
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<constant>WINE_UNICODE_REWRITE</constant> for each file
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that is built, and add
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<parameter>-fwritable-strings</parameter> to the compiler
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command line. You should replace all occurrences of
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<type>wchar_t</type> with <type>WCHAR</type> also, since
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<type>wchar_t</type> is the native (32 bit) type. These
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changes allow Wine to modify the native unicode strings
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created by the compiler in place, so that they are 16 bit
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by the time any functions get to use them. This scheme
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works with older versions of gcc (2.95.x+).
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</para>
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</listitem>
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<listitem>
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<para>
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Use the compiler default, but don't call any Win32 unicode
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function without converting the strings first!
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</para>
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</listitem>
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</orderedlist>
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<para>
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If you are using Unicode and you want to be able to use
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standard library calls (e.g. <function>wcslen</function>,
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<function>wsprintf</function>) as well as Win32 unicode calls
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(API functions ending in W, or having
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<constant>_UNICODE</constant> defined), then you should use
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<function>wsprintf</function>), then you must use
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the msvcrt runtime library instead of glibc. The functions in
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glibc will not work correctly with 16 bit strings.
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</para>
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<para>
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If you need a Unicode string even when
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_<constant>UNICODE</constant> isn't defined, use
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<function>WINE_UNICODE_TEXT("foo")</function>. This will need
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to be wrapped in <function>#ifdef WINELIB</function> to
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prevent breaking your source for windows compiles.
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</para>
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<para>
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To prevent warnings when declaring a single unicode character
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in C, use <function>(WCHAR)L'x'</function>, rather than
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@ -141,37 +42,18 @@ printf("Processor architecture=%d\n",si ANONS .wProcessorArchitecture);
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-->
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<para>
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There are 3 choices available to you regarding which C library
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to use:
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There are 2 choices available to you regarding which C library
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to use: the native glibc C library or the msvcrt C library.
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</para>
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<orderedlist>
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<listitem>
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<para>
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Use the glibc native C library.
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</para>
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</listitem>
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<listitem>
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<para>
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Use the msvcrt C library.
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</para>
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</listitem>
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<listitem>
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<para>
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Use a custom mixture of both.
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</para>
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</listitem>
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</orderedlist>
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<para>
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Note that under Wine, the crtdll library is implemented using
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msvcrt, so there is no benefit in trying to use it.
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</para>
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<para>
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Using glibc in general has the lowest overhead, but this is
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really only important for file I/O. Many of the functions in
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msvcrt are simply resolved to glibc, so in reality options 2
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and 3 are fairly similar choices.
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really only important for file I/O, as many of the functions
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in msvcrt are simply resolved to glibc.
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</para>
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<para>
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To use glibc, you don't need to make changes to your
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@ -204,7 +86,7 @@ printf("Processor architecture=%d\n",si ANONS .wProcessorArchitecture);
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</orderedlist>
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<para>
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In these cases you should use msvcrt to provide your C runtime
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calls. To do this, add a line:
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calls.
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</para>
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<programlisting>import msvcrt.dll</programlisting>
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