wined3d: Add ARB_texture_swizzle extension.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -156,6 +156,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
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{"GL_ARB_texture_rectangle", ARB_TEXTURE_RECTANGLE },
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{"GL_ARB_texture_rg", ARB_TEXTURE_RG },
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{"GL_ARB_texture_rgb10_a2ui", ARB_TEXTURE_RGB10_A2UI },
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{"GL_ARB_texture_swizzle", ARB_TEXTURE_SWIZZLE },
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{"GL_ARB_timer_query", ARB_TIMER_QUERY },
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{"GL_ARB_uniform_buffer_object", ARB_UNIFORM_BUFFER_OBJECT },
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{"GL_ARB_vertex_array_bgra", ARB_VERTEX_ARRAY_BGRA },
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@ -3473,6 +3474,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
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{ARB_SAMPLER_OBJECTS, MAKEDWORD_VERSION(3, 3)},
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{ARB_SHADER_BIT_ENCODING, MAKEDWORD_VERSION(3, 3)},
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{ARB_TEXTURE_RGB10_A2UI, MAKEDWORD_VERSION(3, 3)},
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{ARB_TEXTURE_SWIZZLE, MAKEDWORD_VERSION(3, 3)},
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{ARB_TIMER_QUERY, MAKEDWORD_VERSION(3, 3)},
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{ARB_ES2_COMPATIBILITY, MAKEDWORD_VERSION(4, 1)},
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@ -92,6 +92,7 @@ enum wined3d_gl_extension
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ARB_TEXTURE_RECTANGLE,
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ARB_TEXTURE_RG,
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ARB_TEXTURE_RGB10_A2UI,
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ARB_TEXTURE_SWIZZLE,
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ARB_TIMER_QUERY,
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ARB_UNIFORM_BUFFER_OBJECT,
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ARB_VERTEX_ARRAY_BGRA,
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