ntdll: Use CLOCK_REALTIME_COARSE for NtQuerySystemTime() if it has sufficient resolution.
This will only affect users running with HZ=1000. On an i7-8700 CPU @ 3.20GHz it cuts the call cost from ~30ns to ~12ns. Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -458,19 +458,45 @@ void WINAPI RtlTimeToElapsedTimeFields( const LARGE_INTEGER *Time, PTIME_FIELDS
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* Get the current system time.
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*
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* PARAMS
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* Time [O] Destination for the current system time.
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* time [O] Destination for the current system time.
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*
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* RETURNS
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* Success: STATUS_SUCCESS.
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* Failure: An NTSTATUS error code indicating the problem.
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*/
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NTSTATUS WINAPI NtQuerySystemTime( PLARGE_INTEGER Time )
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NTSTATUS WINAPI NtQuerySystemTime( LARGE_INTEGER *time )
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{
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struct timeval now;
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#ifdef HAVE_CLOCK_GETTIME
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struct timespec ts;
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static clockid_t clock_id = CLOCK_MONOTONIC; /* placeholder */
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gettimeofday( &now, 0 );
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Time->QuadPart = now.tv_sec * (ULONGLONG)TICKSPERSEC + TICKS_1601_TO_1970;
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Time->QuadPart += now.tv_usec * 10;
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if (clock_id == CLOCK_MONOTONIC)
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{
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#ifdef CLOCK_REALTIME_COARSE
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struct timespec res;
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/* Use CLOCK_REALTIME_COARSE if it has 1 ms or better resolution */
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if (!clock_getres( CLOCK_REALTIME_COARSE, &res ) && res.tv_sec == 0 && res.tv_nsec <= 1000000)
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clock_id = CLOCK_REALTIME_COARSE;
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else
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#endif /* CLOCK_REALTIME_COARSE */
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clock_id = CLOCK_REALTIME;
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}
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if (!clock_gettime( clock_id, &ts ))
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{
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time->QuadPart = ts.tv_sec * (ULONGLONG)TICKSPERSEC + TICKS_1601_TO_1970;
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time->QuadPart += (ts.tv_nsec + 50) / 100;
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}
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else
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#endif /* HAVE_CLOCK_GETTIME */
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{
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struct timeval now;
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gettimeofday( &now, 0 );
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time->QuadPart = now.tv_sec * (ULONGLONG)TICKSPERSEC + TICKS_1601_TO_1970;
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time->QuadPart += now.tv_usec * 10;
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}
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return STATUS_SUCCESS;
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}
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