diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 5b4278ad363..3f9339e72c9 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -300,6 +300,7 @@ static HRESULT WINAPI d3d8_texture_2d_LockRect(IDirect3DTexture8 *iface, UINT le { struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); struct wined3d_resource *sub_resource; + IDirect3DSurface8Impl *surface_impl; HRESULT hr; TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n", @@ -309,8 +310,10 @@ static HRESULT WINAPI d3d8_texture_2d_LockRect(IDirect3DTexture8 *iface, UINT le if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level))) hr = D3DERR_INVALIDCALL; else - hr = IDirect3DSurface8_LockRect((IDirect3DSurface8 *)wined3d_resource_get_parent(sub_resource), - locked_rect, rect, flags); + { + surface_impl = wined3d_resource_get_parent(sub_resource); + hr = IDirect3DSurface8_LockRect(&surface_impl->IDirect3DSurface8_iface, locked_rect, rect, flags); + } wined3d_mutex_unlock(); return hr;