From 5b88d145e444e5c4f7c32fe5a18bdf73c2f86e7b Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 27 Nov 2011 21:34:46 +0100 Subject: [PATCH] d3d8/tests: Test the window and backbuffer dimensions after display mode changes. --- dlls/d3d8/tests/device.c | 91 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 3771f33b915..646785832d1 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -2914,6 +2914,96 @@ cleanup: DestroyWindow(hwnd); } +static void test_mode_change(void) +{ + RECT fullscreen_rect, focus_rect, r; + IDirect3DSurface8 *backbuffer; + IDirect3DDevice8 *device; + D3DSURFACE_DESC desc; + IDirect3D8 *d3d8; + DEVMODEW devmode; + UINT refcount; + HRESULT hr; + DWORD ret; + + if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION))) + { + skip("Failed to create IDirect3D8 object, skipping mode change tests.\n"); + return; + } + + focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW, + 0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0); + device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW, + 0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0); + + SetRect(&fullscreen_rect, 0, 0, screen_width, screen_height); + GetWindowRect(focus_window, &focus_rect); + + device = create_device(d3d8, device_window, focus_window, FALSE); + if (!device) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + memset(&devmode, 0, sizeof(devmode)); + devmode.dmSize = sizeof(devmode); + devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; + devmode.dmPelsWidth = 640; + devmode.dmPelsHeight = 480; + + ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); + ok(ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", ret); + + memset(&devmode, 0, sizeof(devmode)); + devmode.dmSize = sizeof(devmode); + ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); + ok(ret, "Failed to get display mode.\n"); + ok(devmode.dmPelsWidth == 640, "Got unexpect width %u.\n", devmode.dmPelsWidth); + ok(devmode.dmPelsHeight == 480, "Got unexpect height %u.\n", devmode.dmPelsHeight); + + GetWindowRect(device_window, &r); + ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", + fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom, + r.left, r.top, r.right, r.bottom); + GetWindowRect(focus_window, &r); + ok(EqualRect(&r, &focus_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", + focus_rect.left, focus_rect.top, focus_rect.right, focus_rect.bottom, + r.left, r.top, r.right, r.bottom); + + hr = IDirect3DDevice8_GetBackBuffer(device, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer); + ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr); + hr = IDirect3DSurface8_GetDesc(backbuffer, &desc); + ok(SUCCEEDED(hr), "Failed to get backbuffer desc, hr %#x.\n", hr); + ok(desc.Width == screen_width, "Got unexpected backbuffer width %u.\n", desc.Width); + ok(desc.Height == screen_height, "Got unexpected backbuffer height %u.\n", desc.Height); + IDirect3DSurface8_Release(backbuffer); + + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); + + memset(&devmode, 0, sizeof(devmode)); + devmode.dmSize = sizeof(devmode); + ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); + ok(ret, "Failed to get display mode.\n"); + ok(devmode.dmPelsWidth == screen_width, "Got unexpect width %u.\n", devmode.dmPelsWidth); + ok(devmode.dmPelsHeight == screen_height, "Got unexpect height %u.\n", devmode.dmPelsHeight); + +done: + DestroyWindow(device_window); + DestroyWindow(focus_window); + if (d3d8) + IDirect3D8_Release(d3d8); + + memset(&devmode, 0, sizeof(devmode)); + devmode.dmSize = sizeof(devmode); + ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); + ok(ret, "Failed to get display mode.\n"); + ok(devmode.dmPelsWidth == screen_width, "Got unexpect width %u.\n", devmode.dmPelsWidth); + ok(devmode.dmPelsHeight == screen_height, "Got unexpect height %u.\n", devmode.dmPelsHeight); +} + START_TEST(device) { HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" ); @@ -2966,6 +3056,7 @@ START_TEST(device) test_depth_stencil_size(); test_window_style(); test_wrong_shader(); + test_mode_change(); } UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL)); }