wined3d: Remove shader_is_version_token().

This commit is contained in:
Henri Verbeet 2009-06-30 10:58:11 +02:00 committed by Alexandre Julliard
parent 7798aed2cf
commit 5b6877ee62
1 changed files with 0 additions and 5 deletions

View File

@ -138,11 +138,6 @@ const struct wined3d_shader_frontend *shader_select_frontend(DWORD version_token
}
}
static inline BOOL shader_is_version_token(DWORD token) {
return shader_is_pshader_version(token) ||
shader_is_vshader_version(token);
}
void shader_buffer_init(struct SHADER_BUFFER *buffer)
{
buffer->buffer = HeapAlloc(GetProcessHeap(), 0, SHADER_PGMSIZE);