diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 40b9cee44a9..872ba03555a 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2129,7 +2129,7 @@ void context_apply_blit_state(struct wined3d_context *context, struct wined3d_de ENTER_GL(); if (rt_mask != context->draw_buffers_mask) { - context_apply_draw_buffers(context, 1, &context->current_rt); + context_apply_draw_buffers(context, rt_mask, &context->current_rt); context->draw_buffers_mask = rt_mask; }