diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 7937b86436f..4ba499d68fa 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1171,7 +1171,7 @@ const char *debug_d3ddegree(WINED3DDEGREETYPE degree) { } } -const char *debug_fixup_channel_source(enum fixup_channel_source source) +static const char *debug_fixup_channel_source(enum fixup_channel_source source) { switch(source) { @@ -1191,7 +1191,7 @@ const char *debug_fixup_channel_source(enum fixup_channel_source source) } } -const char *debug_yuv_fixup(enum yuv_fixup yuv_fixup) +static const char *debug_yuv_fixup(enum yuv_fixup yuv_fixup) { switch(yuv_fixup) { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 6ccd22aa18d..91f2f50742f 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2048,8 +2048,6 @@ const char *debug_glerror(GLenum error); const char *debug_d3dbasis(WINED3DBASISTYPE basis); const char *debug_d3ddegree(WINED3DDEGREETYPE order); const char* debug_d3dtop(WINED3DTEXTUREOP d3dtop); -const char *debug_fixup_channel_source(enum fixup_channel_source source); -const char *debug_yuv_fixup(enum yuv_fixup yuv_fixup); void dump_color_fixup_desc(struct color_fixup_desc fixup); const char *debug_surflocation(DWORD flag);