d3drm: Implement IDirect3DRMMaterial2 interface.

This commit is contained in:
Christian Costa 2012-05-22 22:05:24 +02:00 committed by Alexandre Julliard
parent bbbe6d3e71
commit 5b11bd8bac
2 changed files with 321 additions and 0 deletions

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@ -8,6 +8,7 @@ C_SRCS = \
device.c \ device.c \
frame.c \ frame.c \
light.c \ light.c \
material.c \
math.c \ math.c \
meshbuilder.c \ meshbuilder.c \
viewport.c viewport.c

320
dlls/d3drm/material.c Normal file
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@ -0,0 +1,320 @@
/*
* Implementation of IDirect3DRMMaterial2 interface
*
* Copyright 2012 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "d3drm_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
typedef struct
{
D3DVALUE r;
D3DVALUE g;
D3DVALUE b;
} color_rgb;
typedef struct {
IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface;
LONG ref;
color_rgb emissive;
color_rgb specular;
D3DVALUE power;
color_rgb ambient;
} IDirect3DRMMaterialImpl;
static inline IDirect3DRMMaterialImpl *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMMaterialImpl, IDirect3DRMMaterial2_iface);
}
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMMaterial2Impl_QueryInterface(IDirect3DRMMaterial2* iface,
REFIID riid, void** ret_iface)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ret_iface);
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirect3DRMMaterial) ||
IsEqualGUID(riid, &IID_IDirect3DRMMaterial2))
{
*ret_iface = &This->IDirect3DRMMaterial2_iface;
}
else
{
*ret_iface = NULL;
FIXME("Interface %s not implemented\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
IDirect3DRMMaterial_AddRef(iface);
return S_OK;
}
static ULONG WINAPI IDirect3DRMMaterial2Impl_AddRef(IDirect3DRMMaterial2* iface)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->(): new ref = %d\n", iface, ref);
return ref;
}
static ULONG WINAPI IDirect3DRMMaterial2Impl_Release(IDirect3DRMMaterial2* iface)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->(): new ref = %d\n", iface, ref);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
/*** IDirect3DRMObject methods ***/
static HRESULT WINAPI IDirect3DRMMaterial2Impl_Clone(IDirect3DRMMaterial2* iface,
LPUNKNOWN unknown, REFIID riid,
LPVOID* object)
{
FIXME("(%p)->(%p, %s, %p): stub\n", iface, unknown, debugstr_guid(riid), object);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_AddDestroyCallback(IDirect3DRMMaterial2* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
FIXME("(%p)->(%p, %p): stub\n", iface, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_DeleteDestroyCallback(IDirect3DRMMaterial2* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
FIXME("(%p)->(%p, %p): stub\n", iface, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetAppData(IDirect3DRMMaterial2* iface,
DWORD data)
{
FIXME("(%p)->(%u): stub\n", iface, data);
return E_NOTIMPL;
}
static DWORD WINAPI IDirect3DRMMaterial2Impl_GetAppData(IDirect3DRMMaterial2* iface)
{
FIXME("(%p)->(): stub\n", iface);
return 0;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetName(IDirect3DRMMaterial2* iface, LPCSTR name)
{
FIXME("(%p)->(%s): stub\n", iface, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetName(IDirect3DRMMaterial2* iface,
LPDWORD size, LPSTR name)
{
FIXME("(%p)->(%p, %p): stub\n", iface, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetClassName(IDirect3DRMMaterial2* iface,
LPDWORD size, LPSTR name)
{
FIXME("(%p)->(%p, %p): stub\n", iface, size, name);
return E_NOTIMPL;
}
/*** IDirect3DRMMaterial methods ***/
static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetPower(IDirect3DRMMaterial2* iface, D3DVALUE power)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%f)\n", iface, power);
This->power = power;
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetSpecular(IDirect3DRMMaterial2* iface,
D3DVALUE r, D3DVALUE g, D3DVALUE b)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%f, %f, %f)\n", iface, r, g, b);
This->specular.r = r;
This->specular.g = g;
This->specular.b = b;
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetEmissive(IDirect3DRMMaterial2* iface,
D3DVALUE r, D3DVALUE g, D3DVALUE b)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%f, %f, %f)\n", iface, r, g, b);
This->emissive.r = r;
This->emissive.g = g;
This->emissive.b = b;
return D3DRM_OK;
}
static D3DVALUE WINAPI IDirect3DRMMaterial2Impl_GetPower(IDirect3DRMMaterial2* iface)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->()\n", iface);
return This->power;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetSpecular(IDirect3DRMMaterial2* iface,
D3DVALUE* r, D3DVALUE* g, D3DVALUE* b)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%p, %p, %p)\n", iface, r, g, b);
*r = This->specular.r;
*g = This->specular.g;
*b = This->specular.b;
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetEmissive(IDirect3DRMMaterial2* iface,
D3DVALUE* r, D3DVALUE* g, D3DVALUE* b)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%p, %p, %p)\n", iface, r, g, b);
*r = This->emissive.r;
*g = This->emissive.g;
*b = This->emissive.b;
return D3DRM_OK;
}
/*** IDirect3DRMMaterial2 methods ***/
static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetAmbient(IDirect3DRMMaterial2* iface,
D3DVALUE* r, D3DVALUE* g, D3DVALUE* b)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%p, %p, %p)\n", iface, r, g, b);
*r = This->ambient.r;
*g = This->ambient.g;
*b = This->ambient.b;
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetAmbient(IDirect3DRMMaterial2* iface,
D3DVALUE r, D3DVALUE g, D3DVALUE b)
{
IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
TRACE("(%p)->(%f, %f, %f)\n", iface, r, g, b);
This->ambient.r = r;
This->ambient.g = g;
This->ambient.b = b;
return D3DRM_OK;
}
static const struct IDirect3DRMMaterial2Vtbl Direct3DRMMaterial2_Vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMMaterial2Impl_QueryInterface,
IDirect3DRMMaterial2Impl_AddRef,
IDirect3DRMMaterial2Impl_Release,
/*** IDirect3DRMObject methods ***/
IDirect3DRMMaterial2Impl_Clone,
IDirect3DRMMaterial2Impl_AddDestroyCallback,
IDirect3DRMMaterial2Impl_DeleteDestroyCallback,
IDirect3DRMMaterial2Impl_SetAppData,
IDirect3DRMMaterial2Impl_GetAppData,
IDirect3DRMMaterial2Impl_SetName,
IDirect3DRMMaterial2Impl_GetName,
IDirect3DRMMaterial2Impl_GetClassName,
/*** IDirect3DRMMaterial methods ***/
IDirect3DRMMaterial2Impl_SetPower,
IDirect3DRMMaterial2Impl_SetSpecular,
IDirect3DRMMaterial2Impl_SetEmissive,
IDirect3DRMMaterial2Impl_GetPower,
IDirect3DRMMaterial2Impl_GetSpecular,
IDirect3DRMMaterial2Impl_GetEmissive,
/*** IDirect3DRMMaterial2 methods ***/
IDirect3DRMMaterial2Impl_GetAmbient,
IDirect3DRMMaterial2Impl_SetAmbient
};
HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2** ret_iface)
{
IDirect3DRMMaterialImpl* object;
TRACE("(%p)\n", ret_iface);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMaterialImpl));
if (!object)
{
ERR("Out of memory\n");
return E_OUTOFMEMORY;
}
object->IDirect3DRMMaterial2_iface.lpVtbl = &Direct3DRMMaterial2_Vtbl;
object->ref = 1;
*ret_iface = &object->IDirect3DRMMaterial2_iface;
return S_OK;
}