d2d1: Implement d2d_radial_gradient_brush_SetGradientOriginOffset().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -688,7 +688,11 @@ static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetCenter(ID2D1RadialGra
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static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetGradientOriginOffset(ID2D1RadialGradientBrush *iface,
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D2D1_POINT_2F offset)
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{
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FIXME("iface %p, offset {%.8e, %.8e} stub!\n", iface, offset.x, offset.y);
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struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
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TRACE("iface %p, offset {%.8e, %.8e}.\n", iface, offset.x, offset.y);
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brush->u.radial.offset = offset;
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}
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static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetRadiusX(ID2D1RadialGradientBrush *iface, float radius)
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