wined3d: Remove unused IWineD3DVertexShaderImpl fields.

This commit is contained in:
Henri Verbeet 2009-09-23 18:42:03 +02:00 committed by Alexandre Julliard
parent 14428cf22f
commit 5ac3ed7f73
1 changed files with 0 additions and 4 deletions

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@ -2765,8 +2765,6 @@ typedef struct IWineD3DVertexShaderImpl {
/* IWineD3DVertexShaderImpl */
IUnknown *parent;
DWORD usage;
/* The GL shader */
void *backend_priv;
@ -2776,8 +2774,6 @@ typedef struct IWineD3DVertexShaderImpl {
UINT min_rel_offset, max_rel_offset;
UINT rel_offset;
UINT recompile_count;
} IWineD3DVertexShaderImpl;
extern const IWineD3DVertexShaderVtbl IWineD3DVertexShader_Vtbl DECLSPEC_HIDDEN;