dxgi: Improve d3d11_swapchain_GetContainingOutput() implementation.
Use MonitorFromWindow() to find the containing IDXGIOutput. This matches our DXGI tests. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -110,6 +110,46 @@ BOOL dxgi_validate_swapchain_desc(const DXGI_SWAP_CHAIN_DESC1 *desc)
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return TRUE;
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}
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static HRESULT dxgi_get_output_from_window(IDXGIAdapter *adapter, HWND window, IDXGIOutput **dxgi_output)
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{
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DXGI_OUTPUT_DESC desc;
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IDXGIOutput *output;
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unsigned int index;
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HMONITOR monitor;
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HRESULT hr;
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if (!(monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONEAREST)))
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{
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WARN("Failed to get monitor from window.\n");
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return DXGI_ERROR_INVALID_CALL;
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}
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index = 0;
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while ((hr = IDXGIAdapter_EnumOutputs(adapter, index, &output)) == S_OK)
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{
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if (FAILED(hr = IDXGIOutput_GetDesc(output, &desc)))
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{
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WARN("Failed to get output desc %u, hr %#x.\n", index, hr);
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++index;
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continue;
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}
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if (desc.Monitor == monitor)
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{
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*dxgi_output = output;
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return S_OK;
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}
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IDXGIOutput_Release(output);
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++index;
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}
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if (hr != DXGI_ERROR_NOT_FOUND)
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WARN("Failed to enumerate outputs, hr %#x.\n", hr);
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WARN("Output could not be found.\n");
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return DXGI_ERROR_NOT_FOUND;
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}
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static inline struct d3d11_swapchain *d3d11_swapchain_from_IDXGISwapChain1(IDXGISwapChain1 *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d11_swapchain, IDXGISwapChain1_iface);
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@ -450,6 +490,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeTarget(IDXGISwapChain1 *i
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static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetContainingOutput(IDXGISwapChain1 *iface, IDXGIOutput **output)
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{
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struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
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struct wined3d_swapchain_desc swapchain_desc;
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IDXGIAdapter *adapter;
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IDXGIDevice *device;
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HRESULT hr;
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@ -462,25 +503,26 @@ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetContainingOutput(IDXGISwapCh
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return S_OK;
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}
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if (FAILED(hr = d3d11_swapchain_GetDevice(iface, &IID_IDXGIDevice, (void **)&device)))
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return hr;
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hr = IDXGIDevice_GetAdapter(device, &adapter);
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IDXGIDevice_Release(device);
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if (FAILED(hr))
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if (SUCCEEDED(hr = d3d11_swapchain_GetDevice(iface, &IID_IDXGIDevice, (void **)&device)))
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{
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WARN("GetAdapter failed, hr %#x.\n", hr);
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return hr;
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hr = IDXGIDevice_GetAdapter(device, &adapter);
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IDXGIDevice_Release(device);
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}
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if (SUCCEEDED(IDXGIAdapter_EnumOutputs(adapter, 1, output)))
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if (SUCCEEDED(hr))
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{
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FIXME("Adapter has got multiple outputs, returning the first one.\n");
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IDXGIOutput_Release(*output);
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wined3d_mutex_lock();
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wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc);
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wined3d_mutex_unlock();
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hr = dxgi_get_output_from_window(adapter, swapchain_desc.device_window, output);
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IDXGIAdapter_Release(adapter);
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}
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else
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{
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WARN("Failed to get adapter, hr %#x.\n", hr);
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}
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hr = IDXGIAdapter_EnumOutputs(adapter, 0, output);
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IDXGIAdapter_Release(adapter);
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return hr;
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}
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