diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 2125366d469..c90a77dbd49 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -438,7 +438,7 @@ enum vertexprocessing_mode { #define WINED3D_CONST_NUM_UNUSED ~0U struct stb_const_desc { - char texunit; + unsigned char texunit; UINT const_num; };