kernel32: Hardcode the windows and system directories.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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12276796c9
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@ -55,8 +55,8 @@ static inline obj_handle_t console_handle_unmap(HANDLE h)
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extern HMODULE kernel32_handle DECLSPEC_HIDDEN;
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extern SYSTEM_BASIC_INFORMATION system_info DECLSPEC_HIDDEN;
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extern const WCHAR *DIR_Windows DECLSPEC_HIDDEN;
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extern const WCHAR *DIR_System DECLSPEC_HIDDEN;
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extern const WCHAR DIR_Windows[] DECLSPEC_HIDDEN;
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extern const WCHAR DIR_System[] DECLSPEC_HIDDEN;
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extern const WCHAR *DIR_SysWow64 DECLSPEC_HIDDEN;
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extern void FILE_SetDosError(void) DECLSPEC_HIDDEN;
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@ -64,7 +64,6 @@
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(process);
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WINE_DECLARE_DEBUG_CHANNEL(file);
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WINE_DECLARE_DEBUG_CHANNEL(relay);
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#ifdef __APPLE__
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@ -90,8 +89,9 @@ static const BOOL is_win64 = (sizeof(void *) > sizeof(int));
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HMODULE kernel32_handle = 0;
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SYSTEM_BASIC_INFORMATION system_info = { 0 };
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const WCHAR *DIR_Windows = NULL;
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const WCHAR *DIR_System = NULL;
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const WCHAR DIR_Windows[] = {'C',':','\\','w','i','n','d','o','w','s',0};
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const WCHAR DIR_System[] = {'C',':','\\','w','i','n','d','o','w','s',
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'\\','s','y','s','t','e','m','3','2',0};
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const WCHAR *DIR_SysWow64 = NULL;
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/* Process flags */
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@ -954,41 +954,12 @@ done:
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/***********************************************************************
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* init_windows_dirs
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*
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* Initialize the windows and system directories from the environment.
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* Create the windows and system directories if necessary.
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*/
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static void init_windows_dirs(void)
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{
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static const WCHAR windirW[] = {'w','i','n','d','i','r',0};
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static const WCHAR winsysdirW[] = {'w','i','n','s','y','s','d','i','r',0};
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static const WCHAR default_windirW[] = {'C',':','\\','w','i','n','d','o','w','s',0};
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static const WCHAR default_sysdirW[] = {'\\','s','y','s','t','e','m','3','2',0};
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static const WCHAR default_syswow64W[] = {'\\','s','y','s','w','o','w','6','4',0};
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DWORD len;
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WCHAR *buffer;
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if ((len = GetEnvironmentVariableW( windirW, NULL, 0 )))
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{
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buffer = HeapAlloc( GetProcessHeap(), 0, len * sizeof(WCHAR) );
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GetEnvironmentVariableW( windirW, buffer, len );
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DIR_Windows = buffer;
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}
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else DIR_Windows = default_windirW;
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if ((len = GetEnvironmentVariableW( winsysdirW, NULL, 0 )))
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{
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buffer = HeapAlloc( GetProcessHeap(), 0, len * sizeof(WCHAR) );
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GetEnvironmentVariableW( winsysdirW, buffer, len );
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DIR_System = buffer;
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}
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else
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{
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len = strlenW( DIR_Windows );
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buffer = HeapAlloc( GetProcessHeap(), 0, len * sizeof(WCHAR) + sizeof(default_sysdirW) );
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memcpy( buffer, DIR_Windows, len * sizeof(WCHAR) );
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memcpy( buffer + len, default_sysdirW, sizeof(default_sysdirW) );
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DIR_System = buffer;
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}
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static const WCHAR default_syswow64W[] = {'C',':','\\','w','i','n','d','o','w','s',
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'\\','s','y','s','w','o','w','6','4',0};
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if (!CreateDirectoryW( DIR_Windows, NULL ) && GetLastError() != ERROR_ALREADY_EXISTS)
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ERR( "directory %s could not be created, error %u\n",
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@ -999,18 +970,11 @@ static void init_windows_dirs(void)
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if (is_win64 || is_wow64) /* SysWow64 is always defined on 64-bit */
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{
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len = strlenW( DIR_Windows );
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buffer = HeapAlloc( GetProcessHeap(), 0, len * sizeof(WCHAR) + sizeof(default_syswow64W) );
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memcpy( buffer, DIR_Windows, len * sizeof(WCHAR) );
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memcpy( buffer + len, default_syswow64W, sizeof(default_syswow64W) );
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DIR_SysWow64 = buffer;
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DIR_SysWow64 = default_syswow64W;
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if (!CreateDirectoryW( DIR_SysWow64, NULL ) && GetLastError() != ERROR_ALREADY_EXISTS)
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ERR( "directory %s could not be created, error %u\n",
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debugstr_w(DIR_SysWow64), GetLastError() );
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}
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TRACE_(file)( "WindowsDir = %s\n", debugstr_w(DIR_Windows) );
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TRACE_(file)( "SystemDir = %s\n", debugstr_w(DIR_System) );
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}
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