d3d11: Rename set_{ds, rt, sr}desc_from_resource() functions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-06-17 10:41:46 +02:00 committed by Alexandre Julliard
parent 348507522d
commit 599aa89fb0
1 changed files with 8 additions and 8 deletions

View File

@ -25,7 +25,7 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
static HRESULT set_dsdesc_from_resource(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3D11Resource *resource)
static HRESULT set_dsv_desc_from_resource(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3D11Resource *resource)
{
D3D11_RESOURCE_DIMENSION dimension;
@ -114,7 +114,7 @@ static HRESULT set_dsdesc_from_resource(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3
}
default:
FIXME("Unhandled resource dimension %#x.\n", dimension);
ERR("Unhandled resource dimension %#x.\n", dimension);
case D3D11_RESOURCE_DIMENSION_BUFFER:
case D3D11_RESOURCE_DIMENSION_TEXTURE3D:
return E_INVALIDARG;
@ -204,7 +204,7 @@ static HRESULT normalize_dsv_desc(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3D11Res
return S_OK;
}
static HRESULT set_rtdesc_from_resource(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resource *resource)
static HRESULT set_rtv_desc_from_resource(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resource *resource)
{
D3D11_RESOURCE_DIMENSION dimension;
HRESULT hr;
@ -438,7 +438,7 @@ static HRESULT normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Res
return S_OK;
}
static HRESULT set_srdesc_from_resource(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Resource *resource)
static HRESULT set_srv_desc_from_resource(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Resource *resource)
{
D3D11_RESOURCE_DIMENSION dimension;
@ -551,7 +551,7 @@ static HRESULT set_srdesc_from_resource(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, I
}
default:
FIXME("Unhandled resource dimension %#x.\n", dimension);
ERR("Unhandled resource dimension %#x.\n", dimension);
case D3D11_RESOURCE_DIMENSION_BUFFER:
return E_INVALIDARG;
}
@ -1043,7 +1043,7 @@ static HRESULT d3d_depthstencil_view_init(struct d3d_depthstencil_view *view, st
if (!desc)
{
hr = set_dsdesc_from_resource(&view->desc, resource);
hr = set_dsv_desc_from_resource(&view->desc, resource);
}
else
{
@ -1466,7 +1466,7 @@ static HRESULT d3d_rendertarget_view_init(struct d3d_rendertarget_view *view, st
if (!desc)
{
hr = set_rtdesc_from_resource(&view->desc, resource);
hr = set_rtv_desc_from_resource(&view->desc, resource);
}
else
{
@ -1935,7 +1935,7 @@ static HRESULT d3d_shader_resource_view_init(struct d3d_shader_resource_view *vi
if (!desc)
{
hr = set_srdesc_from_resource(&view->desc, resource);
hr = set_srv_desc_from_resource(&view->desc, resource);
}
else
{