Code and concepts merged in from wineoss in order to get the
non-dsound wave output performance in winealsa to an acceptable level. It's still possible to do better than the current code, but this should do for now.
This commit is contained in:
parent
4365bd2122
commit
59917f4cfa
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@ -167,11 +167,13 @@ typedef struct {
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DWORD dwBufferSize; /* size of whole ALSA buffer in bytes */
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DWORD dwBufferSize; /* size of whole ALSA buffer in bytes */
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LPWAVEHDR lpQueuePtr; /* start of queued WAVEHDRs (waiting to be notified) */
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LPWAVEHDR lpQueuePtr; /* start of queued WAVEHDRs (waiting to be notified) */
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LPWAVEHDR lpPlayPtr; /* start of not yet fully played buffers */
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LPWAVEHDR lpPlayPtr; /* start of not yet fully played buffers */
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DWORD dwPartialOffset; /* Offset of not yet written bytes in lpPlayPtr */
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LPWAVEHDR lpLoopPtr; /* pointer of first buffer in loop, if any */
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LPWAVEHDR lpLoopPtr; /* pointer of first buffer in loop, if any */
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DWORD dwLoops; /* private copy of loop counter */
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DWORD dwLoops; /* private copy of loop counter */
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DWORD dwPlayedTotal;
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DWORD dwPlayedTotal; /* number of bytes actually played since opening */
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DWORD dwWrittenTotal; /* number of bytes written to ALSA buffer since opening */
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/* synchronization stuff */
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/* synchronization stuff */
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HANDLE hStartUpEvent;
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HANDLE hStartUpEvent;
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@ -937,6 +939,9 @@ static DWORD wodNotifyClient(WINE_WAVEOUT* wwo, WORD wMsg, DWORD dwParam1, DWORD
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*/
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*/
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static BOOL wodUpdatePlayedTotal(WINE_WAVEOUT* wwo, snd_pcm_status_t* ps)
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static BOOL wodUpdatePlayedTotal(WINE_WAVEOUT* wwo, snd_pcm_status_t* ps)
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{
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{
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snd_pcm_sframes_t delay = 0;
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snd_pcm_delay(wwo->p_handle, &delay);
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wwo->dwPlayedTotal = wwo->dwWrittenTotal - delay;
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return TRUE;
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return TRUE;
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}
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}
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@ -953,8 +958,6 @@ static void wodPlayer_BeginWaveHdr(WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr)
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if (!lpWaveHdr) return;
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if (!lpWaveHdr) return;
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wwo->lpPlayPtr->reserved = 0;
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if (lpWaveHdr->dwFlags & WHDR_BEGINLOOP) {
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if (lpWaveHdr->dwFlags & WHDR_BEGINLOOP) {
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if (wwo->lpLoopPtr) {
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if (wwo->lpLoopPtr) {
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WARN("Already in a loop. Discarding loop on this header (%p)\n", lpWaveHdr);
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WARN("Already in a loop. Discarding loop on this header (%p)\n", lpWaveHdr);
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@ -966,6 +969,7 @@ static void wodPlayer_BeginWaveHdr(WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr)
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wwo->dwLoops = lpWaveHdr->dwLoops;
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wwo->dwLoops = lpWaveHdr->dwLoops;
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}
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}
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}
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}
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wwo->dwPartialOffset = 0;
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}
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}
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/**************************************************************************
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/**************************************************************************
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@ -977,11 +981,11 @@ static LPWAVEHDR wodPlayer_PlayPtrNext(WINE_WAVEOUT* wwo)
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{
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{
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LPWAVEHDR lpWaveHdr = wwo->lpPlayPtr;
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LPWAVEHDR lpWaveHdr = wwo->lpPlayPtr;
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wwo->dwPartialOffset = 0;
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if ((lpWaveHdr->dwFlags & WHDR_ENDLOOP) && wwo->lpLoopPtr) {
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if ((lpWaveHdr->dwFlags & WHDR_ENDLOOP) && wwo->lpLoopPtr) {
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/* We're at the end of a loop, loop if required */
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/* We're at the end of a loop, loop if required */
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if (--wwo->dwLoops > 0) {
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if (--wwo->dwLoops > 0) {
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wwo->lpPlayPtr = wwo->lpLoopPtr;
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wwo->lpPlayPtr = wwo->lpLoopPtr;
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wwo->lpPlayPtr->reserved = 0;
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} else {
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} else {
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/* Handle overlapping loops correctly */
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/* Handle overlapping loops correctly */
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if (wwo->lpLoopPtr != lpWaveHdr && (lpWaveHdr->dwFlags & WHDR_BEGINLOOP)) {
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if (wwo->lpLoopPtr != lpWaveHdr && (lpWaveHdr->dwFlags & WHDR_BEGINLOOP)) {
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@ -1016,7 +1020,7 @@ static DWORD wodPlayer_DSPWait(const WINE_WAVEOUT *wwo)
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}
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}
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/**************************************************************************
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/**************************************************************************
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* wodPllayer_NotifyWait [internal]
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* wodPlayer_NotifyWait [internal]
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* Returns the number of milliseconds to wait before attempting to notify
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* Returns the number of milliseconds to wait before attempting to notify
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* completion of the specified wavehdr.
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* completion of the specified wavehdr.
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* This is based on the number of bytes remaining to be written in the
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* This is based on the number of bytes remaining to be written in the
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@ -1026,8 +1030,12 @@ static DWORD wodPlayer_NotifyWait(const WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr)
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{
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{
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DWORD dwMillis;
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DWORD dwMillis;
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dwMillis = (lpWaveHdr->dwBufferLength - lpWaveHdr->reserved) * 1000 / wwo->format.wf.nAvgBytesPerSec;
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if (lpWaveHdr->reserved < wwo->dwPlayedTotal) {
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dwMillis = 1;
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} else {
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dwMillis = (lpWaveHdr->reserved - wwo->dwPlayedTotal) * 1000 / wwo->format.wf.nAvgBytesPerSec;
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if (!dwMillis) dwMillis = 1;
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if (!dwMillis) dwMillis = 1;
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}
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return dwMillis;
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return dwMillis;
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}
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}
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@ -1042,18 +1050,18 @@ static int wodPlayer_WriteMaxFrags(WINE_WAVEOUT* wwo, DWORD* frames)
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{
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{
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/* Only attempt to write to free frames */
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/* Only attempt to write to free frames */
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LPWAVEHDR lpWaveHdr = wwo->lpPlayPtr;
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LPWAVEHDR lpWaveHdr = wwo->lpPlayPtr;
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DWORD dwLength = snd_pcm_bytes_to_frames(wwo->p_handle, lpWaveHdr->dwBufferLength - lpWaveHdr->reserved);
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DWORD dwLength = snd_pcm_bytes_to_frames(wwo->p_handle, lpWaveHdr->dwBufferLength - wwo->dwPartialOffset);
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int toWrite = min(dwLength, *frames);
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int toWrite = min(dwLength, *frames);
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int written;
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int written;
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TRACE("Writing wavehdr %p.%lu[%lu]\n", lpWaveHdr, lpWaveHdr->reserved, lpWaveHdr->dwBufferLength);
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TRACE("Writing wavehdr %p.%lu[%lu]\n", lpWaveHdr, wwo->dwPartialOffset, lpWaveHdr->dwBufferLength);
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written = (wwo->write)(wwo->p_handle, lpWaveHdr->lpData + lpWaveHdr->reserved, toWrite);
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written = (wwo->write)(wwo->p_handle, lpWaveHdr->lpData + wwo->dwPartialOffset, toWrite);
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if ( written < 0)
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if ( written < 0)
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{
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{
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/* XRUN occurred. let's try to recover */
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/* XRUN occurred. let's try to recover */
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ALSA_XRUNRecovery(wwo, written);
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ALSA_XRUNRecovery(wwo, written);
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written = (wwo->write)(wwo->p_handle, lpWaveHdr->lpData + lpWaveHdr->reserved, toWrite);
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written = (wwo->write)(wwo->p_handle, lpWaveHdr->lpData + wwo->dwPartialOffset, toWrite);
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}
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}
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if (written <= 0)
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if (written <= 0)
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{
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{
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@ -1062,15 +1070,15 @@ static int wodPlayer_WriteMaxFrags(WINE_WAVEOUT* wwo, DWORD* frames)
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return written;
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return written;
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}
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}
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lpWaveHdr->reserved += snd_pcm_frames_to_bytes(wwo->p_handle, written);
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wwo->dwPartialOffset += snd_pcm_frames_to_bytes(wwo->p_handle, written);
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if ( lpWaveHdr->reserved >= lpWaveHdr->dwBufferLength) {
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if ( wwo->dwPartialOffset >= lpWaveHdr->dwBufferLength) {
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/* this will be used to check if the given wave header has been fully played or not... */
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/* this will be used to check if the given wave header has been fully played or not... */
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lpWaveHdr->reserved = lpWaveHdr->dwBufferLength;
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wwo->dwPartialOffset = lpWaveHdr->dwBufferLength;
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/* If we wrote all current wavehdr, skip to the next one */
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/* If we wrote all current wavehdr, skip to the next one */
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wodPlayer_PlayPtrNext(wwo);
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wodPlayer_PlayPtrNext(wwo);
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}
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}
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*frames -= written;
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*frames -= written;
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wwo->dwPlayedTotal += snd_pcm_frames_to_bytes(wwo->p_handle, written);
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wwo->dwWrittenTotal += snd_pcm_frames_to_bytes(wwo->p_handle, written);
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return written;
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return written;
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}
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}
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@ -1093,11 +1101,12 @@ static DWORD wodPlayer_NotifyCompletions(WINE_WAVEOUT* wwo, BOOL force)
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* - we hit the beginning of a running loop
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* - we hit the beginning of a running loop
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* - we hit a wavehdr which hasn't finished playing
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* - we hit a wavehdr which hasn't finished playing
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*/
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*/
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#if 0
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while ((lpWaveHdr = wwo->lpQueuePtr) &&
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while ((lpWaveHdr = wwo->lpQueuePtr) &&
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(force ||
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(force ||
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(lpWaveHdr != wwo->lpPlayPtr &&
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(lpWaveHdr != wwo->lpPlayPtr &&
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lpWaveHdr != wwo->lpLoopPtr &&
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lpWaveHdr != wwo->lpLoopPtr &&
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lpWaveHdr->reserved == lpWaveHdr->dwBufferLength))) {
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lpWaveHdr->reserved <= wwo->dwPlayedTotal))) {
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wwo->lpQueuePtr = lpWaveHdr->lpNext;
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wwo->lpQueuePtr = lpWaveHdr->lpNext;
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@ -1106,6 +1115,25 @@ static DWORD wodPlayer_NotifyCompletions(WINE_WAVEOUT* wwo, BOOL force)
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wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0);
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wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0);
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}
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}
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#else
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for (;;)
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{
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lpWaveHdr = wwo->lpQueuePtr;
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if (!lpWaveHdr) {TRACE("Empty queue\n"); break;}
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if (!force)
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{
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if (lpWaveHdr == wwo->lpPlayPtr) {TRACE("play %p\n", lpWaveHdr); break;}
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if (lpWaveHdr == wwo->lpLoopPtr) {TRACE("loop %p\n", lpWaveHdr); break;}
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if (lpWaveHdr->reserved > wwo->dwPlayedTotal){TRACE("still playing %p (%lu/%lu)\n", lpWaveHdr, lpWaveHdr->reserved, wwo->dwPlayedTotal);break;}
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}
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wwo->lpQueuePtr = lpWaveHdr->lpNext;
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lpWaveHdr->dwFlags &= ~WHDR_INQUEUE;
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lpWaveHdr->dwFlags |= WHDR_DONE;
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wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0);
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}
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#endif
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return (lpWaveHdr && lpWaveHdr != wwo->lpPlayPtr && lpWaveHdr != wwo->lpLoopPtr) ?
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return (lpWaveHdr && lpWaveHdr != wwo->lpPlayPtr && lpWaveHdr != wwo->lpLoopPtr) ?
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wodPlayer_NotifyWait(wwo, lpWaveHdr) : INFINITE;
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wodPlayer_NotifyWait(wwo, lpWaveHdr) : INFINITE;
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}
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}
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@ -1146,6 +1174,7 @@ static void wodPlayer_Reset(WINE_WAVEOUT* wwo)
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/* flush all possible output */
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/* flush all possible output */
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wait_for_poll(wwo->p_handle, wwo->ufds, wwo->count);
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wait_for_poll(wwo->p_handle, wwo->ufds, wwo->count);
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wodUpdatePlayedTotal(wwo, NULL);
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/* updates current notify list */
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/* updates current notify list */
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wodPlayer_NotifyCompletions(wwo, FALSE);
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wodPlayer_NotifyCompletions(wwo, FALSE);
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@ -1163,6 +1192,9 @@ static void wodPlayer_Reset(WINE_WAVEOUT* wwo)
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wwo->lpPlayPtr = wwo->lpQueuePtr = wwo->lpLoopPtr = NULL;
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wwo->lpPlayPtr = wwo->lpQueuePtr = wwo->lpLoopPtr = NULL;
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wwo->state = WINE_WS_STOPPED;
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wwo->state = WINE_WS_STOPPED;
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wwo->dwPlayedTotal = wwo->dwWrittenTotal = 0;
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/* Clear partial wavehdr */
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wwo->dwPartialOffset = 0;
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/* remove any existing message in the ring */
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/* remove any existing message in the ring */
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EnterCriticalSection(&wwo->msgRing.msg_crst);
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EnterCriticalSection(&wwo->msgRing.msg_crst);
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@ -1273,12 +1305,36 @@ static void wodPlayer_ProcessMessages(WINE_WAVEOUT* wwo)
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*/
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*/
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static DWORD wodPlayer_FeedDSP(WINE_WAVEOUT* wwo)
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static DWORD wodPlayer_FeedDSP(WINE_WAVEOUT* wwo)
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{
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{
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DWORD availInQ = snd_pcm_avail_update(wwo->p_handle);
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DWORD availInQ;
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wodUpdatePlayedTotal(wwo, NULL);
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availInQ = snd_pcm_avail_update(wwo->p_handle);
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#if 0
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/* input queue empty and output buffer with less than one fragment to play */
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if (!wwo->lpPlayPtr && wwo->dwBufferSize < availInQ + wwo->dwFragmentSize) {
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TRACE("Run out of wavehdr:s...\n");
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return INFINITE;
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}
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#endif
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/* no more room... no need to try to feed */
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/* no more room... no need to try to feed */
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while (wwo->lpPlayPtr && availInQ > 0)
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if (availInQ > 0) {
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if ( wodPlayer_WriteMaxFrags(wwo, &availInQ) < 0 )
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/* Feed from partial wavehdr */
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break;
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if (wwo->lpPlayPtr && wwo->dwPartialOffset != 0) {
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wodPlayer_WriteMaxFrags(wwo, &availInQ);
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}
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/* Feed wavehdrs until we run out of wavehdrs or DSP space */
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if (wwo->dwPartialOffset == 0 && wwo->lpPlayPtr) {
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do {
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TRACE("Setting time to elapse for %p to %lu\n",
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wwo->lpPlayPtr, wwo->dwWrittenTotal + wwo->lpPlayPtr->dwBufferLength);
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/* note the value that dwPlayedTotal will return when this wave finishes playing */
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wwo->lpPlayPtr->reserved = wwo->dwWrittenTotal + wwo->lpPlayPtr->dwBufferLength;
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} while (wodPlayer_WriteMaxFrags(wwo, &availInQ) && wwo->lpPlayPtr && availInQ > 0);
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}
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}
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return wodPlayer_DSPWait(wwo);
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return wodPlayer_DSPWait(wwo);
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}
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}
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@ -1308,6 +1364,15 @@ static DWORD CALLBACK wodPlayer(LPVOID pmt)
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if (wwo->state == WINE_WS_PLAYING) {
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if (wwo->state == WINE_WS_PLAYING) {
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dwNextFeedTime = wodPlayer_FeedDSP(wwo);
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dwNextFeedTime = wodPlayer_FeedDSP(wwo);
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dwNextNotifyTime = wodPlayer_NotifyCompletions(wwo, FALSE);
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dwNextNotifyTime = wodPlayer_NotifyCompletions(wwo, FALSE);
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if (dwNextFeedTime == INFINITE) {
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/* FeedDSP ran out of data, but before giving up, */
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/* check that a notification didn't give us more */
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wodPlayer_ProcessMessages(wwo);
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if (wwo->lpPlayPtr) {
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TRACE("recovering\n");
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dwNextFeedTime = wodPlayer_FeedDSP(wwo);
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}
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}
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} else {
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} else {
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dwNextFeedTime = dwNextNotifyTime = INFINITE;
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dwNextFeedTime = dwNextNotifyTime = INFINITE;
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}
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}
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