WineLib does not support Win16. Removed references to Win16 and Win
3.x in the introduction. Standardized capitalization of Wine and WineLib. Added documentation for compiling a simple "Hello World" WineLib program.
This commit is contained in:
parent
bd59d233f4
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@ -1,5 +1,5 @@
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WineLib HOWTO
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Version 04-Jun-2000
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Version 11-Jun-2000
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AUTHOR:
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Wilbur Dale
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@ -23,17 +23,20 @@ Table of Contents
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III. How Much Work?
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IV. Compiling A Simple Win32 Program
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IV. File Format Conversion
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V. Compiling A Win32 Program With Resources
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V. Compiling A Simple Win32 Program
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VI. DLLs
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VI. Compiling A Win32 Program With Resources
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VII. DLLs
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A. Native DLL.
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B. so DLL.
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C. elfdll.
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C. elfDLL.
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D. resource DLL.
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VII. How to use MFC
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A. Using a native MFC dll
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VIII. How to use MFC
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A. Using a native MFC DLL
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B. Compiling MFC
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VIII. Trademarks
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@ -50,45 +53,44 @@ All other trademarks are the property of their respective owners.
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I. Introduction: Wine vs. WineLib
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Wine/Winelib provides the Win32/Win16 API's to a non-Microsoft
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operating system. The wine/winelib Win32/Win16 functions use X11
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functions to perform the actual drawing on the screen. Wine and
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winelib are based on the same set of functions that implement the
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Win32/Win16 API. The difference between wine and winelib is the type
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of executable that is loaded into memory and executed. If an
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executable and any associated DLLs were compiled for x86 hardware
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running the Windows 3.x, 95, 98, or Windows NT (TM) operating systems,
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then Wine can use a special binary loader to load the program and the
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libraries into memory and execute it. Winelib on the other hand allows
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you to take the source for such a program and DLLs and compile it into
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the native format of a x86 Unix or Linux operating system. Winelib
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also allows you to partially compile the program and DLLs into the
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native format. For example, if you use a DLL from a vendor to provide
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some functions to your program and the vendor does not give you
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source, then you can use the Windows version of the DLL to provide the
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functions and compile the rest of your program in the native form for
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your system.
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WineLib provides the Win32 API to a non-Microsoft operating
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system. The WineLib Win32 functions use X11 functions to perform the
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actual drawing on the screen. Wine and WineLib are based on the same
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set of functions that implement the Win32 API. The difference between
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Wine and WineLib is the type of executable that is loaded into memory
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and executed. If an executable and any associated DLLs were compiled
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for x86 hardware running the Windows 95, 98, or Windows NT (TM)
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operating systems, then Wine can use a special binary loader to load
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the program and the libraries into memory and execute it. WineLib on
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the other hand allows you to take the source for such a program and
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DLLs and compile it into the native format of a x86 Unix or Linux
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operating system. WineLib also allows you to partially compile the
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program and DLLs into the native format. For example, if you use a DLL
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from a vendor to provide some functions to your program and the vendor
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does not give you source, then you can use the Windows version of the
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DLL to provide the functions and compile the rest of your program in
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the native form for your system. [1]
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Windows compilers assume a different structure than standard
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compilers. For example, standard compilers assume that the function
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main() exists and is the entry point of the program. On the other
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hand, windows compilers create a main() that issues an error message
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that states that windows is required for executing the program and the
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real entry point is the function WinMain(). As a result, winelib
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real entry point is the function WinMain(). As a result, WineLib
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provides certain aids to generate code so that your program can be
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compiled and run as written for windows. For example, winelib
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compiled and run as written for windows. For example, WineLib
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generates a main() to initialize the windows API, to load any
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necessary DLLs and then call your WinMain(). Therefore you need to
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necessary DLLs and then call your WinMain(). Therefore, you need to
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learn four basic operations to compile a windows program using
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winelib: compiling a simple program, compiling resources, compiling
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libraries, and compiling MFC. These skills are operations are
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explained in later sections of this HOWTO.
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WineLib: compiling a simple program, compiling resources, compiling
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libraries, and compiling MFC. These skills or operations are explained
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in later sections of this HOWTO.
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Before you start porting your windows code to winelib, you need to
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consider whether you are allowed to port your program to winelib. As
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you compile your program using winelib, you will be combining software
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Before you start porting your windows code to WineLib, you need to
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consider whether you are allowed to port your program to WineLib. As
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you compile your program using WineLib, you will be combining software
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from several sources and you need to ensure that the licenses for the
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components is compatible. Hence in the next section, we will examine
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components are compatible. Hence, in the next section, we will examine
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several legal issues.
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II. Legal Issues
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@ -98,7 +100,7 @@ you aware of potential legal problems. Be sure to read your licenses
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and to consult your attorney.
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During the compilation of your program, you will be combining code
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from several sources: your code, winelib code, code from your vendor's
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from several sources: your code, WineLib code, code from your vendor's
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DLLs (if any), and Microsoft MFC code (if used). As a result, you must
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ensure that the licenses of all code sources are obeyed. What you are
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allowed and not allowed to do can vary depending on how you compile
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@ -112,11 +114,11 @@ you cannot statically link your program to MFC and distribute it, but
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you can dynamically link your LGPL code and MFC code and distribute
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it.
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Wine/Winelib is distributed under an X11-like license. It places few
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restrictions on the use and distribution of Wine/Winelib code. I doubt
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the Wine license will cause you any problems. On the other hand MFC is
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distributed under a very restrictive license and the restrictions vary
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from version to version and between service packs.
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Wine/WineLib is distributed under an X11-like license. It places few
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restrictions on the use and distribution of Wine/WineLib code. I doubt
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the Wine license will cause you any problems. On the other hand, MFC
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is distributed under a very restrictive license and the restrictions
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vary from version to version and between service packs.
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If you plan on using MFC, there are three hurdles to legally using
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MFC. The first hurdle is how to legally get MFC source code on your
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@ -129,6 +131,8 @@ Studio. Since Visual Studio is installed on the computer, you have not
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broken it into its components. There may be other solutions, but I
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think this is the easiest.
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FIXME: quote relevant sections of EULA in above paragraph.
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The second hurdle for MFC is the legality of compiling MFC on a
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non-Microsoft operating system. This varies with the version of MFC.
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@ -141,7 +145,7 @@ MFC license from Visual Studio 6.0:
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to operate in conjunction with any Microsoft operating system
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product. [Other unrelated stuff deleted.]
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So it appears you cannot compile MFC for Winelib using this
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So it appears you cannot compile MFC for WineLib using this
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license. On the other hand, Visual Studio 6.0 service pack 3 (Visual
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Studio 5.0 is similar):
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@ -151,7 +155,7 @@ Studio 5.0 is similar):
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developing, and testing your software product(s). [Other unrelated
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stuff deleted]
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So it appears you can compile MFC for Winelib using this license.
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So it appears you can compile MFC for WineLib using this license.
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The third hurdle is your legal right to distribute an MFC
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library. Check the relevant section of the license on redistributables
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@ -160,53 +164,58 @@ the right to distribute binaries of the MFC library if it has no debug
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information and if you distribute it with an application that provides
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significant added functionality to the MFC library.
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FIXME: quote relevant sections of EULA in above paragraph.
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Once you have examined the licenses for all of the sources used in
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compiling your program and have decided you can legally compile you
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program using winelib, you should probably experiment with your
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program running under wine to determine how much work will be involved
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program using WineLib, you should probably experiment with your
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program running under Wine to determine how much work will be involved
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in the port. The next section will give advice on estimating the
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amount of work required for porting your program to winelib.
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amount of work required for porting your program to WineLib.
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III. How Much Work?
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Wine and winelib use the same functions to implement the windows API;
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hence, if your program correctly runs under wine, it should run under
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winelib. However, wine/winelib is incomplete. You may have trouble
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running your program under wine. Many people have successfully run many
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programs under wine, so there is a good chance you will have no
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Wine and WineLib use the same functions to implement the windows API;
|
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hence, if your program correctly runs under Wine, it should run under
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WineLib. However, Wine/WineLib is incomplete; you may have trouble
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running your program under Wine. Many people have successfully run many
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programs under Wine, so there is a good chance you will have no
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trouble.
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Wine executes the binary program that was compiled for a windows
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operating system. There are differences between the windows operating
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system and Unix/Linux operating systems. For example, in Windows 3.x,
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Windows 95, and Windows 98, the program has direct access to the
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hardware. A copy protection program that you purchased for your
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windows executable may use direct hardware access to write data to the
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disk. Hence, you may need to disable the copy protection in order to
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test your executable under wine.
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system and Unix/Linux operating systems. For example, in Windows 95
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and Windows 98, the program has direct access to the hardware. A copy
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protection program that you purchased for your windows executable may
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use direct hardware access to write data to the disk. Hence, you may
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need to disable the copy protection in order to test your executable
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under Wine.
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As a specific example, CrypKey is a copy protection program we use at
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Lumin Software. Our program does not execute under wine with the copy
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Lumin Software. Our program does not execute under Wine with the copy
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protection enabled. We disabled the copy protection, recompiled the
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windows executable, and our program works fine. CrypKey also works for
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Windows NT where it creates a service. Using wine with the --winver
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Windows NT where it creates a service. Using Wine with the --winver
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nt40 option "almost" gets the our program working with copy
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protection. At a later date, we intend to either implement the system
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calls in wine that are missing for CrypKey or to use another copy
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calls in Wine that are missing for CrypKey or to use another copy
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protection program that does work under Linux.
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During the execution of your program, wine prints error messages to
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During the execution of your program, Wine prints error messages to
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standard error. These error messages include "stubs", which are
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windows API functions that have not been completely
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implemented. Depending on the the system call, these could be harmless
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or crash your program. Most of the common windows API functions have
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already been implemented, so you should have no missing API functions
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or only a few missing functions. If you intend to continue with the
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port to winelib, you will need to implement these API
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port to WineLib, you will need to implement these API
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functions. After running your program for a while, you should have a
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good feel for the number of windows API functions that you need to
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implement.
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FIXME: give info on Wine command line options to control error
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messages.
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It is not necessary for you to implement the entire documented
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behavior of an API function in order to get your program to work. For
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example, many API functions have pointer parameters that are NULL in
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@ -217,36 +226,149 @@ parameter. If you do this, make sure you test if the parameter is
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non-null and issue a warning for the non-null case. Also document in
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the source that the API function is incomplete.
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FIXME: give info on the FIXME (macro/function?) for partially
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implemented API functions.
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|
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Once you have implemented an API function, submit the change back to
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the wine project so the next person to need the same function does not
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the Wine project so the next person to need the same function does not
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need to repeat your work. Remember, someone else wrote all of the
|
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other API functions that you are using, so you are benefiting from
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their work. Let other people benefit from your work as well. If you
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work for a company, you may need your company's permission to "give
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away" your work.
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|
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IV. Compiling A Simple Win32 Program
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IV. File Format Conversion
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|
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Wine and Winelib are written in C as is the MS Win32/16 API; thus, if
|
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Before you can compile your program, you must deal with one major
|
||||
difference between Windows and WineLib. Window sources are in DOS
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format with carriage return / line feed at the end of each line of
|
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text while WineLib files are in Unix format with only line feed at the
|
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end of each line of text. Before you compile your sources, you will
|
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need to convert you DOS format sources to Unix format. There are
|
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several tools such as dos2unix and tr that are available to convert
|
||||
the format.
|
||||
|
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FIXME: explain about line continuation in macros with CR/LF lines.
|
||||
|
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FIXME: get more info on dos2unix, tr, and all other such tools and
|
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give example commands. Until I do [3] is a good source.
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|
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FIXME: is CR/LF conversion necessary for gcc 2.95 ?
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|
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V. Compiling A Simple Win32 Program
|
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|
||||
Wine and WineLib are written in C as is the MS Win32 API; thus, if
|
||||
have a program that calls only the Win32 API directly, you can compile
|
||||
the program using a C compiler and link it with some of the
|
||||
wine/winelib libraries. For examples of how to do this, see the
|
||||
directory libtest/ in the wine source tree.
|
||||
the program using a C compiler and link it with some of the WineLib
|
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libraries. There are several simple examples of WineLib programs in
|
||||
the directory libtest/ in the Wine source tree. We shall examine one
|
||||
of these to show you how to compile a WineLib program.
|
||||
|
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FIXME: to be continued.
|
||||
Describe spec file.
|
||||
Go through hello world example 1 and 2.
|
||||
The example we shall examine is hello2. If you examine hello2.c, you
|
||||
will see it is a windows program that pops up a message box that says
|
||||
"Hello, hello!". It can be compiled and run using a windows compiler
|
||||
just like any other windows program. However, it can not be compiled
|
||||
and run with a non-windows compiler. As mentioned previously, windows
|
||||
programs have an entry point called WinMain(), while non-windows
|
||||
compilers use an entry point of main(). Hence, we need some "glue" to
|
||||
glue the main() entry point to the WinMain() in the windows program.
|
||||
|
||||
V. Compiling A Win32 Program With Resources
|
||||
In WineLib, the glue is provided by the spec file. Spec files are used
|
||||
in several places in Wine and WineLib to provide glue between windows
|
||||
code and code for non-windows compilers. WineLib provides a tool
|
||||
called build in the tools/ directory that converts a spec file into a
|
||||
C file that can be compiled and linked with the windows source
|
||||
files. If you examine hello2.spec, you will see the following:
|
||||
|
||||
name hello2
|
||||
mode guiexe
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type win32
|
||||
init WinMain
|
||||
|
||||
Name is the name of the application. Mode is the type of "glue" that
|
||||
build needs to create. Possible modes are 'dll' for a library,
|
||||
'cuiexe' for a console application, and 'guiexe' for a regular
|
||||
graphical application. Type is the type of API, either win32 or
|
||||
win16. Win16 is supported only in Wine, not WineLib, so you should use
|
||||
win32. Init is the function to call for initialization: in this case,
|
||||
WinMain.
|
||||
|
||||
FIXME: tools/build-spec.txt appears out of date. No "mode" is in the
|
||||
documentation.
|
||||
|
||||
During compilation of the hello2 executable, the following command is
|
||||
executed.
|
||||
|
||||
../tools/build -pic -o hello2.spec.c -spec hello2.spec
|
||||
|
||||
The program build will generate the output file hello2.spec.c (option
|
||||
-o hello2.spec.c) from the spec file hello2.spec (option -spec
|
||||
hello2.spec). The output file contains some assembly directives and
|
||||
these directives are position independent code (option -pic). The
|
||||
build program is used in several places in Wine as well as WineLib;
|
||||
however, only the -spec option will be used in WineLib. The output
|
||||
file hello2.spec.c contains main() and the glue code to initialize
|
||||
WineLib and call WinMain().
|
||||
|
||||
FIXME: for WineLib users -- is there ever a need to not specify -pic?
|
||||
|
||||
Now the compilation of hello2 can proceed as any other compilation for
|
||||
a program.
|
||||
|
||||
gcc -c -I. -I. -I../include -I../include -g -O2 -Wall -D_REENTRANT \
|
||||
-I/usr/X11R6/include -o hello2.o hello2.c
|
||||
|
||||
FIXME: -D_REENTRANT why?
|
||||
FIXME: explain compiler options
|
||||
|
||||
to compile the window program itself and
|
||||
|
||||
gcc -c -I. -I. -I../include -I../include -g -O2 -Wall -D_REENTRANT \
|
||||
-I/usr/X11R6/include -o hello2.spec.o hello2.spec.c
|
||||
|
||||
to compile the main() and the glue code. Finally,
|
||||
|
||||
gcc -o hello2 hello2.o hello2.spec.o -L../dlls -L.. -lwine -lncurses
|
||||
-lm -lutil -ldl
|
||||
|
||||
FIXME: explain linker options
|
||||
|
||||
will link the files into an executable. All of the steps are automated
|
||||
with the makefile, so "make hello2" will execute all of the steps for
|
||||
you.
|
||||
|
||||
Thus, you now have the basics of compiling a simple windows
|
||||
program. There are two more things to learn for compiling more complex
|
||||
windows programs: windows resources and DLL dependencies. Window
|
||||
resources are described in the next section. DLL dependencies are
|
||||
handled by linker magic with windows compilers. Thus, you will need to
|
||||
provide information about which DLLs your program depends. This
|
||||
information is given in the spec file. For example, if our hello2
|
||||
program had a .wav file that it played, it would need the multi-media
|
||||
DLL winmm. Our spec file would then be
|
||||
|
||||
name hello2
|
||||
mode guiexe
|
||||
type win32
|
||||
init WinMain
|
||||
import winmm
|
||||
|
||||
If you need to list multiple DLLs, then the import specification can
|
||||
appear multiple times.
|
||||
|
||||
FIXME: can multiple libraries appear on one import line?
|
||||
|
||||
VI. Compiling A Win32 Program With Resources
|
||||
|
||||
FIXME: to be continued.
|
||||
Describe wrc.
|
||||
Go through hello world example 3.
|
||||
|
||||
VI. DLLs
|
||||
VII. DLLs
|
||||
A. Native DLL.
|
||||
B. so DLL.
|
||||
C. elfdll.
|
||||
D. resource DLL
|
||||
|
||||
FIXME: to be continued.
|
||||
QUESTION: what are so DLL and elfdll. I think I have been doing so
|
||||
|
@ -254,23 +376,73 @@ DLL.
|
|||
|
||||
Go over an example similar to edrlib in Petzold.
|
||||
|
||||
VII. How to use MFC
|
||||
A. Using a native MFC dll
|
||||
VIII. How to use MFC
|
||||
A. Using a native MFC DLL
|
||||
B. Compiling MFC
|
||||
|
||||
FIXME: to be continued.
|
||||
|
||||
=====================================================================
|
||||
The information included here is from various wine-devel posting and
|
||||
References
|
||||
|
||||
Until this HOWTO is complete, I will document who gives me what
|
||||
information.
|
||||
|
||||
Reference [1]
|
||||
From: Patrik Stridvall <ps@leissner.se>
|
||||
To: "'wilbur.dale@lumin.nl'" <wilbur.dale@lumin.nl>,
|
||||
Date: Mon, 5 Jun 2000 14:25:22 +0200
|
||||
|
||||
First of all WineLib suppport for Win16 has been discontinued
|
||||
for quite some time, because:
|
||||
|
||||
1. It is difficult for us to support and it is impossible
|
||||
to do so prefectly without special compiler support,
|
||||
because of memory layout issues. For example Win16 int
|
||||
is 16-bit and data is aligned 16-bit.
|
||||
2. It is in almost all cases easier to port a
|
||||
Win16 application to Win32.
|
||||
|
||||
A minor detail, I personally would prefer that Wine and WineLib
|
||||
was always used in the uppercase W and uppercase L variant,
|
||||
instead of, as in your document, sometime one variant, sometimes
|
||||
another.
|
||||
|
||||
Reference [2]
|
||||
From: michael cardenas <mbc@deneba.com>
|
||||
To: wilbur.dale@lumin.nl
|
||||
Date: Mon, 5 Jun 2000 13:19:34 -0400
|
||||
|
||||
a few things you should mention...
|
||||
|
||||
- you can compile resources as a dll under windows and then load the dll
|
||||
with wine. That's what we do for canvas. This is probably not ideal, but
|
||||
most of my problems porting were in the code. We very seldomly have to
|
||||
change the resources for the porting process. But wrc does work for most
|
||||
cases...
|
||||
|
||||
- the error messages can be turned off or turned up with options to
|
||||
configure like --enable-trace-msgs=wireoff or --enable-trace-msgs=wireon .
|
||||
Take a look at configure.
|
||||
|
||||
- you probably want to compile your WineLib with --disable-debugger, at
|
||||
least for the release version of your app.
|
||||
|
||||
Reference [3]
|
||||
http://fgouget/wine/winelib-en.shtml
|
||||
|
||||
=====================================================================
|
||||
|
||||
The information included here is from various Wine-devel posting and
|
||||
private e-mails. I am including them so that any one starting on MFC
|
||||
will have some documentation. Glean what you can and good luck.
|
||||
|
||||
Before I write more detailed info on compiling MFC I have three
|
||||
questions. The info I have mentions three problems:
|
||||
|
||||
1. wine header files---what is the status of this? Do changes need
|
||||
1. Wine header files---what is the status of this? Do changes need
|
||||
to be made in the headers and if so, do I submit the changes back
|
||||
into wine cvs? Do the changes need #ifdef for C vs. C++
|
||||
into Wine cvs? Do the changes need #ifdef for C vs. C++
|
||||
compilation?
|
||||
|
||||
2. DOS format files <CR/LF> and no case distinction in
|
||||
|
@ -288,7 +460,7 @@ If you have info that needs to be added, send me email at
|
|||
THANKS
|
||||
|
||||
Most of the information in this file came from postings on
|
||||
<wine-devel@winehq.com> and from private e-mails. The following people
|
||||
<Wine-devel@Winehq.com> and from private e-mails. The following people
|
||||
contributed information for this document and I thank them for their
|
||||
time and effort in answering my questions. I also want to thank them
|
||||
for encouraging me to attack the MFC problem.
|
||||
|
@ -306,7 +478,7 @@ Subject: Re: WineLib and MFC
|
|||
|
||||
"Wilbur N. Dale" wrote:
|
||||
|
||||
> What is the status of MFC under winelib?
|
||||
> What is the status of MFC under WineLib?
|
||||
|
||||
I don't know precisely. Corel has done more MFC work than anyone (all
|
||||
of their applications which they are porting are MFC-based), and
|
||||
|
@ -323,12 +495,12 @@ fiddling with the headers for MFC 6 (from Visual C++ 6.0 Service Pack
|
|||
3). Most of the stuff my patch addressed was for newer IE 5-related
|
||||
features, so I'd guess MFC 5 (VC++ 5.0) is likely what they used.
|
||||
|
||||
> Is there any documentation on how to compile MFC for winelib? If so
|
||||
> Is there any documentation on how to compile MFC for WineLib? If so
|
||||
> where?
|
||||
|
||||
Not that I know of.
|
||||
|
||||
> I have started to compile programs using winelib (hello.c last
|
||||
> I have started to compile programs using WineLib (hello.c last
|
||||
> Sunday) and expect to be ready to start compiling MFC in a couple of
|
||||
> weeks. If documentation is not available on compiling MFC, I am
|
||||
> willing to write it.
|
||||
|
@ -356,7 +528,7 @@ path, as MFC apps typically use #include <> to access them rather than
|
|||
compile on a case-insensitive filesystem :)
|
||||
|
||||
- When you make install Wine it seems not to include all it's headers
|
||||
in /usr/local/include/wine. To have any chance at getting MFC going
|
||||
in /usr/local/include/Wine. To have any chance at getting MFC going
|
||||
you'll want to use -I to add the include/ directory from the Wine
|
||||
source tarball to the path so it can grab everything.
|
||||
|
||||
|
@ -374,7 +546,7 @@ Subject: Re: RFC: Wine 1.0
|
|||
> > a modest set of changes to it, even with older
|
||||
> > versions of g++.
|
||||
>
|
||||
> Lumin Software is about to use winelib to port a window program to linux. A
|
||||
> Lumin Software is about to use WineLib to port a window program to linux. A
|
||||
> couple of years ago we thought we had to make a modification to MFC for one
|
||||
> of our projects and we had problems getting MFC to compile under MS Visual C++.
|
||||
> After much wailing and gnashing of teeth, we gave up and did things another
|
||||
|
@ -385,7 +557,7 @@ Subject: Re: RFC: Wine 1.0
|
|||
had working versions of MFC with Wine have working versions any
|
||||
longer. So, it may be a bit trickier than I led you to believe.
|
||||
|
||||
We have it working pretty reliably with Twine, but not
|
||||
We have it working pretty reliably with TWine, but not
|
||||
quite so cleanly (yet) with Wine. However, it really shouldn't
|
||||
be too difficult, and this is what I can remember of the process:
|
||||
|
||||
|
@ -535,14 +707,14 @@ Hi,
|
|||
|
||||
I manage to build mfc42 as .so library and a application using it (as
|
||||
a .so library too). I execute it using simple loader which is linked
|
||||
to wine and I load my application in it's WinMain routine. The
|
||||
to Wine and I load my application in it's WinMain routine. The
|
||||
problem is how clearly to unload mfc and my application (to invoke
|
||||
mfc's destructors before loader is terminated) All is fine except that
|
||||
there is a "zombi" reference to code in shared library which is
|
||||
invoked in wine code and generate GPF. debugger stops somewhere in
|
||||
invoked in Wine code and generate GPF. debugger stops somewhere in
|
||||
aplication's InitInstance !!! - and the stack is broken so I can't
|
||||
catch where exactly the problem is. Any hints are welcome. I'm using
|
||||
wine-2000517 shapshot downloaded form wine.datapary.no
|
||||
Wine-2000517 shapshot downloaded form Wine.datapary.no
|
||||
|
||||
TNX.
|
||||
|
||||
|
@ -566,7 +738,7 @@ mfcdll.rc
|
|||
PRODUCTVERSION 6,0,0,0
|
||||
|
||||
Hints:
|
||||
1. wine include files
|
||||
1. Wine include files
|
||||
|
||||
In some of them you will find error about '__attribute__' all kinds of
|
||||
similar errors can be fixed using proper typedefs first example :
|
||||
|
@ -606,7 +778,7 @@ extern inline P_TEB WINAPI NtCurrentTeb(void);
|
|||
Those conversions are semanticaly the same as above but g++ compile
|
||||
them and generate proper code to invoke __stdcall kind of functions
|
||||
|
||||
in some of wine/obj_XXX.h files: wine/obj_base.h - there are a lot of
|
||||
in some of Wine/obj_XXX.h files: Wine/obj_base.h - there are a lot of
|
||||
defines's that are used to declare a COM interfaces
|
||||
|
||||
#define ICOM_METHOD(ret,xfn) \
|
||||
|
@ -632,7 +804,7 @@ void* which can be replaced simply by LPVOID.
|
|||
qthere are several errors related to anonymous structs and unions but
|
||||
they can be avoided with proper - #ifdef __cplusplus
|
||||
|
||||
This is all about wine headers I think. If you find something that I
|
||||
This is all about Wine headers I think. If you find something that I
|
||||
miss type a line of mail to me.
|
||||
|
||||
2. MFC
|
||||
|
@ -664,7 +836,7 @@ compile MFC
|
|||
|
||||
-DTWINE_NO_CMONIKER \ -- this is related to exclude
|
||||
CMonikerFile
|
||||
-D__urlmon_h__ \ -- wine didn't have URL interfaces
|
||||
-D__urlmon_h__ \ -- Wine didn't have URL interfaces
|
||||
-D_AFX_NO_OLEDB_SUPPORT \
|
||||
-D_WIN32 \
|
||||
-DNOWIN98 \ -- this is used to exclude all
|
||||
|
@ -686,7 +858,7 @@ unimplemented classes from commctrl
|
|||
-DLONGHANDLES
|
||||
|
||||
may be you will try to enable some of features of mfc I tested only
|
||||
-D_AFX_NO_OCC_SUPPORT but got missing interfaces from wine
|
||||
-D_AFX_NO_OCC_SUPPORT but got missing interfaces from Wine
|
||||
|
||||
in file afxcom_.h
|
||||
- _CIP<_Interface, _IID>::~_CIP<_Interface, _IID>()
|
||||
|
@ -715,7 +887,7 @@ and all releated errors can be fixed in this way.
|
|||
use -rdynamic wnen link libmfc.so to get ARGV and
|
||||
ARGC from loader
|
||||
|
||||
5. I didn'n build a extention dll with wine but I suspect that there
|
||||
5. I didn'n build a extention dll with Wine but I suspect that there
|
||||
will be some problems releated to a chaining Runtime classes form MFC
|
||||
to a new dll
|
||||
|
||||
|
@ -797,22 +969,26 @@ MFC
|
|||
Regards
|
||||
Damyan.
|
||||
|
||||
LocalWords: elfdll wrc devel cvs ifdef CR LF Corel gcc Damyan Ognyanoff app
|
||||
LocalWords: Gavriel MFC's Wine's IE VC underdocumented Google fromdos GCCs SP
|
||||
LocalWords: fpermissive whereever apps symlink filesystem tarball RFC linux
|
||||
LocalWords: Urk misspoke structs DNO XXX Microsofts occassionaly WineHQ Gav
|
||||
LocalWords: TransGaming alright hairball Jer Visi IMHO MSVC EULA mfc mfc's rc
|
||||
LocalWords: destructors zombi GPF aplication's InitInstance shapshot TNX RBLD
|
||||
LocalWords: Bulid afxbld mfcdll FILEVERSION PRODUCTVERSION BOOL CALLBACK HWND
|
||||
LocalWords: DLGPROC UINT WPARAM LPARAM WINAPI SomeFunction param TYPEPtr TEB
|
||||
LocalWords: TYPERef struct NtCurrentTeb semanticaly stdcall obj defines's COM
|
||||
LocalWords: ICOM ret xfn ifdef's ISomeInterfase IUnknown MethodName DWORD int
|
||||
LocalWords: dwParam LPVOID qthere cplusplus AFXAPI nSize commctrl DTWINE URL
|
||||
LocalWords: CMONIKER CMonikerFile urlmon AFX OLEDB DNOWIN DHTML SYNC OCX DAO
|
||||
LocalWords: OCC INET RICHEDIT DLONGHANDLES afxcom CIP IID afxtempl ARG rValue
|
||||
LocalWords: const typename releated rsrc ptr rdynamic wnen libmfc ARGV ARGC
|
||||
LocalWords: didn'n extention iint winMain HINSTANCE LPSTR cdecl splitpath SW
|
||||
LocalWords: LPCSTR makepath lpszCmdParam hInstance hins hlib htst hform himag
|
||||
LocalWords: hexe retv LoadLibrary CRTDLL GetProcAddress COMCTL COMDLG dlopen
|
||||
LocalWords: libmxformatslib mxformatslib libmxpaint mxpaint FreeLibrary init
|
||||
LocalWords: dlclose guiexe
|
||||
LocalWords: WineLib HOWTO Jun vs DLLs DLL MFC NT FIXME CrypKey Kenonic API TM
|
||||
LocalWords: WinMain GPL LGPL EULA winver nt dos unix tr CR LF gcc libtest dll
|
||||
LocalWords: guiexe init cuiexe pic lwine lncurses lm lutil ldl wav winmm wrc
|
||||
LocalWords: elfdll edrlib Petzold Patrik Stridvall int michael cardenas msgs
|
||||
LocalWords: wireoff msgs wireon app devel cvs ifdef Corel Damyan Ognyanoff IE
|
||||
LocalWords: Gavriel MFC's Wine's VC underdocumented Google fromdos GCCs apps
|
||||
LocalWords: fpermissive whereever symlink filesystem tarball RFC linux Urk SP
|
||||
LocalWords: misspoke TWine structs DNO XXX Microsofts occassionaly WineHQ Gav
|
||||
LocalWords: TransGaming alright hairball Jer Visi IMHO MSVC nonexclusive mfc
|
||||
LocalWords: mfc's destructors zombi GPF aplication's InitInstance shapshot rc
|
||||
LocalWords: TNX Bulid afxbld RBLD mfcdll FILEVERSION PRODUCTVERSION BOOL HWND
|
||||
LocalWords: CALLBACK DLGPROC UINT WPARAM LPARAM WINAPI SomeFunction param TEB
|
||||
LocalWords: param TYPEPtr TYPERef struct struct NtCurrentTeb semanticaly obj
|
||||
LocalWords: stdcall obj defines's COM ICOM ret xfn ifdef's ISomeInterfase URL
|
||||
LocalWords: IUnknown MethodName DWORD dwParam LPVOID qthere cplusplus AFXAPI
|
||||
LocalWords: nSize commctrl DTWINE CMONIKER CMonikerFile urlmon AFX OLEDB SYNC
|
||||
LocalWords: DNOWIN DHTML OCX DAO OCC INET RICHEDIT DLONGHANDLES afxcom CIP SW
|
||||
LocalWords: IID CIP IID afxtempl ARG rValue const typename releated rsrc ptr
|
||||
LocalWords: rdynamic wnen libmfc ARGV ARGC didn'n extention iint winMain hins
|
||||
LocalWords: HINSTANCE HINSTANCE LPSTR cdecl splitpath LPCSTR makepath hlib
|
||||
LocalWords: lpszCmdParam hInstance htst hform himag hexe retv LoadLibrary
|
||||
LocalWords: CRTDLL GetProcAddress COMCTL COMDLG dlopen libmxformatslib
|
||||
LocalWords: mxformatslib libmxpaint mxpaint FreeLibrary dlclose
|
||||
|
|
Loading…
Reference in New Issue