diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index f51201fe8a6..3626b880617 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3745,24 +3745,6 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE } break; } - case WINED3DRS_MULTISAMPLEMASK : - case WINED3DRS_PATCHEDGESTYLE : - case WINED3DRS_PATCHSEGMENTS : - case WINED3DRS_DEBUGMONITORTOKEN : - case WINED3DRS_POSITIONORDER : - case WINED3DRS_NORMALORDER : - /* Direct3D9 render states */ - case WINED3DRS_MINTESSELLATIONLEVEL : - case WINED3DRS_MAXTESSELLATIONLEVEL : - case WINED3DRS_ADAPTIVETESS_X : - case WINED3DRS_ADAPTIVETESS_Y : - case WINED3DRS_ADAPTIVETESS_Z : - case WINED3DRS_ADAPTIVETESS_W : - case WINED3DRS_ENABLEADAPTIVETESSELLATION : - { - FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value); - break; - } case WINED3DRS_TWOSIDEDSTENCILMODE : { if(Value) { @@ -3876,15 +3858,6 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE } break; } - case WINED3DRS_COLORWRITEENABLE1 : - case WINED3DRS_COLORWRITEENABLE2 : - case WINED3DRS_COLORWRITEENABLE3 : - case WINED3DRS_BLENDFACTOR : - case WINED3DRS_SRGBWRITEENABLE : - { - FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value); - break; - } case WINED3DRS_DEPTHBIAS : { if(Value) { @@ -3899,10 +3872,28 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE } break; } - case WINED3DRS_SEPARATEALPHABLENDENABLE : - case WINED3DRS_SRCBLENDALPHA : - case WINED3DRS_DESTBLENDALPHA : - case WINED3DRS_BLENDOPALPHA : + case WINED3DRS_SEPARATEALPHABLENDENABLE : + case WINED3DRS_SRCBLENDALPHA : + case WINED3DRS_DESTBLENDALPHA : + case WINED3DRS_BLENDOPALPHA : + case WINED3DRS_MULTISAMPLEMASK : + case WINED3DRS_PATCHEDGESTYLE : + case WINED3DRS_PATCHSEGMENTS : + case WINED3DRS_DEBUGMONITORTOKEN : + case WINED3DRS_POSITIONORDER : + case WINED3DRS_NORMALORDER : + case WINED3DRS_MINTESSELLATIONLEVEL : + case WINED3DRS_MAXTESSELLATIONLEVEL : + case WINED3DRS_ADAPTIVETESS_X : + case WINED3DRS_ADAPTIVETESS_Y : + case WINED3DRS_ADAPTIVETESS_Z : + case WINED3DRS_ADAPTIVETESS_W : + case WINED3DRS_ENABLEADAPTIVETESSELLATION : + case WINED3DRS_COLORWRITEENABLE1 : + case WINED3DRS_COLORWRITEENABLE2 : + case WINED3DRS_COLORWRITEENABLE3 : + case WINED3DRS_BLENDFACTOR : + case WINED3DRS_SRGBWRITEENABLE : FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value); break; default: