diff --git a/dlls/d3dcompiler_43/tests/Makefile.in b/dlls/d3dcompiler_43/tests/Makefile.in index 1d59b23cbdb..6584ae92bea 100644 --- a/dlls/d3dcompiler_43/tests/Makefile.in +++ b/dlls/d3dcompiler_43/tests/Makefile.in @@ -1,6 +1,6 @@ TESTDLL = d3dcompiler_43.dll IMPORTS = d3d9 user32 d3dcompiler_43 -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=43 +EXTRADEFS = -DD3D_COMPILER_VERSION=43 C_SRCS = \ asm.c \ diff --git a/dlls/d3dcompiler_43/tests/asm.c b/dlls/d3dcompiler_43/tests/asm.c index 27f2c5b063d..61a6f3e2bc3 100644 --- a/dlls/d3dcompiler_43/tests/asm.c +++ b/dlls/d3dcompiler_43/tests/asm.c @@ -39,7 +39,7 @@ struct shader_test { static void dump_shader(DWORD *shader) { unsigned int i = 0, j = 0; do { - trace("0x%08x ", shader[i]); + trace("0x%08lx ", shader[i]); j++; i++; if(j == 6) trace("\n"); @@ -59,7 +59,7 @@ static void exec_tests(const char *name, struct shader_test tests[], unsigned in messages = NULL; hr = D3DAssemble(tests[i].text, strlen(tests[i].text), NULL, NULL, NULL, D3DCOMPILE_SKIP_VALIDATION, &shader, &messages); - ok(hr == S_OK, "Test %s, shader %d: D3DAssemble failed with error 0x%x - %d\n", name, i, hr, hr & 0x0000FFFF); + ok(hr == S_OK, "Test %s, shader %u: D3DAssemble failed with error %#lx - %ld.\n", name, i, hr, hr & 0xffff); if(messages) { trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); ID3D10Blob_Release(messages); @@ -1413,10 +1413,9 @@ static void failure_test(void) { shader = NULL; messages = NULL; hr = D3DAssemble(tests[i], strlen(tests[i]), NULL, NULL, NULL, D3DCOMPILE_SKIP_VALIDATION, &shader, &messages); - ok(hr == D3DXERR_INVALIDDATA, "Failure test, shader %d: " - "expected D3DAssemble failure with D3DXERR_INVALIDDATA, " - "got 0x%x - %d\n", i, hr, hr & 0x0000FFFF); - if(messages) { + ok(hr == D3DXERR_INVALIDDATA, "Test %u: Got unexpected hr %#lx.\n", i, hr); + if (messages) + { trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); ID3D10Blob_Release(messages); } @@ -1539,8 +1538,9 @@ static void assembleshader_test(void) { shader = NULL; messages = NULL; hr = D3DAssemble(test1, strlen(test1), NULL, defines, NULL, D3DCOMPILE_SKIP_VALIDATION, &shader, &messages); - ok(hr == S_OK, "defines test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); - if(messages) { + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + if (messages) + { trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); ID3D10Blob_Release(messages); } @@ -1549,14 +1549,16 @@ static void assembleshader_test(void) { /* NULL messages test */ shader = NULL; hr = D3DAssemble(test1, strlen(test1), NULL, defines, NULL, D3DCOMPILE_SKIP_VALIDATION, &shader, NULL); - ok(hr == S_OK, "NULL messages test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); - if(shader) ID3D10Blob_Release(shader); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + if (shader) + ID3D10Blob_Release(shader); /* NULL shader test */ messages = NULL; hr = D3DAssemble(test1, strlen(test1), NULL, defines, NULL, D3DCOMPILE_SKIP_VALIDATION, NULL, &messages); - ok(hr == S_OK, "NULL shader test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); - if(messages) { + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + if (messages) + { trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); ID3D10Blob_Release(messages); } @@ -1567,8 +1569,9 @@ static void assembleshader_test(void) { include.ID3DInclude_iface.lpVtbl = &D3DInclude_Vtbl; hr = D3DAssemble(testshader, strlen(testshader), NULL, NULL, &include.ID3DInclude_iface, D3DCOMPILE_SKIP_VALIDATION, &shader, &messages); - ok(hr == S_OK, "D3DInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); - if(messages) { + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + if (messages) + { trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); ID3D10Blob_Release(messages); } @@ -1578,8 +1581,9 @@ static void assembleshader_test(void) { shader = NULL; messages = NULL; hr = D3DAssemble(NULL, 0, NULL, NULL, NULL, D3DCOMPILE_SKIP_VALIDATION, &shader, &messages); - ok(hr == D3DXERR_INVALIDDATA, "NULL shader test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); - if(messages) { + ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#lx.\n", hr); + if (messages) + { trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); ID3D10Blob_Release(messages); } @@ -1638,7 +1642,7 @@ static void d3dpreprocess_test(void) shader = NULL; messages = NULL; hr = D3DPreprocess(test1, strlen(test1), NULL, defines, NULL, &shader, &messages); - ok(hr == S_OK, "pDefines test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); if (messages) { trace("D3DPreprocess messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); @@ -1649,13 +1653,14 @@ static void d3dpreprocess_test(void) /* NULL messages test */ shader = NULL; hr = D3DPreprocess(test1, strlen(test1), NULL, defines, NULL, &shader, NULL); - ok(hr == S_OK, "NULL messages test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); - if (shader) ID3D10Blob_Release(shader); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + if (shader) + ID3D10Blob_Release(shader); /* NULL shader test */ messages = NULL; hr = D3DPreprocess(test1, strlen(test1), NULL, defines, NULL, NULL, &messages); - ok(hr == E_INVALIDARG, "NULL shader test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); if (messages) { trace("D3DPreprocess messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); @@ -1666,7 +1671,7 @@ static void d3dpreprocess_test(void) shader = NULL; messages = NULL; hr = D3DPreprocess(quotation_marks_test, strlen(quotation_marks_test), NULL, NULL, NULL, &shader, &messages); - todo_wine ok(hr == S_OK, "quotation marks test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); if (messages) { trace("D3DPreprocess messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); @@ -1682,7 +1687,7 @@ static void d3dpreprocess_test(void) messages = NULL; hr = D3DPreprocess(include_test_shaders[i], strlen(include_test_shaders[i]), NULL, NULL, &include.ID3DInclude_iface, &shader, &messages); - ok(hr == S_OK, "pInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); + ok(hr == S_OK, "Test %u: Got unexpected hr %#lx.\n", i, hr); if (messages) { trace("D3DPreprocess messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); @@ -1695,7 +1700,7 @@ static void d3dpreprocess_test(void) shader = NULL; messages = NULL; hr = D3DPreprocess(NULL, 0, NULL, NULL, NULL, &shader, &messages); - ok(hr == E_INVALIDARG, "NULL shader test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); if (messages) { trace("D3DPreprocess messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages)); @@ -1727,14 +1732,13 @@ static void test_disassemble_shader(void) hr = D3DDisassemble(vs_2_0, 0, 0, NULL, &blob); todo_wine #if D3D_COMPILER_VERSION >= 46 - ok(hr == E_INVALIDARG, "Unexpected hr %#x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); #else - ok(hr == E_FAIL, "Unexpected hr %#x.\n", hr); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); #endif hr = D3DDisassemble(vs_2_0, sizeof(vs_2_0), 0, NULL, &blob); - todo_wine - ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); if (SUCCEEDED(hr)) ID3D10Blob_Release(blob); } diff --git a/dlls/d3dcompiler_43/tests/blob.c b/dlls/d3dcompiler_43/tests/blob.c index 400d5940bf7..90e4ef3d7da 100644 --- a/dlls/d3dcompiler_43/tests/blob.c +++ b/dlls/d3dcompiler_43/tests/blob.c @@ -57,16 +57,16 @@ static void test_create_blob(void) ULONG refcount; hr = D3DCreateBlob(1, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DCreateBlob failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DCreateBlob(0, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DCreateBlob failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DCreateBlob(0, &blob); - ok(hr == S_OK, "D3DCreateBlob failed with %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } static const D3D_BLOB_PART parts[] = @@ -128,55 +128,55 @@ static void test_get_blob_part(void) #endif hr = D3DCreateBlob(1, &blob2); - ok(hr == S_OK, "D3DCreateBlob failed with %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); blob = blob2; /* invalid cases */ hr = D3DGetBlobPart(NULL, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2); hr = D3DGetBlobPart(NULL, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2); hr = D3DGetBlobPart(NULL, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DGetBlobPart(NULL, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DGetBlobPart(test_blob_part, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2); hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DGetBlobPart(test_blob_part, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 1, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2); hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], 0xffffffff, 0, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2); refcount = ID3D10Blob_Release(blob2); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_INPUT_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 124, "GetBufferSize failed, got %lu, expected %u\n", size, 124); + ok(size == 124, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_ISGN == *(dword+9), "ISGN got %#x, expected %#x.\n", *(dword+9), TAG_ISGN); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_ISGN == *(dword + 9), "ISGN got %#lx, expected %#lx.\n", *(dword + 9), TAG_ISGN); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -184,30 +184,30 @@ static void test_get_blob_part(void) if (parts[i] == D3D_BLOB_INPUT_SIGNATURE_BLOB) { - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob2); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } else { - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); } } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_OUTPUT_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 88, "GetBufferSize failed, got %lu, expected %u\n", size, 88); + ok(size == 88, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_OSGN == *(dword+9), "OSGN got %#x, expected %#x.\n", *(dword+9), TAG_OSGN); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_OSGN == *(dword + 9), "OSGN got %#lx, expected %#lx.\n", *(dword + 9), TAG_OSGN); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -215,31 +215,31 @@ static void test_get_blob_part(void) if (parts[i] == D3D_BLOB_OUTPUT_SIGNATURE_BLOB) { - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob2); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } else { - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); } } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 180, "GetBufferSize failed, got %lu, expected %u\n", size, 180); + ok(size == 180, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_ISGN == *(dword+10), "ISGN got %#x, expected %#x.\n", *(dword+10), TAG_ISGN); - ok(TAG_OSGN == *(dword+32), "OSGN got %#x, expected %#x.\n", *(dword+32), TAG_OSGN); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_ISGN == *(dword + 10), "ISGN got %#lx, expected %#lx.\n", *(dword + 10), TAG_ISGN); + ok(TAG_OSGN == *(dword + 32), "OSGN got %#lx, expected %#lx.\n", *(dword + 32), TAG_OSGN); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -249,41 +249,41 @@ static void test_get_blob_part(void) || parts[i] == D3D_BLOB_INPUT_SIGNATURE_BLOB || parts[i] == D3D_BLOB_OUTPUT_SIGNATURE_BLOB) { - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob2); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } else { - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); } } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB, 0, &blob); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3D_BLOB_ALL_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_ALL_SIGNATURE_BLOB, 0, &blob); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3D_BLOB_DEBUG_INFO */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_DEBUG_INFO, 0, &blob); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3D_BLOB_LEGACY_SHADER */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_LEGACY_SHADER, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 92, "GetBufferSize failed, got %lu, expected %u\n", size, 92); + ok(size == 92, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(test_blob_part[0] != *dword, "DXBC failed got %#x.\n", *dword); + ok(test_blob_part[0] != *dword, "DXBC failed got %#lx.\n", *dword); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -292,21 +292,21 @@ static void test_get_blob_part(void) #if D3D_COMPILER_VERSION >= 46 todo_wine #endif - ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_XNA_PREPASS_SHADER */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 68, "GetBufferSize failed, got %lu, expected %u\n", size, 68); + ok(size == 68, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(test_blob_part[0] != *dword, "DXBC failed got %#x.\n", *dword); + ok(test_blob_part[0] != *dword, "DXBC failed got %#lx.\n", *dword); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -315,21 +315,21 @@ static void test_get_blob_part(void) #if D3D_COMPILER_VERSION >= 46 todo_wine #endif - ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_XNA_SHADER */ hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_SHADER, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 68, "GetBufferSize failed, got %lu, expected %u\n", size, 68); + ok(size == 68, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(test_blob_part[0] != *dword, "DXBC failed got %#x.\n", *dword); + ok(test_blob_part[0] != *dword, "DXBC failed got %#lx.\n", *dword); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -338,82 +338,82 @@ static void test_get_blob_part(void) #if D3D_COMPILER_VERSION >= 46 todo_wine #endif - ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* check corner cases for D3DStripShader */ hr = D3DStripShader(test_blob_part, test_blob_part[6], 0xffffffff, &blob); - ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); hr = D3DStripShader(test_blob_part, test_blob_part[6], 0, &blob); - ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); hr = D3DStripShader(NULL, test_blob_part[6], 0, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DStripShader failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DStripShader(test_blob_part, 2, 0, &blob); - ok(hr == D3DERR_INVALIDCALL, "D3DStripShader failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DStripShader(test_blob_part, test_blob_part[6], 0, NULL); - ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = D3DStripShader(NULL, test_blob_part[6], 0, NULL); - ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = D3DStripShader(test_blob_part, 0, 0, NULL); - ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3DCOMPILER_STRIP_DEBUG_INFO */ hr = D3DStripShader(test_blob_part, test_blob_part[6], D3DCOMPILER_STRIP_DEBUG_INFO, &blob); - ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 736, "GetBufferSize failed, got %lu, expected %u\n", size, 736); + ok(size == 736, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_XNAS == *(dword+16), "XNAS got %#x, expected %#x.\n", *(dword+16), TAG_XNAS); - ok(TAG_XNAP == *(dword+35), "XNAP got %#x, expected %#x.\n", *(dword+35), TAG_XNAP); - ok(TAG_Aon9 == *(dword+54), "Aon9 got %#x, expected %#x.\n", *(dword+54), TAG_Aon9); - ok(TAG_SHDR == *(dword+79), "SHDR got %#x, expected %#x.\n", *(dword+79), TAG_SHDR); - ok(TAG_STAT == *(dword+96), "STAT got %#x, expected %#x.\n", *(dword+96), TAG_STAT); - ok(TAG_RDEF == *(dword+127), "RDEF got %#x, expected %#x.\n", *(dword+127), TAG_RDEF); - ok(TAG_ISGN == *(dword+149), "ISGN got %#x, expected %#x.\n", *(dword+149), TAG_ISGN); - ok(TAG_OSGN == *(dword+171), "OSGN got %#x, expected %#x.\n", *(dword+171), TAG_OSGN); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_XNAS == *(dword + 16), "XNAS got %#lx, expected %#lx.\n", *(dword + 16), TAG_XNAS); + ok(TAG_XNAP == *(dword + 35), "XNAP got %#lx, expected %#lx.\n", *(dword + 35), TAG_XNAP); + ok(TAG_Aon9 == *(dword + 54), "Aon9 got %#lx, expected %#lx.\n", *(dword + 54), TAG_Aon9); + ok(TAG_SHDR == *(dword + 79), "SHDR got %#lx, expected %#lx.\n", *(dword + 79), TAG_SHDR); + ok(TAG_STAT == *(dword + 96), "STAT got %#lx, expected %#lx.\n", *(dword + 96), TAG_STAT); + ok(TAG_RDEF == *(dword + 127), "RDEF got %#lx, expected %#lx.\n", *(dword + 127), TAG_RDEF); + ok(TAG_ISGN == *(dword + 149), "ISGN got %#lx, expected %#lx.\n", *(dword + 149), TAG_ISGN); + ok(TAG_OSGN == *(dword + 171), "OSGN got %#lx, expected %#lx.\n", *(dword + 171), TAG_OSGN); hr = D3DGetBlobPart(dword, size, D3D_BLOB_DEBUG_INFO, 0, &blob2); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3DCOMPILER_STRIP_REFLECTION_DATA */ hr = D3DStripShader(test_blob_part, test_blob_part[6], D3DCOMPILER_STRIP_REFLECTION_DATA, &blob); - ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 516, "GetBufferSize failed, got %lu, expected %u\n", size, 516); + ok(size == 516, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_XNAS == *(dword+14), "XNAS got %#x, expected %#x.\n", *(dword+14), TAG_XNAS); - ok(TAG_XNAP == *(dword+33), "XNAP got %#x, expected %#x.\n", *(dword+33), TAG_XNAP); - ok(TAG_Aon9 == *(dword+52), "Aon9 got %#x, expected %#x.\n", *(dword+52), TAG_Aon9); - ok(TAG_SHDR == *(dword+77), "SHDR got %#x, expected %#x.\n", *(dword+77), TAG_SHDR); - ok(TAG_ISGN == *(dword+94), "ISGN got %#x, expected %#x.\n", *(dword+94), TAG_ISGN); - ok(TAG_OSGN == *(dword+116), "OSGN got %#x, expected %#x.\n", *(dword+116), TAG_OSGN); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_XNAS == *(dword + 14), "XNAS got %#lx, expected %#lx.\n", *(dword + 14), TAG_XNAS); + ok(TAG_XNAP == *(dword + 33), "XNAP got %#lx, expected %#lx.\n", *(dword + 33), TAG_XNAP); + ok(TAG_Aon9 == *(dword + 52), "Aon9 got %#lx, expected %#lx.\n", *(dword + 52), TAG_Aon9); + ok(TAG_SHDR == *(dword + 77), "SHDR got %#lx, expected %#lx.\n", *(dword + 77), TAG_SHDR); + ok(TAG_ISGN == *(dword + 94), "ISGN got %#lx, expected %#lx.\n", *(dword + 94), TAG_ISGN); + ok(TAG_OSGN == *(dword + 116), "OSGN got %#lx, expected %#lx.\n", *(dword + 116), TAG_OSGN); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } /* @@ -619,14 +619,14 @@ static void test_get_blob_part2(void) /* D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 232, "GetBufferSize failed, got %lu, expected %u\n", size, 232); + ok(size == 232, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_PCSG == *(dword+9), "PCSG got %#x, expected %#x.\n", *(dword+9), TAG_PCSG); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_PCSG == *(dword + 9), "PCSG got %#lx, expected %#lx.\n", *(dword + 9), TAG_PCSG); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -634,32 +634,32 @@ static void test_get_blob_part2(void) if (parts[i] == D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB) { - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob2); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } else { - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); } } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_ALL_SIGNATURE_BLOB */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_ALL_SIGNATURE_BLOB, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 344, "GetBufferSize failed, got %lu, expected %u\n", size, 344); + ok(size == 344, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_ISGN == *(dword+11), "ISGN got %#x, expected %#x.\n", *(dword+11), TAG_ISGN); - ok(TAG_OSGN == *(dword+24), "OSGN got %#x, expected %#x.\n", *(dword+24), TAG_OSGN); - ok(TAG_PCSG == *(dword+37), "PCSG got %#x, expected %#x.\n", *(dword+37), TAG_PCSG); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_ISGN == *(dword + 11), "ISGN got %#lx, expected %#lx.\n", *(dword + 11), TAG_ISGN); + ok(TAG_OSGN == *(dword + 24), "OSGN got %#lx, expected %#lx.\n", *(dword + 24), TAG_OSGN); + ok(TAG_PCSG == *(dword + 37), "PCSG got %#lx, expected %#lx.\n", *(dword + 37), TAG_PCSG); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -671,29 +671,29 @@ static void test_get_blob_part2(void) || parts[i] == D3D_BLOB_INPUT_SIGNATURE_BLOB || parts[i] == D3D_BLOB_OUTPUT_SIGNATURE_BLOB) { - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob2); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } else { - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); } } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_DEBUG_INFO */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_DEBUG_INFO, 0, &blob); - ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 4055, "GetBufferSize failed, got %lu, expected %u\n", size, 4055); + ok(size == 4055, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC != *dword, "DXBC failed got %#x.\n", *dword); + ok(TAG_DXBC != *dword, "DXBC failed got %#lx.\n", *dword); for (i = 0; i < ARRAY_SIZE(parts); i++) { @@ -702,63 +702,63 @@ static void test_get_blob_part2(void) #if D3D_COMPILER_VERSION >= 46 todo_wine #endif - ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); } refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3D_BLOB_LEGACY_SHADER */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_LEGACY_SHADER, 0, &blob); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3D_BLOB_XNA_PREPASS_SHADER */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3D_BLOB_XNA_SHADER */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_SHADER, 0, &blob); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* D3DCOMPILER_STRIP_DEBUG_INFO */ hr = D3DStripShader(test_blob_part2, test_blob_part2[6], D3DCOMPILER_STRIP_DEBUG_INFO, &blob); - ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 952, "GetBufferSize failed, got %lu, expected %u\n", size, 952); + ok(size == 952, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_RDEF == *(dword+14), "RDEF got %#x, expected %#x.\n", *(dword+14), TAG_RDEF); - ok(TAG_ISGN == *(dword+44), "ISGN got %#x, expected %#x.\n", *(dword+44), TAG_ISGN); - ok(TAG_OSGN == *(dword+57), "OSGN got %#x, expected %#x.\n", *(dword+57), TAG_OSGN); - ok(TAG_PCSG == *(dword+70), "PCSG got %#x, expected %#x.\n", *(dword+70), TAG_PCSG); - ok(TAG_SHEX == *(dword+119), "SHEX got %#x, expected %#x.\n", *(dword+119), TAG_SHEX); - ok(TAG_STAT == *(dword+199), "STAT got %#x, expected %#x.\n", *(dword+199), TAG_STAT); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_RDEF == *(dword + 14), "RDEF got %#lx, expected %#lx.\n", *(dword + 14), TAG_RDEF); + ok(TAG_ISGN == *(dword + 44), "ISGN got %#lx, expected %#lx.\n", *(dword + 44), TAG_ISGN); + ok(TAG_OSGN == *(dword + 57), "OSGN got %#lx, expected %#lx.\n", *(dword + 57), TAG_OSGN); + ok(TAG_PCSG == *(dword + 70), "PCSG got %#lx, expected %#lx.\n", *(dword + 70), TAG_PCSG); + ok(TAG_SHEX == *(dword + 119), "SHEX got %#lx, expected %#lx.\n", *(dword + 119), TAG_SHEX); + ok(TAG_STAT == *(dword + 199), "STAT got %#lx, expected %#lx.\n", *(dword + 199), TAG_STAT); hr = D3DGetBlobPart(dword, size, D3D_BLOB_DEBUG_INFO, 0, &blob2); - ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); /* D3DCOMPILER_STRIP_REFLECTION_DATA */ hr = D3DStripShader(test_blob_part2, test_blob_part2[6], D3DCOMPILER_STRIP_REFLECTION_DATA, &blob); - ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); size = ID3D10Blob_GetBufferSize(blob); - ok(size == 4735, "GetBufferSize failed, got %lu, expected %u\n", size, 4735); + ok(size == 4735, "Got unexpected size %Iu.\n", size); dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); - ok(TAG_DXBC == *dword, "DXBC got %#x, expected %#x.\n", *dword, TAG_DXBC); - ok(TAG_ISGN == *(dword+13), "ISGN got %#x, expected %#x.\n", *(dword+13), TAG_ISGN); - ok(TAG_OSGN == *(dword+26), "OSGN got %#x, expected %#x.\n", *(dword+26), TAG_OSGN); - ok(TAG_PCSG == *(dword+39), "PCSG got %#x, expected %#x.\n", *(dword+39), TAG_PCSG); - ok(TAG_SHEX == *(dword+88), "SHEX got %#x, expected %#x.\n", *(dword+88), TAG_SHEX); - ok(TAG_SDBG == *(dword+168), "SDBG got %#x, expected %#x.\n", *(dword+168), TAG_SDBG); + ok(TAG_DXBC == *dword, "DXBC got %#lx, expected %#lx.\n", *dword, TAG_DXBC); + ok(TAG_ISGN == *(dword + 13), "ISGN got %#lx, expected %#lx.\n", *(dword + 13), TAG_ISGN); + ok(TAG_OSGN == *(dword + 26), "OSGN got %#lx, expected %#lx.\n", *(dword + 26), TAG_OSGN); + ok(TAG_PCSG == *(dword + 39), "PCSG got %#lx, expected %#lx.\n", *(dword + 39), TAG_PCSG); + ok(TAG_SHEX == *(dword + 88), "SHEX got %#lx, expected %#lx.\n", *(dword + 88), TAG_SHEX); + ok(TAG_SDBG == *(dword + 168), "SDBG got %#lx, expected %#lx.\n", *(dword + 168), TAG_SDBG); refcount = ID3D10Blob_Release(blob); - ok(!refcount, "ID3DBlob has %u references left\n", refcount); + ok(!refcount, "ID3DBlob has %lu references left.\n", refcount); } #if D3D_COMPILER_VERSION >= 46 @@ -820,10 +820,10 @@ static void test_D3DReadFileToBlob(void) HRESULT hr; hr = D3DReadFileToBlob(filename, NULL); - ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#x.\n", hr); + ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#lx.\n", hr); hr = D3DReadFileToBlob(filename, &blob); - ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#x.\n", hr); + ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#lx.\n", hr); if (0) { @@ -839,7 +839,7 @@ static void test_D3DReadFileToBlob(void) return; } hr = D3DReadFileToBlob(filename, &blob); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); data_size = ID3D10Blob_GetBufferSize(blob); ok(!data_size, "Got unexpected data size.\n"); DeleteFileW(filename); @@ -851,7 +851,7 @@ static void test_D3DReadFileToBlob(void) return; } hr = D3DReadFileToBlob(filename, &blob); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); data_size = ID3D10Blob_GetBufferSize(blob); ok(data_size == ARRAY_SIZE(test_cso_data), "Got unexpected data size.\n"); data = ID3D10Blob_GetBufferPointer(blob); @@ -870,21 +870,21 @@ static void test_D3DWriteBlobToFile(void) GetTempFileNameW(temp_dir, NULL, 0, filename); hr = D3DCreateBlob(16, &blob); - ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = D3DWriteBlobToFile(blob, filename, FALSE); - ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS), "Unexpected hr %#x.\n", hr); + ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS), "Got unexpected hr %#lx.\n", hr); hr = D3DWriteBlobToFile(blob, filename, TRUE); - ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); DeleteFileW(filename); hr = D3DWriteBlobToFile(blob, filename, FALSE); - ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = D3DWriteBlobToFile(blob, filename, FALSE); - ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS), "Unexpected hr %#x.\n", hr); + ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS), "Got unexpected hr %#lx.\n", hr); DeleteFileW(filename); diff --git a/dlls/d3dcompiler_43/tests/hlsl_d3d11.c b/dlls/d3dcompiler_43/tests/hlsl_d3d11.c index 8e19d4d5aa3..5f7846a479b 100644 --- a/dlls/d3dcompiler_43/tests/hlsl_d3d11.c +++ b/dlls/d3dcompiler_43/tests/hlsl_d3d11.c @@ -47,7 +47,7 @@ static ID3D10Blob *compile_shader_(unsigned int line, const char *source, const HRESULT hr; hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main", target, flags, 0, &blob, &errors); - ok_(__FILE__, line)(hr == S_OK, "Failed to compile shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to compile shader, hr %#lx.\n", hr); if (errors) { if (winetest_debug > 1) @@ -128,12 +128,12 @@ static IDXGISwapChain *create_swapchain(ID3D11Device *device, HWND window) HRESULT hr; hr = ID3D11Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device); - ok(SUCCEEDED(hr), "Failed to get DXGI device, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter); - ok(SUCCEEDED(hr), "Failed to get adapter, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); IDXGIDevice_Release(dxgi_device); hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory); - ok(SUCCEEDED(hr), "Failed to get factory, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); IDXGIAdapter_Release(adapter); dxgi_desc.BufferDesc.Width = 640; @@ -153,7 +153,7 @@ static IDXGISwapChain *create_swapchain(ID3D11Device *device, HWND window) dxgi_desc.Flags = 0; hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &dxgi_desc, &swapchain); - ok(SUCCEEDED(hr), "Failed to create swapchain, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); IDXGIFactory_Release(factory); return swapchain; @@ -195,10 +195,10 @@ static BOOL init_test_context_(unsigned int line, struct test_context *context) context->swapchain = create_swapchain(context->device, context->window); hr = ID3D11Device_CreateTexture2D(context->device, &texture_desc, NULL, &context->rt); - ok_(__FILE__, line)(hr == S_OK, "Failed to create texture, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to create texture, hr %#lx.\n", hr); hr = ID3D11Device_CreateRenderTargetView(context->device, (ID3D11Resource *)context->rt, NULL, &context->rtv); - ok_(__FILE__, line)(hr == S_OK, "Failed to create rendertarget view, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to create rendertarget view, hr %#lx.\n", hr); ID3D11Device_GetImmediateContext(context->device, &context->immediate_context); @@ -234,7 +234,7 @@ static void release_test_context_(unsigned int line, struct test_context *contex DestroyWindow(context->window); ref = ID3D11Device_Release(context->device); - ok_(__FILE__, line)(!ref, "Device has %u references left.\n", ref); + ok_(__FILE__, line)(!ref, "Device has %lu references left.\n", ref); } #define create_buffer(a, b, c, d) create_buffer_(__LINE__, a, b, c, d) @@ -252,7 +252,7 @@ static ID3D11Buffer *create_buffer_(unsigned int line, ID3D11Device *device, HRESULT hr; hr = ID3D11Device_CreateBuffer(device, &buffer_desc, data ? &resource_data : NULL, &buffer); - ok_(__FILE__, line)(hr == S_OK, "Failed to create buffer, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to create buffer, hr %#lx.\n", hr); return buffer; } @@ -289,11 +289,11 @@ static void draw_quad_(unsigned int line, struct test_context *context, ID3D10Bl hr = ID3D11Device_CreateInputLayout(device, default_layout_desc, ARRAY_SIZE(default_layout_desc), ID3D10Blob_GetBufferPointer(vs_code), ID3D10Blob_GetBufferSize(vs_code), &context->input_layout); - ok_(__FILE__, line)(hr == S_OK, "Failed to create input layout, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to create input layout, hr %#lx.\n", hr); hr = ID3D11Device_CreateVertexShader(device, ID3D10Blob_GetBufferPointer(vs_code), ID3D10Blob_GetBufferSize(vs_code), NULL, &context->vs); - ok_(__FILE__, line)(hr == S_OK, "Failed to create vertex shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to create vertex shader, hr %#lx.\n", hr); } if (!context->vb) @@ -301,7 +301,7 @@ static void draw_quad_(unsigned int line, struct test_context *context, ID3D10Bl hr = ID3D11Device_CreatePixelShader(device, ID3D10Blob_GetBufferPointer(ps_code), ID3D10Blob_GetBufferSize(ps_code), NULL, &ps); - ok_(__FILE__, line)(hr == S_OK, "Failed to create pixel shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == S_OK, "Failed to create pixel shader, hr %#lx.\n", hr); ID3D11DeviceContext_IASetInputLayout(context->immediate_context, context->input_layout); ID3D11DeviceContext_IASetPrimitiveTopology(context->immediate_context, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); @@ -333,11 +333,11 @@ static void init_readback(struct test_context *context, struct readback *rb) texture_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; texture_desc.MiscFlags = 0; hr = ID3D11Device_CreateTexture2D(context->device, &texture_desc, NULL, (ID3D11Texture2D **)&rb->resource); - ok(hr == S_OK, "Failed to create texture, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ID3D11DeviceContext_CopyResource(context->immediate_context, rb->resource, (ID3D11Resource *)context->rt); hr = ID3D11DeviceContext_Map(context->immediate_context, rb->resource, 0, D3D11_MAP_READ, 0, &rb->map_desc); - ok(hr == S_OK, "Failed to map texture, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); } static void release_readback(struct test_context *context, struct readback *rb) @@ -604,16 +604,16 @@ static void test_sampling(void) return; hr = ID3D11Device_CreateTexture2D(test_context.device, &texture_desc, &resource_data, &texture); - ok(hr == S_OK, "Failed to create texture, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); srv_desc.Format = DXGI_FORMAT_R32G32B32A32_FLOAT; srv_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; srv_desc.Texture2D.MipLevels = 1; hr = ID3D11Device_CreateShaderResourceView(test_context.device, (ID3D11Resource *)texture, &srv_desc, &srv); - ok(hr == S_OK, "Failed to create SRV, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ID3D11DeviceContext_PSSetShaderResources(test_context.immediate_context, 0, 1, &srv); hr = ID3D11Device_CreateSamplerState(test_context.device, &sampler_desc, &sampler); - ok(hr == S_OK, "Failed to create sampler, hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ID3D11DeviceContext_PSSetSamplers(test_context.immediate_context, 0, 1, &sampler); for (i = 0; i < ARRAY_SIZE(tests); ++i) @@ -831,10 +831,10 @@ static void test_reflection(void) hr = D3DReflect(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code), &IID_ID3D11ShaderReflection, (void **)&reflection); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = reflection->lpVtbl->GetDesc(reflection, &shader_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(shader_desc.ConstantBuffers == ARRAY_SIZE(vs_buffers), "Got %u buffers.\n", shader_desc.ConstantBuffers); ok(shader_desc.BoundResources == ARRAY_SIZE(vs_bindings), "Got %u resources.\n", shader_desc.BoundResources); @@ -844,7 +844,7 @@ static void test_reflection(void) cbuffer = reflection->lpVtbl->GetConstantBufferByIndex(reflection, i); hr = cbuffer->lpVtbl->GetDesc(cbuffer, &buffer_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!strcmp(buffer_desc.Name, vs_buffers[i].desc.Name), "Got name %s.\n", debugstr_a(buffer_desc.Name)); ok(buffer_desc.Type == vs_buffers[i].desc.Type, "Got type %#x.\n", buffer_desc.Type); ok(buffer_desc.Variables == vs_buffers[i].desc.Variables, "Got %u variables.\n", buffer_desc.Variables); @@ -859,7 +859,7 @@ static void test_reflection(void) var = cbuffer->lpVtbl->GetVariableByIndex(cbuffer, j); hr = var->lpVtbl->GetDesc(var, &var_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!strcmp(var_desc.Name, expect->var_desc.Name), "Got name %s.\n", debugstr_a(var_desc.Name)); ok(var_desc.StartOffset == expect->var_desc.StartOffset, "Got offset %u.\n", var_desc.StartOffset); ok(var_desc.Size == expect->var_desc.Size, "Got size %u.\n", var_desc.Size); @@ -868,7 +868,7 @@ static void test_reflection(void) type = var->lpVtbl->GetType(var); hr = type->lpVtbl->GetDesc(type, &type_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); check_type_desc(&type_desc, &expect->type_desc); for (k = 0; k < type_desc.Members; ++k) @@ -877,7 +877,7 @@ static void test_reflection(void) field = type->lpVtbl->GetMemberTypeByIndex(type, k); hr = field->lpVtbl->GetDesc(field, &type_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); check_type_desc(&type_desc, &vs_buffers[i].vars[j].field_types[k]); winetest_pop_context(); @@ -896,7 +896,7 @@ static void test_reflection(void) winetest_push_context("Binding %u", i); hr = reflection->lpVtbl->GetResourceBindingDesc(reflection, i, &desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); check_resource_binding(&desc, &vs_bindings[i]); winetest_pop_context(); @@ -904,15 +904,15 @@ static void test_reflection(void) ID3D10Blob_Release(code); refcount = reflection->lpVtbl->Release(reflection); - ok(!refcount, "Got unexpected refcount %u.\n", refcount); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); code = compile_shader_flags(ps_source, "ps_4_0", D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY); hr = D3DReflect(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code), &IID_ID3D11ShaderReflection, (void **)&reflection); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = reflection->lpVtbl->GetDesc(reflection, &shader_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!shader_desc.ConstantBuffers, "Got %u buffers.\n", shader_desc.ConstantBuffers); ok(shader_desc.BoundResources == ARRAY_SIZE(ps_bindings), "Got %u resources.\n", shader_desc.BoundResources); @@ -923,7 +923,7 @@ static void test_reflection(void) winetest_push_context("Binding %u", i); hr = reflection->lpVtbl->GetResourceBindingDesc(reflection, i, &desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); check_resource_binding(&desc, &ps_bindings[i]); winetest_pop_context(); @@ -931,7 +931,7 @@ static void test_reflection(void) ID3D10Blob_Release(code); refcount = reflection->lpVtbl->Release(reflection); - ok(!refcount, "Got unexpected refcount %u.\n", refcount); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); } static void check_parameter_desc(const D3D11_SIGNATURE_PARAMETER_DESC *desc, @@ -1139,10 +1139,10 @@ static void test_semantic_reflection(void) hr = D3DReflect(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code), &IID_ID3D11ShaderReflection, (void **)&reflection); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = reflection->lpVtbl->GetDesc(reflection, &shader_desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); todo_wine ok(shader_desc.InputParameters == tests[i].input_count, "Got %u input parameters.\n", shader_desc.InputParameters); todo_wine ok(shader_desc.OutputParameters == tests[i].output_count, @@ -1152,7 +1152,7 @@ static void test_semantic_reflection(void) { winetest_push_context("Input %u", j); hr = reflection->lpVtbl->GetInputParameterDesc(reflection, j, &desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); check_parameter_desc(&desc, &tests[i].inputs[j]); winetest_pop_context(); } @@ -1161,14 +1161,14 @@ static void test_semantic_reflection(void) { winetest_push_context("Output %u", j); hr = reflection->lpVtbl->GetOutputParameterDesc(reflection, j, &desc); - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); check_parameter_desc(&desc, &tests[i].outputs[j]); winetest_pop_context(); } ID3D10Blob_Release(code); refcount = reflection->lpVtbl->Release(reflection); - ok(!refcount, "Got unexpected refcount %u.\n", refcount); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); winetest_pop_context(); } diff --git a/dlls/d3dcompiler_43/tests/hlsl_d3d9.c b/dlls/d3dcompiler_43/tests/hlsl_d3d9.c index febfa5a7d4f..4461a3f869f 100644 --- a/dlls/d3dcompiler_43/tests/hlsl_d3d9.c +++ b/dlls/d3dcompiler_43/tests/hlsl_d3d9.c @@ -106,7 +106,7 @@ static ID3D10Blob *compile_shader_(unsigned int line, const char *source, const HRESULT hr; hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main", target, 0, 0, &blob, &errors); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to compile shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to compile shader, hr %#lx.\n", hr); if (errors) { if (winetest_debug > 1) @@ -141,12 +141,12 @@ static IDirect3DDevice9 *create_device(HWND window) IDirect3D9_Release(d3d); if (FAILED(hr)) { - skip("Failed to create a 3D device, hr %#x.\n", hr); + skip("Failed to create a 3D device, hr %#lx.\n", hr); return NULL; } hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); - ok(hr == D3D_OK, "Failed to get device caps, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); if (caps.PixelShaderVersion < D3DPS_VERSION(2, 0) || caps.VertexShaderVersion < D3DVS_VERSION(2, 0)) { skip("No shader model 2 support.\n"); @@ -157,13 +157,13 @@ static IDirect3DDevice9 *create_device(HWND window) if (FAILED(hr = IDirect3DDevice9_CreateRenderTarget(device, 640, 480, D3DFMT_A32B32G32R32F, D3DMULTISAMPLE_NONE, 0, FALSE, &rt, NULL))) { - skip("Failed to create an A32B32G32R32F surface, hr %#x.\n", hr); + skip("Failed to create an A32B32G32R32F surface, hr %#lx.\n", hr); IDirect3DDevice9_Release(device); return NULL; } - ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DDevice9_SetRenderTarget(device, 0, rt); - ok(hr == D3D_OK, "Failed to set render target, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); IDirect3DSurface9_Release(rt); return device; @@ -198,7 +198,7 @@ static BOOL init_test_context_(unsigned int line, struct test_context *context) static void release_test_context_(unsigned int line, struct test_context *context) { ULONG ref = IDirect3DDevice9_Release(context->device); - ok_(__FILE__, line)(!ref, "Device has %u references left.\n", ref); + ok_(__FILE__, line)(!ref, "Device has %lu references left.\n", ref); DestroyWindow(context->window); } @@ -238,33 +238,33 @@ static void draw_quad_(unsigned int line, IDirect3DDevice9 *device, ID3D10Blob * "}"; hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements, &vertex_declaration); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to create vertex declaration, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to create vertex declaration, hr %#lx.\n", hr); hr = IDirect3DDevice9_SetVertexDeclaration(device, vertex_declaration); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to set vertex declaration, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to set vertex declaration, hr %#lx.\n", hr); vs_code = compile_shader(vs_source, "vs_2_0"); hr = IDirect3DDevice9_CreateVertexShader(device, ID3D10Blob_GetBufferPointer(vs_code), &vs); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to create vertex shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to create vertex shader, hr %#lx.\n", hr); hr = IDirect3DDevice9_SetVertexShader(device, vs); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to set vertex shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to set vertex shader, hr %#lx.\n", hr); hr = IDirect3DDevice9_CreatePixelShader(device, ID3D10Blob_GetBufferPointer(ps_code), &ps); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to create pixel shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to create pixel shader, hr %#lx.\n", hr); hr = IDirect3DDevice9_SetPixelShader(device, ps); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to set pixel shader, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to set pixel shader, hr %#lx.\n", hr); hr = IDirect3DDevice9_BeginScene(device); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to draw, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to draw, hr %#lx.\n", hr); hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(*quad)); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to draw, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to draw, hr %#lx.\n", hr); hr = IDirect3DDevice9_EndScene(device); - ok_(__FILE__, line)(hr == D3D_OK, "Failed to draw, hr %#x.\n", hr); + ok_(__FILE__, line)(hr == D3D_OK, "Failed to draw, hr %#lx.\n", hr); IDirect3DVertexDeclaration9_Release(vertex_declaration); IDirect3DVertexShader9_Release(vs); @@ -285,19 +285,19 @@ static void init_readback(IDirect3DDevice9 *device, struct readback *rb) HRESULT hr; hr = IDirect3DDevice9Ex_GetRenderTarget(device, 0, &rt); - ok(hr == D3D_OK, "Failed to get render target, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DSurface9_GetDesc(rt, &desc); - ok(hr == D3D_OK, "Failed to get surface desc, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DDevice9Ex_CreateOffscreenPlainSurface(device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &rb->surface, NULL); - ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DDevice9Ex_GetRenderTargetData(device, rt, rb->surface); - ok(hr == D3D_OK, "Failed to get render target data, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DSurface9_LockRect(rb->surface, &rb->rect, NULL, D3DLOCK_READONLY); - ok(hr == D3D_OK, "Failed to lock surface, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); IDirect3DSurface9_Release(rt); } @@ -460,9 +460,9 @@ static void test_swizzle(void) if (i == 0) { hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetVector(constants, device, "color", &color); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ID3DXConstantTable_Release(constants); } draw_quad(device, ps_code); @@ -505,19 +505,19 @@ static void test_math(void) if (ps_code) { hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetFloat(constants, device, "$u", 2.5f); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetFloat(constants, device, "$v", 0.3f); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetFloat(constants, device, "$w", 0.2f); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetFloat(constants, device, "$x", 0.7f); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetFloat(constants, device, "$y", 0.1f); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetFloat(constants, device, "$z", 1.5f); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ID3DXConstantTable_Release(constants); draw_quad(device, ps_code); @@ -661,9 +661,9 @@ static void test_float_vectors(void) if (ps_code) { hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Failed to get constants, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetInt(constants, device, "i", 2); - ok(hr == D3D_OK, "Failed to set constant, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ID3DXConstantTable_Release(constants); draw_quad(device, ps_code); @@ -882,11 +882,11 @@ static void test_majority(void) if (ps_code) { hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetMatrix(constants, device, "r", &matrix); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetMatrix(constants, device, "c", &matrix); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ID3DXConstantTable_Release(constants); draw_quad(test_context.device, ps_code); @@ -902,11 +902,11 @@ static void test_majority(void) if (ps_code) { hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetMatrix(constants, device, "r", &matrix); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetMatrix(constants, device, "c", &matrix); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ID3DXConstantTable_Release(constants); draw_quad(test_context.device, ps_code); @@ -1039,9 +1039,9 @@ static void test_global_initializer(void) if (ps_code) { hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_SetDefaults(constants, test_context.device); - ok(hr == D3D_OK, "Failed to get constant table, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ID3DXConstantTable_Release(constants); draw_quad(test_context.device, ps_code); @@ -1104,24 +1104,24 @@ static void test_samplers(void) hr = IDirect3DDevice9_CreateTexture(test_context.device, 2, 2, 1, D3DUSAGE_DYNAMIC, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture, NULL); - ok(hr == D3D_OK, "Failed to create texture, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DTexture9_LockRect(texture, 0, &map_desc, NULL, D3DLOCK_DISCARD); - ok(hr == D3D_OK, "Failed to map texture, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); memset(map_desc.pBits, 0, 2 * map_desc.Pitch); ((DWORD *)map_desc.pBits)[1] = 0x00ff00ff; hr = IDirect3DTexture9_UnlockRect(texture, 0); - ok(hr == D3D_OK, "Failed to unmap texture, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DDevice9_SetTexture(test_context.device, 0, (IDirect3DBaseTexture9 *)texture); - ok(hr == D3D_OK, "Failed to set texture, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = IDirect3DDevice9_SetSamplerState(test_context.device, 0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR); - ok(hr == D3D_OK, "Failed to set sampler state, hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); for (i = 0; i < ARRAY_SIZE(tests); ++i) { hr = IDirect3DDevice9_Clear(test_context.device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(255, 0, 0), 1.0f, 0); - ok(hr == D3D_OK, "Test %u: Failed to clear, hr %#x.\n", i, hr); + ok(hr == D3D_OK, "Test %u: Got unexpected hr %#lx.\n", i, hr); todo_wine ps_code = compile_shader(tests[i], "ps_2_0"); if (ps_code) { @@ -1253,11 +1253,11 @@ static void test_constant_table(void) return; hr = pD3DXGetShaderConstantTable(ID3D10Blob_GetBufferPointer(ps_code), &constants); - ok(hr == D3D_OK, "Got hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); hr = ID3DXConstantTable_GetDesc(constants, &table_desc); - ok(hr == D3D_OK, "Got hr %#x.\n", hr); - ok(table_desc.Version == D3DPS_VERSION(2, 0), "Got Version %#x.\n", table_desc.Version); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); + ok(table_desc.Version == D3DPS_VERSION(2, 0), "Got unexpected version %#lx.\n", table_desc.Version); ok(table_desc.Constants == ARRAY_SIZE(expect_constants), "Got %u constants.\n", table_desc.Constants); for (i = 0; i < table_desc.Constants; ++i) @@ -1269,7 +1269,7 @@ static void test_constant_table(void) memset(&desc, 0xcc, sizeof(desc)); count = 1; hr = ID3DXConstantTable_GetConstantDesc(constants, handle, &desc, &count); - ok(hr == D3D_OK, "Got hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ok(count == 1, "Got count %u.\n", count); sprintf(prefix, "Test %u", i); check_constant_desc(prefix, &desc, &expect_constants[i], FALSE); @@ -1283,7 +1283,7 @@ static void test_constant_table(void) memset(&desc, 0xcc, sizeof(desc)); count = 1; hr = ID3DXConstantTable_GetConstantDesc(constants, field, &desc, &count); - ok(hr == D3D_OK, "Got hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ok(count == 1, "Got count %u.\n", count); sprintf(prefix, "Test %u, %u", i, j); check_constant_desc(prefix, &desc, &expect_fields_f[j], !!j); @@ -1296,7 +1296,7 @@ static void test_constant_table(void) memset(&desc, 0xcc, sizeof(desc)); count = 1; hr = ID3DXConstantTable_GetConstantDesc(constants, field, &desc, &count); - ok(hr == D3D_OK, "Got hr %#x.\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr); ok(count == 1, "Got count %u.\n", count); sprintf(prefix, "Test %u", i); check_constant_desc(prefix, &desc, &expect_fields_j, FALSE); @@ -1434,7 +1434,7 @@ static void test_fail(void) { compiled = errors = NULL; hr = D3DCompile(tests[i], strlen(tests[i]), NULL, NULL, NULL, "test", targets[j], 0, 0, &compiled, &errors); - todo_wine ok(hr == E_FAIL, "Test %u, target %s, got unexpected hr %#x.\n", i, targets[j], hr); + todo_wine ok(hr == E_FAIL, "Test %u, target %s: Got unexpected hr %#lx.\n", i, targets[j], hr); if (hr == E_FAIL) { ok(!!errors, "Test %u, target %s, expected non-NULL error blob.\n", i, targets[j]); @@ -1631,7 +1631,7 @@ static void test_include(void) hr = tests[i](filename_a, &include.ID3DInclude_iface, &blob, &errors); todo_wine_if (i != 0) { - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!!blob, "Got unexpected blob.\n"); } todo_wine_if (i == 1) @@ -1644,7 +1644,7 @@ static void test_include(void) #if D3D_COMPILER_VERSION >= 46 hr = tests[i](NULL, D3D_COMPILE_STANDARD_FILE_INCLUDE, &blob, &errors); - todo_wine_if (i == 0) ok(hr == (i == 0 ? D3DXERR_INVALIDDATA : E_FAIL), "Got hr %#x.\n", hr); + todo_wine_if (i == 0) ok(hr == (i == 0 ? D3DXERR_INVALIDDATA : E_FAIL), "Got unexpected hr %#lx.\n", hr); ok(!blob, "Got unexpected blob.\n"); ok(!!errors, "Got unexpected errors.\n"); ID3D10Blob_Release(errors); @@ -1656,7 +1656,7 @@ static void test_include(void) hr = tests[i](filename_a, D3D_COMPILE_STANDARD_FILE_INCLUDE, &blob, &errors); todo_wine_if (i != 0) { - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!!blob, "Got unexpected blob.\n"); } todo_wine_if (i == 1) @@ -1674,12 +1674,12 @@ static void test_include(void) #if D3D_COMPILER_VERSION >= 46 hr = D3DCompileFromFile(L"nonexistent", NULL, NULL, "main", "vs_2_0", 0, 0, &blob, &errors); - ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got hr %#x.\n", hr); + ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#lx.\n", hr); ok(!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); hr = D3DCompileFromFile(filename, NULL, NULL, "main", "ps_2_0", 0, 0, &blob, &errors); - ok(hr == E_FAIL, "Got hr %#x.\n", hr); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!blob, "Got unexpected blob.\n"); ok(!!errors, "Got unexpected errors.\n"); trace("%s.\n", (char *)ID3D10Blob_GetBufferPointer(errors)); @@ -1687,7 +1687,7 @@ static void test_include(void) errors = NULL; hr = D3DCompileFromFile(filename, NULL, &include.ID3DInclude_iface, "main", "ps_2_0", 0, 0, &blob, &errors); - todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) @@ -1700,7 +1700,7 @@ static void test_include(void) * instead of using the immediate parent, as it would be the case for * standard C preprocessor includes. */ hr = D3DCompileFromFile(filename, NULL, D3D_COMPILE_STANDARD_FILE_INCLUDE, "main", "ps_2_0", 0, 0, &blob, &errors); - todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) @@ -1712,7 +1712,7 @@ static void test_include(void) sprintf(ps_absolute_buffer, ps_absolute_template, include_filename); hr = D3DCompile(ps_absolute_buffer, sizeof(ps_absolute_buffer), filename_a, NULL, D3D_COMPILE_STANDARD_FILE_INCLUDE, "main", "ps_2_0", 0, 0, &blob, &errors); - todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); todo_wine ok(!!blob, "Got unexpected blob.\n"); todo_wine ok(!errors, "Got unexpected errors.\n"); if (blob) @@ -1731,7 +1731,7 @@ static void test_include(void) hr = tests[i](NULL, D3D_COMPILE_STANDARD_FILE_INCLUDE, &blob, &errors); todo_wine_if (i != 0) { - ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!!blob, "Got unexpected blob.\n"); } todo_wine_if (i == 1) @@ -1746,7 +1746,7 @@ static void test_include(void) } hr = D3DCompileFromFile(L"source.ps", NULL, D3D_COMPILE_STANDARD_FILE_INCLUDE, "main", "ps_2_0", 0, 0, &blob, &errors); - todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) diff --git a/dlls/d3dcompiler_43/tests/reflection.c b/dlls/d3dcompiler_43/tests/reflection.c index 13769d57e34..9c8247790c5 100644 --- a/dlls/d3dcompiler_43/tests/reflection.c +++ b/dlls/d3dcompiler_43/tests/reflection.c @@ -22,9 +22,6 @@ * The functions are e.g.: D3DGet*SignatureBlob, D3DReflect */ -#ifndef WINE_NO_LONG_TYPES -#define WINE_NO_LONG_TYPES -#endif #define COBJMACROS #include "initguid.h" #include "d3dcompiler.h" @@ -93,22 +90,22 @@ static void test_reflection_references(void) ULONG count; hr = D3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == S_OK, "D3DReflect failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D11ShaderReflection, (void **)&ref11_test); - ok(hr == S_OK, "QueryInterface failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); count = ref11_test->lpVtbl->Release(ref11_test); - ok(count == 1, "Release failed %u\n", count); + ok(count == 1, "Release failed %lu\n", count); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D10ShaderReflection, (void **)&ref10); - ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x\n", hr, E_NOINTERFACE); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); - ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x\n", hr, E_NOINTERFACE); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#lx.\n", hr); count = ref11->lpVtbl->Release(ref11); - ok(count == 0, "Release failed %u\n", count); + ok(!count, "Got unexpected count %lu.\n", count); /* check invalid cases */ #if D3D_COMPILER_VERSION >= 46 @@ -118,21 +115,21 @@ static void test_reflection_references(void) #endif hr = D3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D10ShaderReflection, (void **)&ref10); ok(hr == expected || broken(hr == E_NOINTERFACE) /* Windows 8 */, - "D3DReflect failed, got %x, expected %x\n", hr, expected); + "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); hr = D3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == expected || broken(hr == E_NOINTERFACE) /* Windows 8 */, - "D3DReflect failed, got %x, expected %x\n", hr, expected); + "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); hr = D3DReflect(NULL, test_reflection_blob[6], &IID_ID3D10ShaderReflection1, (void **)&ref10_1); - ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DReflect(NULL, test_reflection_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); /* returns different errors with different sizes */ hr = D3DReflect(test_reflection_blob, 31, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); - ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); #if D3D_COMPILER_VERSION >= 46 expected = D3DERR_INVALIDCALL; @@ -140,19 +137,19 @@ static void test_reflection_references(void) expected = E_FAIL; #endif hr = D3DReflect(test_reflection_blob, 32, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); - ok(hr == expected, "Got %x, expected %x.\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); hr = D3DReflect(test_reflection_blob, test_reflection_blob[6]-1, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); - ok(hr == expected, "Got %x, expected %x.\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); hr = D3DReflect(test_reflection_blob, 31, &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == D3DERR_INVALIDCALL, "Got %x, expected %x.\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); hr = D3DReflect(test_reflection_blob, 32, &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == expected, "Got %x, expected %x.\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); hr = D3DReflect(test_reflection_blob, test_reflection_blob[6]-1, &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == expected, "Got %x, expected %x.\n", hr, expected); + ok(hr == expected, "Got unexpected hr %#lx, expected %#lx.\n", hr, expected); } #endif @@ -168,51 +165,52 @@ static void test_reflection_interfaces(void) expected_hr = D3D_COMPILER_VERSION < 46 ? E_NOINTERFACE : D3D_COMPILER_VERSION == 46 ? E_INVALIDARG : S_OK; hr = call_reflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D12ShaderReflection, (void **)&ref12); /* Broken with older d3dcompiler_46, d3dcompiler_47. */ - ok(hr == expected_hr || broken(hr == E_NOINTERFACE), "Got unexpected hr %#x.\n", hr); + ok(hr == expected_hr || broken(hr == E_NOINTERFACE), + "Got unexpected hr %#lx, expected %#lx.\n", hr, expected_hr); if (hr != S_OK) return; hr = call_reflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = ref12->lpVtbl->QueryInterface(ref12, &IID_ID3D11ShaderReflection, (void **)&iface); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(iface == (void *)ref12, "Got unexpected interfaces %p, %p.\n", iface, ref12); hr = iface->lpVtbl->QueryInterface(iface, &IID_IUnknown, (void **)&iunk); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(iface == iunk, "Got unexpected iface %p.\n", iface); iface->lpVtbl->Release(iunk); iface->lpVtbl->Release(iface); hr = ref12->lpVtbl->QueryInterface(ref12, &IID_IUnknown, (void **)&iface); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(iface == (IUnknown *)ref12, "Got unexpected iface %p.\n", iface); iface->lpVtbl->Release(iface); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D12ShaderReflection, (void **)&iface); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(iface == (void *)ref11, "Got unexpected interfaces %p, %p.\n", iface, ref11); hr = iface->lpVtbl->QueryInterface(iface, &IID_IUnknown, (void **)&iunk); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(iface == iunk, "Got unexpected iface %p.\n", iface); iface->lpVtbl->Release(iunk); iface->lpVtbl->Release(iface); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_IUnknown, (void **)&iface); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(iface == (IUnknown *)ref11, "Got unexpected iface %p.\n", iface); iface->lpVtbl->Release(iface); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D10ShaderReflection, (void **)&iface); - ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#lx.\n", hr); hr = ref12->lpVtbl->QueryInterface(ref12, &IID_ID3D10ShaderReflection, (void **)&iface); - ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#lx.\n", hr); count = ref12->lpVtbl->Release(ref12); - ok(!count, "Got unexpected ref count %u.\n", count); + ok(!count, "Got unexpected ref count %lu.\n", count); count = ref11->lpVtbl->Release(ref11); - ok(!count, "Got unexpected ref count %u.\n", count); + ok(!count, "Got unexpected ref count %lu.\n", count); } #endif @@ -402,15 +400,15 @@ static void test_reflection_desc_vs(void) #endif hr = call_reflect(test_reflection_desc_vs_blob, test_reflection_desc_vs_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == S_OK, "D3DReflect failed %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D12ShaderReflection, (void **)&ref12); hr = ref11->lpVtbl->GetDesc(ref11, NULL); - ok(hr == E_FAIL, "GetDesc failed %x\n", hr); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetDesc(ref11, &sdesc11); - ok(hr == S_OK, "GetDesc failed %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(sdesc11.Version == 65601, "GetDesc failed, got %u, expected %u\n", sdesc11.Version, 65601); ok(strcmp(sdesc11.Creator, (char*) shader_creator) == 0, "GetDesc failed, got \"%s\", expected \"%s\"\n", sdesc11.Creator, (char*)shader_creator); @@ -454,7 +452,7 @@ static void test_reflection_desc_vs(void) if (ref12) { hr = ref12->lpVtbl->GetDesc(ref12, &sdesc12); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!memcmp(&sdesc11, &sdesc12, sizeof(sdesc12)), "D3D11 and D3D12 descs do not match.\n"); } @@ -503,7 +501,7 @@ static void test_reflection_desc_vs(void) pdesc = &test_reflection_desc_vs_resultin[i]; hr = ref11->lpVtbl->GetInputParameterDesc(ref11, i, &desc11); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "Got unexpected hr %#lx, i %u.\n", hr, i); ok(!strcmp(desc11.SemanticName, pdesc->SemanticName), "Got unexpected SemanticName \"%s\", i %u.\n", desc11.SemanticName, i); @@ -529,7 +527,7 @@ static void test_reflection_desc_vs(void) if (ref12) { hr = ref12->lpVtbl->GetInputParameterDesc(ref12, i, &desc12); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "Got unexpected hr %#lx, i %u.\n", hr, i); ok(!memcmp(&desc12, &desc11, sizeof(desc11)), "D3D11 and D3D12 descs do not match.\n"); } @@ -540,7 +538,7 @@ static void test_reflection_desc_vs(void) pdesc = &test_reflection_desc_vs_resultout[i]; hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, i, &desc11); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "Got unexpected hr %#lx, i %u.\n", hr, i); ok(!strcmp(desc11.SemanticName, pdesc->SemanticName), "Got unexpected SemanticName \"%s\", i %u.\n", desc11.SemanticName, i); @@ -566,7 +564,7 @@ static void test_reflection_desc_vs(void) if (ref12) { hr = ref12->lpVtbl->GetOutputParameterDesc(ref12, i, &desc12); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "Got unexpected hr %#lx, i %u.\n", hr, i); ok(!memcmp(&desc12, &desc11, sizeof(desc11)), "D3D11 and D3D12 descs do not match.\n"); } @@ -575,11 +573,11 @@ static void test_reflection_desc_vs(void) if (ref12) { count = ref12->lpVtbl->Release(ref12); - ok(count == 1, "Got unexpected ref count %u.\n", count); + ok(count == 1, "Got unexpected ref count %lu.\n", count); } count = ref11->lpVtbl->Release(ref11); - ok(count == 0, "Got unexpected ref count %u.\n", count); + ok(count == 0, "Got unexpected ref count %lu.\n", count); } /* @@ -758,10 +756,10 @@ static void test_reflection_desc_ps(void) #endif hr = call_reflect(test_reflection_desc_ps_blob, test_reflection_desc_ps_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == S_OK, "D3DReflect failed %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetDesc(ref11, &sdesc11); - ok(hr == S_OK, "GetDesc failed %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(sdesc11.Version == 65, "GetDesc failed, got %u, expected %u\n", sdesc11.Version, 65); ok(strcmp(sdesc11.Creator, (char*) shader_creator) == 0, "GetDesc failed, got \"%s\", expected \"%s\"\n", sdesc11.Creator, (char*)shader_creator); @@ -818,20 +816,20 @@ static void test_reflection_desc_ps(void) /* check invalid Get*ParameterDesc cases*/ hr = ref11->lpVtbl->GetInputParameterDesc(ref11, 0, NULL); - ok(hr == E_INVALIDARG, "GetInputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetInputParameterDesc(ref11, 0xffffffff, &desc); - ok(hr == E_INVALIDARG, "GetInputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, 0, NULL); - ok(hr == E_INVALIDARG, "GetOutputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, 0xffffffff, &desc); - ok(hr == E_INVALIDARG, "GetOutputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); #if D3D_COMPILER_VERSION hr = ref11->lpVtbl->GetPatchConstantParameterDesc(ref11, 0, &desc); - ok(hr == E_INVALIDARG, "GetPatchConstantParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); #endif /* GetIn/OutputParameterDesc */ @@ -840,7 +838,7 @@ static void test_reflection_desc_ps(void) pdesc = &test_reflection_desc_ps_resultin[i]; hr = ref11->lpVtbl->GetInputParameterDesc(ref11, i, &desc); - ok(hr == S_OK, "GetInputParameterDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "GetInputParameterDesc(%u) SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); @@ -868,7 +866,7 @@ static void test_reflection_desc_ps(void) pdesc = &test_reflection_desc_ps_resultout[i]; hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, i, &desc); - ok(hr == S_OK, "GetOutputParameterDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "GetOutputParameterDesc(%u) SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); @@ -898,7 +896,7 @@ static void test_reflection_desc_ps(void) } count = ref11->lpVtbl->Release(ref11); - ok(count == 0, "Release failed %u\n", count); + ok(!count, "Got unexpected count %lu.\n", count); } /* The following shaders are stripped, in order to show that the correct @@ -1038,17 +1036,17 @@ static void test_reflection_desc_ps_output(void) hr = call_reflect(tests[i].blob, tests[i].blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); if (!D3D_COMPILER_VERSION) { - todo_wine ok(hr == E_INVALIDARG, "(%u): got unexpected hr %x.\n", i, hr); + todo_wine ok(hr == E_INVALIDARG, "%u: Got unexpected hr %#lx.\n", i, hr); if (SUCCEEDED(hr)) ref11->lpVtbl->Release(ref11); continue; } - ok(hr == S_OK, "(%u): got unexpected hr %x.\n", i, hr); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); pdesc = &tests[i].desc; hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, 0, &desc); - ok(hr == S_OK, "(%u): GetOutputParameterDesc failed, got %x, expected %x\n", i, hr, S_OK); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "(%u): GetOutputParameterDesc SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); @@ -1077,7 +1075,7 @@ static void test_reflection_desc_ps_output(void) ok(!desc.Stream, "(%u): got unexpected Stream %u.\n", i, desc.Stream); count = ref11->lpVtbl->Release(ref11); - ok(count == 0, "(%u): Release failed %u\n", i, count); + ok(!count, "%u: Got unexpected count %lu.\n", i, count); } } @@ -1181,7 +1179,8 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE expected_hr = D3D_COMPILER_VERSION < 47 && target_version >= 0x501 ? E_INVALIDARG : S_OK; /* Older d3dcompiler_47 does not support sm5.1. */ - ok(hr == expected_hr || broken(hr == E_INVALIDARG && target_version >= 0x501), "Got unexpected hr %x.\n", hr); + ok(hr == expected_hr || broken(hr == E_INVALIDARG && target_version >= 0x501), + "Got unexpected hr %#lx, expected %#lx.\n", hr, expected_hr); if (hr == E_INVALIDARG) return; @@ -1204,23 +1203,23 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE /* check invalid cases */ hr = ref11->lpVtbl->GetResourceBindingDesc(ref11, 0, NULL); - ok(hr == E_INVALIDARG, "Got unexpected hr %x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetResourceBindingDesc(ref11, 0xffffffff, &desc11); - ok(hr == E_INVALIDARG, "Got unexpected hr %x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); #if D3D_COMPILER_VERSION hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, NULL, &desc11); - ok(hr == E_INVALIDARG, "Got unexpected hr %x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, "sam", NULL); - ok(hr == E_INVALIDARG, "Got unexpected hr %x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, "invalid", NULL); - ok(hr == E_INVALIDARG, "Got unexpected hr %x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, "invalid", &desc11); - ok(hr == E_INVALIDARG, "Got unexpected hr %x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#lx.\n", hr); #endif /* GetResourceBindingDesc */ @@ -1229,7 +1228,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE pdesc = &result[i]; hr = ref11->lpVtbl->GetResourceBindingDesc(ref11, i, &desc11); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc11.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc11.Name, i); ok(desc11.Type == pdesc->Type, "Got unexpected Type %#x, i %u.\n", desc11.Type, i); @@ -1253,7 +1252,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE desc12.uID = 0xdeadbeef; hr = ref12->lpVtbl->GetResourceBindingDesc(ref12, i, &desc12); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc12.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc12.Name, i); ok(!memcmp(&desc12.Type, &desc11.Type, sizeof(desc11) - offsetof(D3D11_SHADER_INPUT_BIND_DESC, Type)), @@ -1265,7 +1264,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE desc12.Space = 0xdeadbeef; desc12.uID = 0xdeadbeef; hr = ref12_from_d3d11->lpVtbl->GetResourceBindingDesc(ref12_from_d3d11, i, &desc12); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc12.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc12.Name, i); ok(!memcmp(&desc12.Type, &desc11.Type, sizeof(desc11) - offsetof(D3D11_SHADER_INPUT_BIND_DESC, Type)), @@ -1283,7 +1282,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE desc12.Space = 0xdeadbeef; desc12.uID = 0xdeadbeef; hr = ref11_from_d3d12->lpVtbl->GetResourceBindingDesc(ref11_from_d3d12, i, &desc12); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc12.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc12.Name, i); ok(!memcmp(&desc12.Type, &desc11.Type, sizeof(desc11) - offsetof(D3D11_SHADER_INPUT_BIND_DESC, Type)), "D3D11 and D3D12 descs do not match.\n"); @@ -1299,7 +1298,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE pdesc = &result[i]; hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, pdesc->Name, &desc11); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc11.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc11.Name, i); ok(desc11.Type == pdesc->Type, "Got unexpected Type %#x, i %u.\n", desc11.Type, i); @@ -1317,7 +1316,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE desc12.uID = 0xdeadbeef; hr = ref12->lpVtbl->GetResourceBindingDescByName(ref12, pdesc->Name, &desc12); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc12.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc12.Name, i); ok(!memcmp(&desc12.Type, &desc11.Type, sizeof(desc11) - offsetof(D3D11_SHADER_INPUT_BIND_DESC, Type)), @@ -1329,7 +1328,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE desc12.Space = 0xdeadbeef; desc12.uID = 0xdeadbeef; hr = ref12_from_d3d11->lpVtbl->GetResourceBindingDescByName(ref12_from_d3d11, pdesc->Name, &desc12); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc12.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc12.Name, i); ok(!memcmp(&desc12.Type, &desc11.Type, sizeof(desc11) - offsetof(D3D11_SHADER_INPUT_BIND_DESC, Type)), @@ -1344,7 +1343,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE desc12.Space = 0xdeadbeef; desc12.uID = 0xdeadbeef; hr = ref11_from_d3d12->lpVtbl->GetResourceBindingDescByName(ref11_from_d3d12, pdesc->Name, &desc12); - ok(hr == S_OK, "Got unexpected hr %x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(desc12.Name, pdesc->Name), "Got unexpected Name \"%s\", i %u.\n", desc12.Name, i); ok(!memcmp(&desc12.Type, &desc11.Type, sizeof(desc11) - offsetof(D3D11_SHADER_INPUT_BIND_DESC, Type)), "D3D11 and D3D12 descs do not match.\n"); @@ -1357,17 +1356,17 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE if (ref12) { count = ref11_from_d3d12->lpVtbl->Release(ref11_from_d3d12); - ok(count == 1, "Got unexpected ref count %u.\n", count); + ok(count == 1, "Got unexpected ref count %lu.\n", count); count = ref12->lpVtbl->Release(ref12); - ok(!count, "Got unexpected ref count %u.\n", count); + ok(!count, "Got unexpected ref count %lu.\n", count); count = ref12_from_d3d11->lpVtbl->Release(ref12_from_d3d11); - ok(count == 1, "Got unexpected ref count %u.\n", count); + ok(count == 1, "Got unexpected ref count %lu.\n", count); } count = ref11->lpVtbl->Release(ref11); - ok(!count, "Got unexpected ref count %u.\n", count); + ok(!count, "Got unexpected ref count %lu.\n", count); } #if D3D_COMPILER_VERSION @@ -1618,7 +1617,7 @@ static void test_reflection_constant_buffer(void) hr = call_reflect(test_reflection_constant_buffer_blob, test_reflection_constant_buffer_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); - ok(hr == S_OK, "D3DReflect failed %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); #if D3D_COMPILER_VERSION call_reflect(test_reflection_constant_buffer_blob, test_reflection_constant_buffer_blob[6], @@ -1626,7 +1625,7 @@ static void test_reflection_constant_buffer(void) #endif hr = ref11->lpVtbl->GetDesc(ref11, &sdesc); - ok(hr == S_OK, "GetDesc failed %x\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); expected = D3D_COMPILER_VERSION ? 80 : 64; ok(sdesc.Version == expected, "Got unexpected version %u.\n", sdesc.Version); @@ -1758,33 +1757,33 @@ static void test_reflection_constant_buffer(void) } hr = cb11_dummy->lpVtbl->GetDesc(cb11_dummy, NULL); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = cb11_dummy->lpVtbl->GetDesc(cb11_dummy, &cbdesc); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = cb11_valid->lpVtbl->GetDesc(cb11_valid, NULL); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* variable calls */ hr = v11_dummy->lpVtbl->GetDesc(v11_dummy, NULL); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = v11_dummy->lpVtbl->GetDesc(v11_dummy, &vdesc); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = v11_valid->lpVtbl->GetDesc(v11_valid, NULL); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); /* type calls */ hr = t11_dummy->lpVtbl->GetDesc(t11_dummy, NULL); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = t11_dummy->lpVtbl->GetDesc(t11_dummy, &tdesc); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = t11_valid->lpVtbl->GetDesc(t11_valid, NULL); - ok(hr == E_FAIL, "GetDesc failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); string = t11_dummy->lpVtbl->GetMemberTypeName(t11_dummy, 0xffffffff); ok(!strcmp(string, "$Invalid"), "GetMemberTypeName failed, got \"%s\", expected \"%s\"\n", string, "$Invalid"); @@ -1812,16 +1811,16 @@ static void test_reflection_constant_buffer(void) #if D3D_COMPILER_VERSION hr = t11_dummy->lpVtbl->IsEqual(t11_dummy, t11_dummy); - ok(hr == E_FAIL, "IsEqual failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = t11_valid->lpVtbl->IsEqual(t11_valid, t11_dummy); - ok(hr == S_FALSE, "IsEqual failed, got %x, expected %x\n", hr, S_FALSE); + ok(hr == S_FALSE, "Got unexpected hr %#lx.\n", hr); hr = t11_dummy->lpVtbl->IsEqual(t11_dummy, t11_valid); - ok(hr == E_FAIL, "IsEqual failed, got %x, expected %x\n", hr, E_FAIL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); hr = t11_valid->lpVtbl->IsEqual(t11_valid, t11_valid); - ok(hr == S_OK, "IsEqual failed, got %x, expected %x\n", hr, S_OK); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); #endif /* constant buffers */ @@ -1833,7 +1832,7 @@ static void test_reflection_constant_buffer(void) ok(cb11_dummy != cb11, "Got dummy constant buffer, i %u.\n", i); hr = cb11->lpVtbl->GetDesc(cb11, &cbdesc); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(cbdesc.Name, pcbdesc->Name), "Got unexpected name \"%s\", i %u.\n", cbdesc.Name, i); ok(cbdesc.Type == pcbdesc->Type, "Got unexpected Type %#x, i %u.\n", cbdesc.Type, i); @@ -1847,7 +1846,7 @@ static void test_reflection_constant_buffer(void) ok(cb12_dummy != cb12, "Got dummy constant buffer, i %u.\n", i); hr = cb12->lpVtbl->GetDesc(cb12, &cbdesc12); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(cbdesc12.Name, pcbdesc->Name), "Got unexpected name \"%s\", i %u.\n", cbdesc.Name, i); ok(cbdesc.Type == pcbdesc->Type, "Got unexpected Type %#x, i %u.\n", cbdesc.Type, i); @@ -1881,7 +1880,7 @@ static void test_reflection_constant_buffer(void) } hr = v11->lpVtbl->GetDesc(v11, &vdesc); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(vdesc.Name, pvdesc->Name), "Got unexpected name \"%s\", i %u", vdesc.Name, i); ok(vdesc.StartOffset == pvdesc->StartOffset, "Got unexpected StartOffset %u, i %u.\n", @@ -1900,7 +1899,7 @@ static void test_reflection_constant_buffer(void) v12 = ref12->lpVtbl->GetVariableByName(ref12, pvdesc->Name); ok(v12_dummy != v12, "Test %u, got unexpected variable %p.\n", i, v12); hr = v12->lpVtbl->GetDesc(v12, &vdesc12); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!strcmp(vdesc12.Name, pvdesc->Name), "Got unexpected name \"%s\", i %u", vdesc12.Name, i); ok(!memcmp(&vdesc12.StartOffset, &vdesc.StartOffset, sizeof(vdesc) - offsetof(D3D11_SHADER_VARIABLE_DESC, StartOffset)), @@ -1919,7 +1918,7 @@ static void test_reflection_constant_buffer(void) ok(t11_dummy != t11, "Got unexpected type %p, i %u.\n", t11, i); hr = t11->lpVtbl->GetDesc(t11, &tdesc); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(tdesc.Class == ptdesc->Class, "Got unexpected Class %u, i %u.\n", tdesc.Class, i); ok(tdesc.Type == ptdesc->Type, "Got unexpected Type %u, i %u.\n", tdesc.Type, i); @@ -1936,7 +1935,7 @@ static void test_reflection_constant_buffer(void) ok(t12_dummy != t12, "Got unexpected type %p, i %u.\n", t12, i); hr = t12->lpVtbl->GetDesc(t12, &tdesc12); - ok(hr == S_OK, "Got unexpected hr %#x, i %u.\n", hr, i); + ok(hr == S_OK, "%u: Got unexpected hr %#lx.\n", i, hr); ok(!memcmp(&tdesc12, &tdesc, offsetof(D3D11_SHADER_TYPE_DESC, Name)), "D3D11 and D3D12 descs do not match.\n"); ok(!strcmp(tdesc12.Name, ptdesc->Name), "Got unexpected Name %s, i %u.\n", debugstr_a(tdesc12.Name), i); @@ -1974,10 +1973,10 @@ static void test_reflection_constant_buffer(void) #if D3D_COMPILER_VERSION /* float vs float (in struct) */ hr = t11->lpVtbl->IsEqual(t11, t11_valid); - ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr); + ok(hr == S_FALSE, "Got unexpected hr %#lx.\n", hr); hr = t11_valid->lpVtbl->IsEqual(t11_valid, t11); - ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr); + ok(hr == S_FALSE, "Got unexpected hr %#lx.\n", hr); /* float vs float */ t = t11->lpVtbl->GetMemberTypeByIndex(t11, 0); @@ -1987,7 +1986,7 @@ static void test_reflection_constant_buffer(void) ok(t2 != t11_dummy, "Got unexpected type %p.\n", t2); hr = t->lpVtbl->IsEqual(t, t2); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); #endif if (ref12) @@ -2017,10 +2016,10 @@ static void test_reflection_constant_buffer(void) ok(!strcmp(string, "b"), "Got unexpected string \"%s\".\n", string); hr = t12->lpVtbl->IsEqual(t12, t12_valid); - ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr); + ok(hr == S_FALSE, "Got unexpected hr %#lx.\n", hr); hr = t12_valid->lpVtbl->IsEqual(t12_valid, t12); - ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr); + ok(hr == S_FALSE, "Got unexpected hr %#lx.\n", hr); mt12 = t12->lpVtbl->GetMemberTypeByIndex(t12, 0); ok(mt12 != t12_dummy, "Got unexpected type %p.\n", mt12); @@ -2029,13 +2028,13 @@ static void test_reflection_constant_buffer(void) ok(mt12_2 != t12_dummy, "Got unexpected type %p.\n", mt12_2); hr = mt12->lpVtbl->IsEqual(mt12, mt12_2); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); count = ref12->lpVtbl->Release(ref12); - ok(!count, "Got unexpected ref count %u.\n", count); + ok(!count, "Got unexpected ref count %lu.\n", count); } count = ref11->lpVtbl->Release(ref11); - ok(!count, "Got unexpected ref count %u.\n", count); + ok(!count, "Got unexpected ref count %lu.\n", count); } /* diff --git a/dlls/d3dcompiler_46/tests/Makefile.in b/dlls/d3dcompiler_46/tests/Makefile.in index c2effd862cf..7d2b899c0eb 100644 --- a/dlls/d3dcompiler_46/tests/Makefile.in +++ b/dlls/d3dcompiler_46/tests/Makefile.in @@ -1,6 +1,6 @@ TESTDLL = d3dcompiler_46.dll IMPORTS = d3d9 user32 d3dcompiler_46 -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=46 +EXTRADEFS = -DD3D_COMPILER_VERSION=46 PARENTSRC = ../../d3dcompiler_43/tests C_SRCS = \ diff --git a/dlls/d3dcompiler_47/tests/Makefile.in b/dlls/d3dcompiler_47/tests/Makefile.in index 14732c65fd7..6e40550e777 100644 --- a/dlls/d3dcompiler_47/tests/Makefile.in +++ b/dlls/d3dcompiler_47/tests/Makefile.in @@ -1,6 +1,6 @@ TESTDLL = d3dcompiler_47.dll IMPORTS = d3d9 user32 d3dcompiler -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=47 +EXTRADEFS = -DD3D_COMPILER_VERSION=47 PARENTSRC = ../../d3dcompiler_43/tests C_SRCS = \