Implemented CreateHalftonePalette.
Fixed 3 crashes (1 real, 2 potential).
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@ -56,12 +56,15 @@ HPALETTE16 PALETTE_Init(void)
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hpalette = CreatePalette16( palPtr );
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palObj = (PALETTEOBJ*) GDI_GetObjPtr( hpalette, PALETTE_MAGIC );
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if (palObj)
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{
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palObj->mapping = xmalloc( sizeof(int) * 20 );
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palObj->mapping = xmalloc( sizeof(int) * 20 );
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GDI_HEAP_UNLOCK( hpalette );
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GDI_HEAP_UNLOCK( hpalette );
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HeapFree( GetProcessHeap(), 0, palPtr );
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}
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HeapFree( GetProcessHeap(), 0, palPtr );
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return hpalette;
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}
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@ -125,12 +128,49 @@ HPALETTE32 WINAPI CreatePalette32(
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* RETURNS
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* Success: Handle to logical halftone palette
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* Failure: 0
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*
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* FIXME: not truly tested
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*/
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HPALETTE32 WINAPI CreateHalftonePalette(
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HDC32 hdc) /* [in] Handle to device context */
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{
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FIXME(palette,"(0x%x): stub\n", hdc);
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return (HPALETTE32)NULL;
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HPALETTE32 WINAPI CreateHalftonePalette(HDC32 hdc) /* [in] Handle to device context */
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{ int r,g,b,i;
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HPALETTE32 hPalette = 0;
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int palNumEntries = 216 + NB_RESERVED_COLORS;
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const PALETTEENTRY* __sysPalTemplate = COLOR_GetSystemPaletteTemplate();
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LOGPALETTE * pLogPal = (LOGPALETTE*) HeapAlloc( GetProcessHeap(), 0,
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sizeof(LOGPALETTE) + (palNumEntries-1)*sizeof(PALETTEENTRY));
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TRACE(palette,"(0x%x)\n", hdc);
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pLogPal->palVersion = 0x300;
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pLogPal->palNumEntries = palNumEntries;
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for( i = 0; i < NB_RESERVED_COLORS; i ++ )
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{ pLogPal->palPalEntry[i].peRed = __sysPalTemplate[i].peRed;
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pLogPal->palPalEntry[i].peGreen = __sysPalTemplate[i].peGreen;
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pLogPal->palPalEntry[i].peBlue = __sysPalTemplate[i].peBlue;
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pLogPal->palPalEntry[i].peFlags = 0;
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}
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for (r=0; r<6; r++)
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{ for (g=0; g<6; g++)
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{ for (b=0; b<6; b++)
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{ pLogPal->palPalEntry[NB_RESERVED_COLORS+r*36+g*6+b].peRed = r*51;
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pLogPal->palPalEntry[NB_RESERVED_COLORS+r*36+g*6+b].peGreen = g*51;
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pLogPal->palPalEntry[NB_RESERVED_COLORS+r*36+g*6+b].peBlue = b*51;
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pLogPal->palPalEntry[NB_RESERVED_COLORS+r*36+g*6+b].peFlags = 0;
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}
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}
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}
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hPalette = CreatePalette32 (pLogPal);
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if (hPalette)
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{ SelectPalette32 (hdc, hPalette, FALSE);
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}
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HeapFree (GetProcessHeap(), 0, pLogPal);
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return hPalette;
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}
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@ -325,6 +365,7 @@ BOOL32 WINAPI AnimatePalette32(
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if( hPal != STOCK_DEFAULT_PALETTE )
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{
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PALETTEOBJ* palPtr = (PALETTEOBJ *)GDI_GetObjPtr(hPal, PALETTE_MAGIC);
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if (!palPtr) return FALSE;
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if( (StartIndex + NumEntries) <= palPtr->logpalette.palNumEntries )
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{
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@ -508,6 +549,7 @@ COLORREF WINAPI GetNearestColor32(
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palObj = (PALETTEOBJ*)
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GDI_GetObjPtr( (dc->w.hPalette)? dc->w.hPalette
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: STOCK_DEFAULT_PALETTE, PALETTE_MAGIC );
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if (!palObj) return nearest;
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nearest = COLOR_LookupNearestColor( palObj->logpalette.palPalEntry,
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palObj->logpalette.palNumEntries, color );
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@ -652,6 +694,7 @@ UINT16 WINAPI RealizeDefaultPalette( HDC16 hdc )
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hLastRealizedPalette = STOCK_DEFAULT_PALETTE;
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palPtr = (PALETTEOBJ*)GDI_GetObjPtr(STOCK_DEFAULT_PALETTE, PALETTE_MAGIC );
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if (!palPtr) return 0;
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/* lookup is needed to account for SetSystemPaletteUse() stuff */
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