From 589a97ae34ef21b089dc7800928a18e98641d7ba Mon Sep 17 00:00:00 2001 From: Jan Sikorski Date: Fri, 15 Oct 2021 14:26:03 +0200 Subject: [PATCH] d3d11: Don't grab wined3d lock for wined3d_texture_decref(). Signed-off-by: Jan Sikorski Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/texture.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index 2a43b24b226..4fe395a206c 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -92,10 +92,7 @@ static ULONG STDMETHODCALLTYPE d3d11_texture1d_Release(ID3D11Texture1D *iface) if (!refcount) { ID3D11Device2 *device = texture->device; - - wined3d_mutex_lock(); wined3d_texture_decref(texture->wined3d_texture); - wined3d_mutex_unlock(); /* Release the device last, it may cause the wined3d device to be * destroyed. */ ID3D11Device2_Release(device); @@ -578,10 +575,7 @@ static ULONG STDMETHODCALLTYPE d3d11_texture2d_Release(ID3D11Texture2D *iface) if (!refcount) { ID3D11Device2 *device = texture->device; - - wined3d_mutex_lock(); wined3d_texture_decref(texture->wined3d_texture); - wined3d_mutex_unlock(); /* Release the device last, it may cause the wined3d device to be * destroyed. */ ID3D11Device2_Release(device); @@ -1140,9 +1134,7 @@ static ULONG STDMETHODCALLTYPE d3d11_texture3d_Release(ID3D11Texture3D *iface) { ID3D11Device2 *device = texture->device; - wined3d_mutex_lock(); wined3d_texture_decref(texture->wined3d_texture); - wined3d_mutex_unlock(); /* Release the device last, it may cause the wined3d device to be * destroyed. */ ID3D11Device2_Release(device);