dsound: Remove dead code from mixer (Coverity).
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76702f3391
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587cd82013
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@ -934,11 +934,6 @@ static void DSOUND_PerformMix(DirectSoundDevice *device)
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size2 = 0;
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FillMemory(device->mix_buffer + mixplaypos, mixplaypos2 - mixplaypos, 0);
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FillMemory(buf1, size1, nfiller);
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if (buf2 && size2)
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{
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FIXME("%d: There should be no additional buffer here!!\n", __LINE__);
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FillMemory(buf2, size2, nfiller);
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}
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}
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device->playpos = playpos;
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