winex11: Use repeating instead of scaling when stretching a 1x1 source bitmap.

This commit is contained in:
Alexandre Julliard 2010-04-15 13:47:28 +02:00
parent e9173e1e65
commit 5842971b15
1 changed files with 25 additions and 8 deletions

View File

@ -480,6 +480,14 @@ static void set_xrender_transformation(Picture src_pict, double xscale, double y
#endif #endif
} }
/* check if we can use repeating instead of scaling for the specified source DC */
static BOOL use_source_repeat( X11DRV_PDEVICE *physDev )
{
return (physDev->bitmap &&
physDev->drawable_rect.right - physDev->drawable_rect.left == 1 &&
physDev->drawable_rect.bottom - physDev->drawable_rect.top == 1);
}
static struct xrender_info *get_xrender_info(X11DRV_PDEVICE *physDev) static struct xrender_info *get_xrender_info(X11DRV_PDEVICE *physDev)
{ {
if(!physDev->xrender) if(!physDev->xrender)
@ -525,7 +533,7 @@ static Picture get_xrender_picture(X11DRV_PDEVICE *physDev)
return info->pict; return info->pict;
} }
static Picture get_xrender_picture_source(X11DRV_PDEVICE *physDev) static Picture get_xrender_picture_source(X11DRV_PDEVICE *physDev, BOOL repeat)
{ {
struct xrender_info *info = get_xrender_info(physDev); struct xrender_info *info = get_xrender_info(physDev);
if (!info) return 0; if (!info) return 0;
@ -536,11 +544,13 @@ static Picture get_xrender_picture_source(X11DRV_PDEVICE *physDev)
wine_tsx11_lock(); wine_tsx11_lock();
pa.subwindow_mode = IncludeInferiors; pa.subwindow_mode = IncludeInferiors;
pa.repeat = repeat ? RepeatNormal : RepeatNone;
info->pict_src = pXRenderCreatePicture(gdi_display, physDev->drawable, info->format->pict_format, info->pict_src = pXRenderCreatePicture(gdi_display, physDev->drawable, info->format->pict_format,
CPSubwindowMode, &pa); CPSubwindowMode|CPRepeat, &pa);
wine_tsx11_unlock(); wine_tsx11_unlock();
TRACE("Allocing pict_src=%lx dc=%p drawable=%08lx\n", info->pict_src, physDev->hdc, physDev->drawable); TRACE("Allocing pict_src=%lx dc=%p drawable=%08lx repeat=%u\n",
info->pict_src, physDev->hdc, physDev->drawable, pa.repeat);
} }
return info->pict_src; return info->pict_src;
@ -2189,9 +2199,8 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
struct xrender_info *src_info = get_xrender_info(physDevSrc); struct xrender_info *src_info = get_xrender_info(physDevSrc);
const WineXRenderFormat *dst_format = get_xrender_format_from_color_shifts(physDevDst->depth, physDevDst->color_shifts); const WineXRenderFormat *dst_format = get_xrender_format_from_color_shifts(physDevDst->depth, physDevDst->color_shifts);
Picture src_pict=0, dst_pict=0, mask_pict=0; Picture src_pict=0, dst_pict=0, mask_pict=0;
BOOL use_repeat;
double xscale = widthSrc/(double)widthDst; double xscale, yscale;
double yscale = heightSrc/(double)heightDst;
XRenderPictureAttributes pa; XRenderPictureAttributes pa;
pa.subwindow_mode = IncludeInferiors; pa.subwindow_mode = IncludeInferiors;
@ -2224,6 +2233,14 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
return TRUE; return TRUE;
} }
use_repeat = use_source_repeat( physDevSrc );
if (!use_repeat)
{
xscale = widthSrc / (double)widthDst;
yscale = heightSrc / (double)heightDst;
}
else xscale = yscale = 1; /* no scaling needed with a repeating source */
/* mono -> color */ /* mono -> color */
if(physDevSrc->depth == 1 && physDevDst->depth > 1) if(physDevSrc->depth == 1 && physDevDst->depth > 1)
{ {
@ -2231,7 +2248,7 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
get_xrender_color(dst_format, physDevDst->textPixel, &col); get_xrender_color(dst_format, physDevDst->textPixel, &col);
/* We use the source drawable as a mask */ /* We use the source drawable as a mask */
mask_pict = get_xrender_picture_source(physDevSrc); mask_pict = get_xrender_picture_source( physDevSrc, use_repeat );
/* Use backgroundPixel as the foreground color */ /* Use backgroundPixel as the foreground color */
EnterCriticalSection( &xrender_cs ); EnterCriticalSection( &xrender_cs );
@ -2250,7 +2267,7 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
} }
else /* color -> color (can be at different depths) or mono -> mono */ else /* color -> color (can be at different depths) or mono -> mono */
{ {
src_pict = get_xrender_picture_source(physDevSrc); src_pict = get_xrender_picture_source( physDevSrc, use_repeat );
wine_tsx11_lock(); wine_tsx11_lock();
dst_pict = pXRenderCreatePicture(gdi_display, dst_pict = pXRenderCreatePicture(gdi_display,