quartz: Create the rendering window for VMR-9.
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82a562a603
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583d915520
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@ -130,6 +130,10 @@ typedef struct
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LONG refCount;
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HANDLE ack;
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DWORD tid;
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HANDLE hWndThread;
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IDirect3DDevice9 *d3d9_dev;
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IDirect3D9 *d3d9_ptr;
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IDirect3DSurface9 **d3d9_surfaces;
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@ -1355,6 +1359,7 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
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{
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int i;
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TRACE("Destroying\n");
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CloseHandle(This->ack);
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IUnknown_Release(This->d3d9_ptr);
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TRACE("Number of surfaces: %u\n", This->num_surfaces);
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@ -1544,6 +1549,85 @@ static ULONG WINAPI VMR9_SurfaceAllocator_Release(IVMRSurfaceAllocatorEx9 *iface
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return VMR9_ImagePresenter_Release(&This->IVMRImagePresenter9_iface);
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}
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static HRESULT VMR9_SurfaceAllocator_SetAllocationSettings(VMR9DefaultAllocatorPresenterImpl *This, VMR9AllocationInfo *allocinfo)
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{
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D3DCAPS9 caps;
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UINT width, height;
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HRESULT hr;
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if (!(allocinfo->dwFlags & VMR9AllocFlag_TextureSurface))
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/* Only needed for texture surfaces */
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return S_OK;
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hr = IDirect3DDevice9_GetDeviceCaps(This->d3d9_dev, &caps);
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if (FAILED(hr))
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return hr;
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if (!(caps.TextureCaps & D3DPTEXTURECAPS_POW2) || (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY))
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{
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width = allocinfo->dwWidth;
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height = allocinfo->dwHeight;
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}
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else
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{
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width = height = 1;
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while (width < allocinfo->dwWidth)
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width *= 2;
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while (height < allocinfo->dwHeight)
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height *= 2;
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FIXME("NPOW2 support missing, not using proper surfaces!\n");
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}
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if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
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{
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if (height > width)
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width = height;
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else
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height = width;
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FIXME("Square texture support required..\n");
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}
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hr = IDirect3DDevice9_CreateVertexBuffer(This->d3d9_dev, 4 * sizeof(struct VERTEX), D3DUSAGE_WRITEONLY, USED_FVF, allocinfo->Pool, &This->d3d9_vertex, NULL);
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if (FAILED(hr))
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{
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ERR("Couldn't create vertex buffer: %08x\n", hr);
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return hr;
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}
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This->reset = TRUE;
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allocinfo->dwHeight = height;
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allocinfo->dwWidth = width;
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return hr;
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}
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static DWORD WINAPI MessageLoop(LPVOID lpParameter)
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{
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MSG msg;
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BOOL fGotMessage;
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VMR9DefaultAllocatorPresenterImpl *This = lpParameter;
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TRACE("Starting message loop\n");
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if (FAILED(BaseWindowImpl_PrepareWindow(&This->pVMR9->baseControlWindow.baseWindow)))
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{
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FIXME("Failed to prepare window\n");
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return FALSE;
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}
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SetEvent(This->ack);
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while ((fGotMessage = GetMessageW(&msg, NULL, 0, 0)) != 0 && fGotMessage != -1)
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{
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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TRACE("End of message loop\n");
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return 0;
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}
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static UINT d3d9_adapter_from_hwnd(IDirect3D9 *d3d9, HWND hwnd, HMONITOR *mon_out)
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{
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UINT d3d9_adapter;
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@ -1567,6 +1651,68 @@ static UINT d3d9_adapter_from_hwnd(IDirect3D9 *d3d9, HWND hwnd, HMONITOR *mon_ou
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return d3d9_adapter;
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}
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static BOOL CreateRenderingWindow(VMR9DefaultAllocatorPresenterImpl *This, VMR9AllocationInfo *info, DWORD *numbuffers)
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{
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D3DPRESENT_PARAMETERS d3dpp;
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DWORD d3d9_adapter;
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HRESULT hr;
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TRACE("(%p)->()\n", This);
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This->hWndThread = CreateThread(NULL, 0, MessageLoop, This, 0, &This->tid);
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if (!This->hWndThread)
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return FALSE;
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WaitForSingleObject(This->ack, INFINITE);
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if (!This->pVMR9->baseControlWindow.baseWindow.hWnd) return FALSE;
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/* Obtain a monitor and d3d9 device */
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d3d9_adapter = d3d9_adapter_from_hwnd(This->d3d9_ptr, This->pVMR9->baseControlWindow.baseWindow.hWnd, &This->hMon);
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/* Now try to create the d3d9 device */
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ZeroMemory(&d3dpp, sizeof(d3dpp));
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d3dpp.Windowed = TRUE;
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d3dpp.hDeviceWindow = This->pVMR9->baseControlWindow.baseWindow.hWnd;
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d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp.BackBufferHeight = This->pVMR9->target_rect.bottom - This->pVMR9->target_rect.top;
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d3dpp.BackBufferWidth = This->pVMR9->target_rect.right - This->pVMR9->target_rect.left;
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hr = IDirect3D9_CreateDevice(This->d3d9_ptr, d3d9_adapter, D3DDEVTYPE_HAL, NULL, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &This->d3d9_dev);
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if (FAILED(hr))
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{
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ERR("Could not create device: %08x\n", hr);
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BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
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return FALSE;
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}
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IVMRSurfaceAllocatorNotify9_SetD3DDevice(This->SurfaceAllocatorNotify, This->d3d9_dev, This->hMon);
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This->d3d9_surfaces = CoTaskMemAlloc(*numbuffers * sizeof(IDirect3DSurface9 *));
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ZeroMemory(This->d3d9_surfaces, *numbuffers * sizeof(IDirect3DSurface9 *));
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hr = VMR9_SurfaceAllocator_SetAllocationSettings(This, info);
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if (FAILED(hr))
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ERR("Setting allocation settings failed: %08x\n", hr);
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if (SUCCEEDED(hr))
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{
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hr = IVMRSurfaceAllocatorNotify9_AllocateSurfaceHelper(This->SurfaceAllocatorNotify, info, numbuffers, This->d3d9_surfaces);
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if (FAILED(hr))
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ERR("Allocating surfaces failed: %08x\n", hr);
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}
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if (FAILED(hr))
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{
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IVMRSurfaceAllocatorEx9_TerminateDevice(This->pVMR9->allocator, This->pVMR9->cookie);
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BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
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return FALSE;
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}
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This->num_surfaces = *numbuffers;
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return TRUE;
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}
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static HRESULT WINAPI VMR9_SurfaceAllocator_InitializeDevice(IVMRSurfaceAllocatorEx9 *iface, DWORD_PTR id, VMR9AllocationInfo *allocinfo, DWORD *numbuffers)
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{
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VMR9DefaultAllocatorPresenterImpl *This = impl_from_IVMRSurfaceAllocatorEx9(iface);
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@ -1578,21 +1724,29 @@ static HRESULT WINAPI VMR9_SurfaceAllocator_InitializeDevice(IVMRSurfaceAllocato
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}
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This->info = *allocinfo;
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return E_NOTIMPL;
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if (!CreateRenderingWindow(This, allocinfo, numbuffers))
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{
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ERR("Failed to create rendering window, expect no output!\n");
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return VFW_E_WRONG_STATE;
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}
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return S_OK;
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}
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static HRESULT WINAPI VMR9_SurfaceAllocator_TerminateDevice(IVMRSurfaceAllocatorEx9 *iface, DWORD_PTR id)
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{
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VMR9DefaultAllocatorPresenterImpl *This = impl_from_IVMRSurfaceAllocatorEx9(iface);
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HRESULT hr;
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if (!This->pVMR9->baseControlWindow.baseWindow.hWnd)
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{
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return S_OK;
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}
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hr = SendMessageW(This->pVMR9->baseControlWindow.baseWindow.hWnd, WM_CLOSE, 0, 0);
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FIXME("SendMessageW: %08x\n", hr);
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SendMessageW(This->pVMR9->baseControlWindow.baseWindow.hWnd, WM_CLOSE, 0, 0);
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PostThreadMessageW(This->tid, WM_QUIT, 0, 0);
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WaitForSingleObject(This->hWndThread, INFINITE);
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This->hWndThread = NULL;
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BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
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return S_OK;
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@ -1800,6 +1954,8 @@ static HRESULT VMR9DefaultAllocatorPresenterImpl_create(VMR9Impl *parent, LPVOID
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This->hMon = 0;
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This->d3d9_vertex = NULL;
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This->num_surfaces = 0;
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This->hWndThread = NULL;
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This->ack = CreateEventW(NULL, 0, 0, NULL);
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This->SurfaceAllocatorNotify = NULL;
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This->reset = FALSE;
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