quartz: Create the rendering window for VMR-9.

This commit is contained in:
Aric Stewart 2012-06-06 13:47:20 -05:00 committed by Alexandre Julliard
parent 82a562a603
commit 583d915520
1 changed files with 160 additions and 4 deletions

View File

@ -130,6 +130,10 @@ typedef struct
LONG refCount;
HANDLE ack;
DWORD tid;
HANDLE hWndThread;
IDirect3DDevice9 *d3d9_dev;
IDirect3D9 *d3d9_ptr;
IDirect3DSurface9 **d3d9_surfaces;
@ -1355,6 +1359,7 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
{
int i;
TRACE("Destroying\n");
CloseHandle(This->ack);
IUnknown_Release(This->d3d9_ptr);
TRACE("Number of surfaces: %u\n", This->num_surfaces);
@ -1544,6 +1549,85 @@ static ULONG WINAPI VMR9_SurfaceAllocator_Release(IVMRSurfaceAllocatorEx9 *iface
return VMR9_ImagePresenter_Release(&This->IVMRImagePresenter9_iface);
}
static HRESULT VMR9_SurfaceAllocator_SetAllocationSettings(VMR9DefaultAllocatorPresenterImpl *This, VMR9AllocationInfo *allocinfo)
{
D3DCAPS9 caps;
UINT width, height;
HRESULT hr;
if (!(allocinfo->dwFlags & VMR9AllocFlag_TextureSurface))
/* Only needed for texture surfaces */
return S_OK;
hr = IDirect3DDevice9_GetDeviceCaps(This->d3d9_dev, &caps);
if (FAILED(hr))
return hr;
if (!(caps.TextureCaps & D3DPTEXTURECAPS_POW2) || (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY))
{
width = allocinfo->dwWidth;
height = allocinfo->dwHeight;
}
else
{
width = height = 1;
while (width < allocinfo->dwWidth)
width *= 2;
while (height < allocinfo->dwHeight)
height *= 2;
FIXME("NPOW2 support missing, not using proper surfaces!\n");
}
if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
{
if (height > width)
width = height;
else
height = width;
FIXME("Square texture support required..\n");
}
hr = IDirect3DDevice9_CreateVertexBuffer(This->d3d9_dev, 4 * sizeof(struct VERTEX), D3DUSAGE_WRITEONLY, USED_FVF, allocinfo->Pool, &This->d3d9_vertex, NULL);
if (FAILED(hr))
{
ERR("Couldn't create vertex buffer: %08x\n", hr);
return hr;
}
This->reset = TRUE;
allocinfo->dwHeight = height;
allocinfo->dwWidth = width;
return hr;
}
static DWORD WINAPI MessageLoop(LPVOID lpParameter)
{
MSG msg;
BOOL fGotMessage;
VMR9DefaultAllocatorPresenterImpl *This = lpParameter;
TRACE("Starting message loop\n");
if (FAILED(BaseWindowImpl_PrepareWindow(&This->pVMR9->baseControlWindow.baseWindow)))
{
FIXME("Failed to prepare window\n");
return FALSE;
}
SetEvent(This->ack);
while ((fGotMessage = GetMessageW(&msg, NULL, 0, 0)) != 0 && fGotMessage != -1)
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
TRACE("End of message loop\n");
return 0;
}
static UINT d3d9_adapter_from_hwnd(IDirect3D9 *d3d9, HWND hwnd, HMONITOR *mon_out)
{
UINT d3d9_adapter;
@ -1567,6 +1651,68 @@ static UINT d3d9_adapter_from_hwnd(IDirect3D9 *d3d9, HWND hwnd, HMONITOR *mon_ou
return d3d9_adapter;
}
static BOOL CreateRenderingWindow(VMR9DefaultAllocatorPresenterImpl *This, VMR9AllocationInfo *info, DWORD *numbuffers)
{
D3DPRESENT_PARAMETERS d3dpp;
DWORD d3d9_adapter;
HRESULT hr;
TRACE("(%p)->()\n", This);
This->hWndThread = CreateThread(NULL, 0, MessageLoop, This, 0, &This->tid);
if (!This->hWndThread)
return FALSE;
WaitForSingleObject(This->ack, INFINITE);
if (!This->pVMR9->baseControlWindow.baseWindow.hWnd) return FALSE;
/* Obtain a monitor and d3d9 device */
d3d9_adapter = d3d9_adapter_from_hwnd(This->d3d9_ptr, This->pVMR9->baseControlWindow.baseWindow.hWnd, &This->hMon);
/* Now try to create the d3d9 device */
ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.Windowed = TRUE;
d3dpp.hDeviceWindow = This->pVMR9->baseControlWindow.baseWindow.hWnd;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.BackBufferHeight = This->pVMR9->target_rect.bottom - This->pVMR9->target_rect.top;
d3dpp.BackBufferWidth = This->pVMR9->target_rect.right - This->pVMR9->target_rect.left;
hr = IDirect3D9_CreateDevice(This->d3d9_ptr, d3d9_adapter, D3DDEVTYPE_HAL, NULL, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &This->d3d9_dev);
if (FAILED(hr))
{
ERR("Could not create device: %08x\n", hr);
BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
return FALSE;
}
IVMRSurfaceAllocatorNotify9_SetD3DDevice(This->SurfaceAllocatorNotify, This->d3d9_dev, This->hMon);
This->d3d9_surfaces = CoTaskMemAlloc(*numbuffers * sizeof(IDirect3DSurface9 *));
ZeroMemory(This->d3d9_surfaces, *numbuffers * sizeof(IDirect3DSurface9 *));
hr = VMR9_SurfaceAllocator_SetAllocationSettings(This, info);
if (FAILED(hr))
ERR("Setting allocation settings failed: %08x\n", hr);
if (SUCCEEDED(hr))
{
hr = IVMRSurfaceAllocatorNotify9_AllocateSurfaceHelper(This->SurfaceAllocatorNotify, info, numbuffers, This->d3d9_surfaces);
if (FAILED(hr))
ERR("Allocating surfaces failed: %08x\n", hr);
}
if (FAILED(hr))
{
IVMRSurfaceAllocatorEx9_TerminateDevice(This->pVMR9->allocator, This->pVMR9->cookie);
BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
return FALSE;
}
This->num_surfaces = *numbuffers;
return TRUE;
}
static HRESULT WINAPI VMR9_SurfaceAllocator_InitializeDevice(IVMRSurfaceAllocatorEx9 *iface, DWORD_PTR id, VMR9AllocationInfo *allocinfo, DWORD *numbuffers)
{
VMR9DefaultAllocatorPresenterImpl *This = impl_from_IVMRSurfaceAllocatorEx9(iface);
@ -1578,21 +1724,29 @@ static HRESULT WINAPI VMR9_SurfaceAllocator_InitializeDevice(IVMRSurfaceAllocato
}
This->info = *allocinfo;
return E_NOTIMPL;
if (!CreateRenderingWindow(This, allocinfo, numbuffers))
{
ERR("Failed to create rendering window, expect no output!\n");
return VFW_E_WRONG_STATE;
}
return S_OK;
}
static HRESULT WINAPI VMR9_SurfaceAllocator_TerminateDevice(IVMRSurfaceAllocatorEx9 *iface, DWORD_PTR id)
{
VMR9DefaultAllocatorPresenterImpl *This = impl_from_IVMRSurfaceAllocatorEx9(iface);
HRESULT hr;
if (!This->pVMR9->baseControlWindow.baseWindow.hWnd)
{
return S_OK;
}
hr = SendMessageW(This->pVMR9->baseControlWindow.baseWindow.hWnd, WM_CLOSE, 0, 0);
FIXME("SendMessageW: %08x\n", hr);
SendMessageW(This->pVMR9->baseControlWindow.baseWindow.hWnd, WM_CLOSE, 0, 0);
PostThreadMessageW(This->tid, WM_QUIT, 0, 0);
WaitForSingleObject(This->hWndThread, INFINITE);
This->hWndThread = NULL;
BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
return S_OK;
@ -1800,6 +1954,8 @@ static HRESULT VMR9DefaultAllocatorPresenterImpl_create(VMR9Impl *parent, LPVOID
This->hMon = 0;
This->d3d9_vertex = NULL;
This->num_surfaces = 0;
This->hWndThread = NULL;
This->ack = CreateEventW(NULL, 0, 0, NULL);
This->SurfaceAllocatorNotify = NULL;
This->reset = FALSE;