diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index bc6d9a67d6e..cab93ccc4e3 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -43,8 +43,6 @@ struct wined3d_buffer_ops struct wined3d_context *context, unsigned int location); void (*buffer_unload_location)(struct wined3d_buffer *buffer, struct wined3d_context *context, unsigned int location); - void (*buffer_download_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data, - unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges); }; static void wined3d_buffer_evict_sysmem(struct wined3d_buffer *buffer) @@ -139,14 +137,6 @@ void wined3d_buffer_invalidate_location(struct wined3d_buffer *buffer, DWORD loc wined3d_buffer_invalidate_range(buffer, location, 0, 0); } -/* Context activation is done by the caller. */ -static void wined3d_buffer_gl_bind(struct wined3d_buffer_gl *buffer_gl, struct wined3d_context_gl *context_gl) -{ - const struct wined3d_bo_gl *bo_gl = wined3d_bo_gl(buffer_gl->b.buffer_object); - - wined3d_context_gl_bind_bo(context_gl, bo_gl->binding, bo_gl->id); -} - static GLenum wined3d_buffer_gl_binding_from_bind_flags(const struct wined3d_gl_info *gl_info, uint32_t bind_flags) { if (!bind_flags) @@ -628,10 +618,13 @@ BOOL wined3d_buffer_load_location(struct wined3d_buffer *buffer, } else { + dst.buffer_object = NULL; + dst.addr = buffer->resource.heap_memory; + src.buffer_object = buffer->buffer_object; + src.addr = NULL; range.offset = 0; range.size = buffer->resource.size; - buffer->buffer_ops->buffer_download_ranges(buffer, context, - buffer->resource.heap_memory, 0, 1, &range); + wined3d_context_copy_bo_address(context, &dst, &src, 1, &range); } break; @@ -1351,17 +1344,10 @@ static void wined3d_buffer_no3d_unload_location(struct wined3d_buffer *buffer, TRACE("buffer %p, context %p, location %s.\n", buffer, context, wined3d_debug_location(location)); } -static void wined3d_buffer_no3d_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, - void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) -{ - FIXME("Not implemented.\n"); -} - static const struct wined3d_buffer_ops wined3d_buffer_no3d_ops = { wined3d_buffer_no3d_prepare_location, wined3d_buffer_no3d_unload_location, - wined3d_buffer_no3d_download_ranges, }; HRESULT wined3d_buffer_no3d_init(struct wined3d_buffer *buffer_no3d, struct wined3d_device *device, @@ -1419,35 +1405,10 @@ static void wined3d_buffer_gl_unload_location(struct wined3d_buffer *buffer, } } -/* Context activation is done by the caller. */ -static void wined3d_buffer_gl_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, - void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) -{ - struct wined3d_context_gl *context_gl = wined3d_context_gl(context); - struct wined3d_bo_gl *bo_gl = wined3d_bo_gl(buffer->buffer_object); - struct wined3d_buffer_gl *buffer_gl = wined3d_buffer_gl(buffer); - const struct wined3d_gl_info *gl_info = context_gl->gl_info; - const struct wined3d_range *range; - - TRACE("buffer %p, context %p, data %p, data_offset %u, range_count %u, ranges %p.\n", - buffer, context, data, data_offset, range_count, ranges); - - wined3d_buffer_gl_bind(buffer_gl, context_gl); - - while (range_count--) - { - range = &ranges[range_count]; - GL_EXTCALL(glGetBufferSubData(bo_gl->binding, bo_gl->b.buffer_offset + range->offset, - range->size, (BYTE *)data + range->offset - data_offset)); - } - checkGLcall("buffer download"); -} - static const struct wined3d_buffer_ops wined3d_buffer_gl_ops = { wined3d_buffer_gl_prepare_location, wined3d_buffer_gl_unload_location, - wined3d_buffer_gl_download_ranges, }; HRESULT wined3d_buffer_gl_init(struct wined3d_buffer_gl *buffer_gl, struct wined3d_device *device, @@ -1597,17 +1558,10 @@ static void wined3d_buffer_vk_unload_location(struct wined3d_buffer *buffer, } } -static void wined3d_buffer_vk_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, - void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) -{ - FIXME("Not implemented.\n"); -} - static const struct wined3d_buffer_ops wined3d_buffer_vk_ops = { wined3d_buffer_vk_prepare_location, wined3d_buffer_vk_unload_location, - wined3d_buffer_vk_download_ranges, }; HRESULT wined3d_buffer_vk_init(struct wined3d_buffer_vk *buffer_vk, struct wined3d_device *device,