d3dcompiler: Build without -DWINE_NO_LONG_TYPES.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
96b08eaecb
commit
576cdea0d7
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_33.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=33
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EXTRADEFS = -DD3D_COMPILER_VERSION=33
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_34.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=34
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EXTRADEFS = -DD3D_COMPILER_VERSION=34
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_35.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=35
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EXTRADEFS = -DD3D_COMPILER_VERSION=35
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_36.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=36
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EXTRADEFS = -DD3D_COMPILER_VERSION=36
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_37.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=37
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EXTRADEFS = -DD3D_COMPILER_VERSION=37
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_38.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=38
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EXTRADEFS = -DD3D_COMPILER_VERSION=38
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_39.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=39
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EXTRADEFS = -DD3D_COMPILER_VERSION=39
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_40.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=40
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EXTRADEFS = -DD3D_COMPILER_VERSION=40
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_41.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=41
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EXTRADEFS = -DD3D_COMPILER_VERSION=41
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_42.dll
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IMPORTS = dxguid uuid
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=42
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EXTRADEFS = -DD3D_COMPILER_VERSION=42
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PARENTSRC = ../d3dcompiler_43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -1,6 +1,6 @@
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MODULE = d3dcompiler_43.dll
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IMPORTLIB = d3dcompiler_43
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EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=43
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EXTRADEFS = -DD3D_COMPILER_VERSION=43
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EXTRADLLFLAGS = -Wb,--prefer-native
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@ -73,8 +73,8 @@ static void asmparser_end(struct asm_parser *This) {
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static void asmparser_constF(struct asm_parser *This, DWORD reg, float x, float y, float z, float w) {
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if(!This->shader) return;
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TRACE("Adding float constant %u at pos %u\n", reg, This->shader->num_cf);
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TRACE_(parsed_shader)("def c%u, %f, %f, %f, %f\n", reg, x, y, z, w);
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TRACE("Adding float constant %lu at pos %u.\n", reg, This->shader->num_cf);
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TRACE_(parsed_shader)("def c%lu, %f, %f, %f, %f\n", reg, x, y, z, w);
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if(!add_constF(This->shader, reg, x, y, z, w)) {
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ERR("Out of memory\n");
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set_parse_status(&This->status, PARSE_ERR);
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@ -83,8 +83,8 @@ static void asmparser_constF(struct asm_parser *This, DWORD reg, float x, float
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static void asmparser_constB(struct asm_parser *This, DWORD reg, BOOL x) {
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if(!This->shader) return;
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TRACE("Adding boolean constant %u at pos %u\n", reg, This->shader->num_cb);
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TRACE_(parsed_shader)("def b%u, %s\n", reg, x ? "true" : "false");
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TRACE("Adding boolean constant %lu at pos %u.\n", reg, This->shader->num_cb);
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TRACE_(parsed_shader)("def b%lu, %s\n", reg, x ? "true" : "false");
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if(!add_constB(This->shader, reg, x)) {
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ERR("Out of memory\n");
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set_parse_status(&This->status, PARSE_ERR);
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@ -93,8 +93,8 @@ static void asmparser_constB(struct asm_parser *This, DWORD reg, BOOL x) {
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static void asmparser_constI(struct asm_parser *This, DWORD reg, INT x, INT y, INT z, INT w) {
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if(!This->shader) return;
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TRACE("Adding integer constant %u at pos %u\n", reg, This->shader->num_ci);
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TRACE_(parsed_shader)("def i%u, %d, %d, %d, %d\n", reg, x, y, z, w);
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TRACE("Adding integer constant %lu at pos %u.\n", reg, This->shader->num_ci);
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TRACE_(parsed_shader)("def i%lu, %d, %d, %d, %d\n", reg, x, y, z, w);
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if(!add_constI(This->shader, reg, x, y, z, w)) {
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ERR("Out of memory\n");
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set_parse_status(&This->status, PARSE_ERR);
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@ -240,7 +240,7 @@ static struct shader_reg map_oldps_register(const struct shader_reg *reg, BOOL t
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case 6: ret.regnum = T6_VARYING; break;
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case 7: ret.regnum = T7_VARYING; break;
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default:
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FIXME("Unexpected TEXTURE register t%u\n", reg->regnum);
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FIXME("Unexpected TEXTURE register t%lu.\n", reg->regnum);
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return *reg;
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}
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return ret;
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@ -253,7 +253,7 @@ static struct shader_reg map_oldps_register(const struct shader_reg *reg, BOOL t
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case 2: ret.regnum = T2_REG; break;
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case 3: ret.regnum = T3_REG; break;
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default:
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FIXME("Unexpected TEXTURE register t%u\n", reg->regnum);
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FIXME("Unexpected TEXTURE register t%lu.\n", reg->regnum);
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return *reg;
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}
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return ret;
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@ -620,7 +620,7 @@ static struct shader_reg map_oldvs_register(const struct shader_reg *reg) {
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ret.u.writemask = OPTS_WRITEMASK;
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break;
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default:
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FIXME("Unhandled RASTOUT register %u\n", reg->regnum);
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FIXME("Unhandled RASTOUT register %lu.\n", reg->regnum);
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return *reg;
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}
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return ret;
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@ -638,7 +638,7 @@ static struct shader_reg map_oldvs_register(const struct shader_reg *reg) {
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case 6: ret.regnum = OT6_REG; break;
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case 7: ret.regnum = OT7_REG; break;
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default:
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FIXME("Unhandled TEXCRDOUT regnum %u\n", reg->regnum);
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FIXME("Unhandled TEXCRDOUT regnum %lu.\n", reg->regnum);
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return *reg;
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}
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return ret;
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@ -650,7 +650,7 @@ static struct shader_reg map_oldvs_register(const struct shader_reg *reg) {
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case 0: ret.regnum = OD0_REG; break;
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case 1: ret.regnum = OD1_REG; break;
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default:
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FIXME("Unhandled ATTROUT regnum %u\n", reg->regnum);
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FIXME("Unhandled ATTROUT regnum %lu.\n", reg->regnum);
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return *reg;
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}
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return ret;
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@ -1108,7 +1108,7 @@ writemask: '.' wm_components
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}
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else {
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$$ = $2.writemask;
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TRACE("Writemask: %x\n", $$);
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TRACE("Writemask: %lx\n", $$);
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}
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}
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@ -1136,7 +1136,7 @@ wm_components: COMPONENT
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swizzle: /* empty */
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{
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$$ = BWRITERVS_NOSWIZZLE;
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TRACE("Default swizzle: %08x\n", $$);
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TRACE("Default swizzle: %08lx\n", $$);
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}
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| '.' sw_components
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{
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@ -1156,7 +1156,7 @@ swizzle: /* empty */
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for(i = $2.idx; i < 4; i++){
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$$ |= last << (2 * i);
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}
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TRACE("Got a swizzle: %08x\n", $$);
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TRACE("Got a swizzle: %08lx\n", $$);
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}
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}
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@ -1303,7 +1303,7 @@ sreg: sreg_name rel_reg swizzle
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set_parse_status(&asm_ctx.status, PARSE_ERR);
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break;
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default:
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FIXME("Unhandled combination of NEGATE and %u\n", $4);
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FIXME("Unhandled combination of NEGATE and %lu\n", $4);
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}
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$$.u.swizzle = $5;
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}
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@ -62,7 +62,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef(ID3DBlob *iface)
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struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
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ULONG refcount = InterlockedIncrement(&blob->refcount);
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TRACE("%p increasing refcount to %u\n", blob, refcount);
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TRACE("%p increasing refcount to %lu.\n", blob, refcount);
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return refcount;
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}
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@ -72,7 +72,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release(ID3DBlob *iface)
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struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
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ULONG refcount = InterlockedDecrement(&blob->refcount);
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TRACE("%p decreasing refcount to %u\n", blob, refcount);
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TRACE("%p decreasing refcount to %lu.\n", blob, refcount);
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if (!refcount)
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{
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@ -135,7 +135,7 @@ HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
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struct d3dcompiler_blob *object;
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HRESULT hr;
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TRACE("data_size %lu, blob %p\n", data_size, blob);
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TRACE("data_size %Iu, blob %p.\n", data_size, blob);
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if (!blob)
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{
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@ -150,7 +150,7 @@ HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
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hr = d3dcompiler_blob_init(object, data_size);
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if (FAILED(hr))
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{
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WARN("Failed to initialize blob, hr %#x.\n", hr);
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WARN("Failed to initialize blob, hr %#lx.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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@ -222,7 +222,7 @@ static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D
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if (!data || !data_size || flags || !blob)
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{
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WARN("Invalid arguments: data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
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WARN("Invalid arguments: data %p, data_size %Iu, flags %#x, blob %p.\n", data, data_size, flags, blob);
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return D3DERR_INVALIDCALL;
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}
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@ -369,7 +369,7 @@ static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT
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if (!data || !data_size)
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{
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WARN("Invalid arguments: data %p, data_size %lu\n", data, data_size);
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WARN("Invalid arguments: data %p, data_size %Iu.\n", data, data_size);
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return D3DERR_INVALIDCALL;
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}
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@ -420,7 +420,7 @@ static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT
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HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, part %s, flags %#x, blob %p\n", data,
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TRACE("data %p, data_size %Iu, part %s, flags %#x, blob %p.\n", data,
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data_size, debug_d3dcompiler_d3d_blob_part(part), flags, blob);
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return d3dcompiler_get_blob_part(data, data_size, part, flags, blob);
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@ -428,35 +428,35 @@ HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART
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HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, blob);
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}
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HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob);
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}
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HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, blob);
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}
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HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_DEBUG_INFO, 0, blob);
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}
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HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3D10Blob **blob)
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{
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TRACE("data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
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TRACE("data %p, data_size %Iu, flags %#x, blob %p.\n", data, data_size, flags, blob);
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return d3dcompiler_strip_shader(data, data_size, flags, blob);
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}
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@ -490,7 +490,7 @@ HRESULT WINAPI D3DReadFileToBlob(const WCHAR *filename, ID3DBlob **contents)
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if (FAILED(hr = d3dcompiler_blob_init(object, data_size)))
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{
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WARN("Failed to initialize blob, hr %#x.\n", hr);
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WARN("Failed to initialise blob, hr %#lx.\n", hr);
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CloseHandle(file);
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heap_free(object);
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return hr;
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@ -245,7 +245,7 @@ BOOL record_declaration(struct bwriter_shader *shader, DWORD usage,
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struct declaration *newdecl;
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for(i = 0; i < *num; i++) {
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if((*decl)[i].regnum == regnum && ((*decl)[i].writemask & writemask)) {
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WARN("Declaration of register %u already exists, writemask match 0x%x\n",
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WARN("Declaration of register %lu already exists, writemask match %#lx.\n",
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regnum, (*decl)[i].writemask & writemask);
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}
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}
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@ -285,7 +285,7 @@ BOOL record_sampler(struct bwriter_shader *shader, DWORD samptype, DWORD mod, DW
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for(i = 0; i < shader->num_samplers; i++) {
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if(shader->samplers[i].regnum == regnum) {
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WARN("Sampler %u already declared\n", regnum);
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WARN("Sampler %lu already declared.\n", regnum);
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/* This is not an error as far as the assembler is concerned.
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* Direct3D might refuse to load the compiled shader though
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*/
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@ -456,7 +456,7 @@ static DWORD d3d9_srcmod(DWORD bwriter_srcmod)
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case BWRITERSPSM_ABSNEG: return D3DSPSM_ABSNEG;
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case BWRITERSPSM_NOT: return D3DSPSM_NOT;
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default:
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FIXME("Unhandled BWRITERSPSM token %#x.\n", bwriter_srcmod);
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FIXME("Unhandled BWRITERSPSM token %#lx.\n", bwriter_srcmod);
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return 0;
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}
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}
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@ -483,7 +483,7 @@ static DWORD d3d9_comparetype(DWORD asmshader_comparetype)
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case BWRITER_COMPARISON_NE: return D3DSPC_NE;
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case BWRITER_COMPARISON_LE: return D3DSPC_LE;
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default:
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FIXME("Unexpected BWRITER_COMPARISON type %#x.\n", asmshader_comparetype);
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FIXME("Unexpected BWRITER_COMPARISON type %#lx.\n", asmshader_comparetype);
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return 0;
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}
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}
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|
@ -495,7 +495,7 @@ static DWORD d3d9_sampler(DWORD bwriter_sampler)
|
|||
if (bwriter_sampler == BWRITERSTT_2D) return D3DSTT_2D;
|
||||
if (bwriter_sampler == BWRITERSTT_CUBE) return D3DSTT_CUBE;
|
||||
if (bwriter_sampler == BWRITERSTT_VOLUME) return D3DSTT_VOLUME;
|
||||
FIXME("Unexpected BWRITERSAMPLER_TEXTURE_TYPE type %#x.\n", bwriter_sampler);
|
||||
FIXME("Unexpected BWRITERSAMPLER_TEXTURE_TYPE type %#lx.\n", bwriter_sampler);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -521,7 +521,7 @@ static DWORD d3d9_register(DWORD bwriter_register)
|
|||
if (bwriter_register == BWRITERSPR_LABEL) return D3DSPR_LABEL;
|
||||
if (bwriter_register == BWRITERSPR_PREDICATE) return D3DSPR_PREDICATE;
|
||||
|
||||
FIXME("Unexpected BWRITERSPR %#x.\n", bwriter_register);
|
||||
FIXME("Unexpected BWRITERSPR %#lx.\n", bwriter_register);
|
||||
return ~0U;
|
||||
}
|
||||
|
||||
|
@ -620,7 +620,7 @@ static DWORD d3d9_opcode(DWORD bwriter_opcode)
|
|||
case BWRITERSIO_TEXLDB: return D3DSIO_TEX | D3DSI_TEXLD_BIAS;
|
||||
|
||||
default:
|
||||
FIXME("Unhandled BWRITERSIO token %#x.\n", bwriter_opcode);
|
||||
FIXME("Unhandled BWRITERSIO token %#lx.\n", bwriter_opcode);
|
||||
return ~0U;
|
||||
}
|
||||
}
|
||||
|
@ -715,29 +715,29 @@ static HRESULT vs_find_builtin_varyings(struct bc_writer *This, const struct bwr
|
|||
case BWRITERDECLUSAGE_POSITION:
|
||||
case BWRITERDECLUSAGE_POSITIONT:
|
||||
if(usage_idx > 0) {
|
||||
WARN("dcl_position%u not supported in sm 1/2 shaders\n", usage_idx);
|
||||
WARN("dcl_position%lu not supported in sm 1/2 shaders.\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
TRACE("o%u is oPos\n", regnum);
|
||||
TRACE("o%lu is oPos.\n", regnum);
|
||||
This->oPos_regnum = regnum;
|
||||
break;
|
||||
|
||||
case BWRITERDECLUSAGE_COLOR:
|
||||
if(usage_idx > 1) {
|
||||
WARN("dcl_color%u not supported in sm 1/2 shaders\n", usage_idx);
|
||||
WARN("dcl_color%lu not supported in sm 1/2 shaders.\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
if(writemask != BWRITERSP_WRITEMASK_ALL) {
|
||||
WARN("Only WRITEMASK_ALL is supported on color in sm 1/2\n");
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
TRACE("o%u is oD%u\n", regnum, usage_idx);
|
||||
TRACE("o%lu is oD%lu.\n", regnum, usage_idx);
|
||||
This->oD_regnum[usage_idx] = regnum;
|
||||
break;
|
||||
|
||||
case BWRITERDECLUSAGE_TEXCOORD:
|
||||
if(usage_idx >= 8) {
|
||||
WARN("dcl_color%u not supported in sm 1/2 shaders\n", usage_idx);
|
||||
WARN("dcl_color%lu not supported in sm 1/2 shaders.\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
if(writemask != (BWRITERSP_WRITEMASK_0) &&
|
||||
|
@ -747,23 +747,23 @@ static HRESULT vs_find_builtin_varyings(struct bc_writer *This, const struct bwr
|
|||
WARN("Partial writemasks not supported on texture coordinates in sm 1 and 2\n");
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
TRACE("o%u is oT%u\n", regnum, usage_idx);
|
||||
TRACE("o%lu is oT%lu.\n", regnum, usage_idx);
|
||||
This->oT_regnum[usage_idx] = regnum;
|
||||
break;
|
||||
|
||||
case BWRITERDECLUSAGE_PSIZE:
|
||||
if(usage_idx > 0) {
|
||||
WARN("dcl_psize%u not supported in sm 1/2 shaders\n", usage_idx);
|
||||
WARN("dcl_psize%lu not supported in sm 1/2 shaders.\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
TRACE("o%u writemask 0x%08x is oPts\n", regnum, writemask);
|
||||
TRACE("o%lu writemask 0x%08lx is oPts.\n", regnum, writemask);
|
||||
This->oPts_regnum = regnum;
|
||||
This->oPts_mask = writemask;
|
||||
break;
|
||||
|
||||
case BWRITERDECLUSAGE_FOG:
|
||||
if(usage_idx > 0) {
|
||||
WARN("dcl_fog%u not supported in sm 1 shaders\n", usage_idx);
|
||||
WARN("dcl_fog%lu not supported in sm 1 shaders.\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
if(writemask != BWRITERSP_WRITEMASK_0 && writemask != BWRITERSP_WRITEMASK_1 &&
|
||||
|
@ -771,13 +771,13 @@ static HRESULT vs_find_builtin_varyings(struct bc_writer *This, const struct bwr
|
|||
WARN("Unsupported fog writemask\n");
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
TRACE("o%u writemask 0x%08x is oFog\n", regnum, writemask);
|
||||
TRACE("o%lu writemask 0x%08lx is oFog.\n", regnum, writemask);
|
||||
This->oFog_regnum = regnum;
|
||||
This->oFog_mask = writemask;
|
||||
break;
|
||||
|
||||
default:
|
||||
WARN("Varying type %u is not supported in shader model 1.x\n", usage);
|
||||
WARN("Varying type %lu is not supported in shader model 1.x.\n", usage);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
}
|
||||
|
@ -825,20 +825,20 @@ static HRESULT find_ps_builtin_semantics(struct bc_writer *This,
|
|||
switch(usage) {
|
||||
case BWRITERDECLUSAGE_COLOR:
|
||||
if(usage_idx > 1) {
|
||||
WARN("dcl_color%u not supported in sm 1 shaders\n", usage_idx);
|
||||
WARN("dcl_color%lu not supported in sm 1 shaders\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
if(writemask != BWRITERSP_WRITEMASK_ALL) {
|
||||
WARN("Only WRITEMASK_ALL is supported on color in sm 1\n");
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
TRACE("v%u is v%u\n", regnum, usage_idx);
|
||||
TRACE("v%lu is v%lu\n", regnum, usage_idx);
|
||||
This->v_regnum[usage_idx] = regnum;
|
||||
break;
|
||||
|
||||
case BWRITERDECLUSAGE_TEXCOORD:
|
||||
if(usage_idx > texcoords) {
|
||||
WARN("dcl_texcoord%u not supported in this shader version\n", usage_idx);
|
||||
WARN("dcl_texcoord%lu not supported in this shader version\n", usage_idx);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
if(writemask != (BWRITERSP_WRITEMASK_0) &&
|
||||
|
@ -849,12 +849,12 @@ static HRESULT find_ps_builtin_semantics(struct bc_writer *This,
|
|||
} else {
|
||||
writemask = BWRITERSP_WRITEMASK_ALL;
|
||||
}
|
||||
TRACE("v%u is t%u\n", regnum, usage_idx);
|
||||
TRACE("v%lu is t%lu\n", regnum, usage_idx);
|
||||
This->t_regnum[usage_idx] = regnum;
|
||||
break;
|
||||
|
||||
default:
|
||||
WARN("Varying type %u is not supported in shader model 1.x\n", usage);
|
||||
WARN("Varying type %lu is not supported in shader model 1.x\n", usage);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
}
|
||||
|
@ -934,7 +934,7 @@ static DWORD map_vs_output(struct bc_writer *This, DWORD regnum, DWORD mask, DWO
|
|||
/* The varying must be undeclared - if an unsupported varying was declared,
|
||||
* the vs_find_builtin_varyings function would have caught it and this code
|
||||
* would not run */
|
||||
WARN("Undeclared varying %u\n", regnum);
|
||||
WARN("Undeclared varying %lu.\n", regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return -1;
|
||||
}
|
||||
|
@ -961,7 +961,7 @@ static void vs_12_dstreg(struct bc_writer *This, const struct shader_reg *reg,
|
|||
/* These registers are mapped to input and output regs. They can be encoded in the bytecode,
|
||||
* but are unexpected. If we hit this path it might be due to an error.
|
||||
*/
|
||||
FIXME("Unexpected register type %u\n", reg->type);
|
||||
FIXME("Unexpected register type %lu.\n", reg->type);
|
||||
/* drop through */
|
||||
case BWRITERSPR_INPUT:
|
||||
case BWRITERSPR_TEMP:
|
||||
|
@ -1050,7 +1050,7 @@ static void vs_1_x_srcreg(struct bc_writer *This, const struct shader_reg *reg,
|
|||
/* These registers are mapped to input and output regs. They can be encoded in the bytecode,
|
||||
* but are unexpected. If we hit this path it might be due to an error.
|
||||
*/
|
||||
FIXME("Unexpected register type %u\n", reg->type);
|
||||
FIXME("Unexpected register type %lu.\n", reg->type);
|
||||
/* drop through */
|
||||
case BWRITERSPR_INPUT:
|
||||
case BWRITERSPR_TEMP:
|
||||
|
@ -1163,7 +1163,7 @@ static void ps_1_0123_srcreg(struct bc_writer *This, const struct shader_reg *re
|
|||
if(reg->srcmod == BWRITERSPSM_DZ || reg->srcmod == BWRITERSPSM_DW ||
|
||||
reg->srcmod == BWRITERSPSM_ABS || reg->srcmod == BWRITERSPSM_ABSNEG ||
|
||||
reg->srcmod == BWRITERSPSM_NOT) {
|
||||
WARN("Invalid source modifier %u for <= ps_1_3\n", reg->srcmod);
|
||||
WARN("Invalid source modifier %lu for <= ps_1_3.\n", reg->srcmod);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
}
|
||||
|
@ -1292,7 +1292,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This,
|
|||
|
||||
if(instr->src[1].type != BWRITERSPR_SAMPLER ||
|
||||
instr->src[1].regnum > 3) {
|
||||
WARN("Unsupported sampler type %u regnum %u\n",
|
||||
WARN("Unsupported sampler type %lu regnum %lu.\n",
|
||||
instr->src[1].type, instr->src[1].regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
|
@ -1307,7 +1307,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This,
|
|||
(idx == 1 && instr->dst.regnum != T1_REG) ||
|
||||
(idx == 2 && instr->dst.regnum != T2_REG) ||
|
||||
(idx == 3 && instr->dst.regnum != T3_REG)) {
|
||||
WARN("Sampling from sampler s%u to register r%u is not possible in ps_1_x\n",
|
||||
WARN("Sampling from sampler s%lu to register r%lu is not possible in ps_1_x.\n",
|
||||
idx, instr->dst.regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
|
@ -1315,7 +1315,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This,
|
|||
if(instr->src[0].type == BWRITERSPR_INPUT) {
|
||||
/* A simple non-dependent read tex instruction */
|
||||
if(instr->src[0].regnum != This->t_regnum[idx]) {
|
||||
WARN("Cannot sample from s%u with texture address data from interpolator %u\n",
|
||||
WARN("Cannot sample from s%lu with texture address data from interpolator %lu.\n",
|
||||
idx, instr->src[0].regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
|
@ -1337,7 +1337,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This,
|
|||
TRACE("writing texreg2gb\n");
|
||||
This->funcs->opcode(This, instr, D3DSIO_TEXREG2GB & D3DSI_OPCODE_MASK, buffer);
|
||||
} else {
|
||||
WARN("Unsupported src addr swizzle in dependent texld: 0x%08x\n", instr->src[0].u.swizzle);
|
||||
WARN("Unsupported src addr swizzle in dependent texld: 0x%08lx.\n", instr->src[0].u.swizzle);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
}
|
||||
|
@ -1462,7 +1462,7 @@ static void ps_1_4_srcreg(struct bc_writer *This, const struct shader_reg *reg,
|
|||
|
||||
if(reg->srcmod == BWRITERSPSM_ABS || reg->srcmod == BWRITERSPSM_ABSNEG ||
|
||||
reg->srcmod == BWRITERSPSM_NOT) {
|
||||
WARN("Invalid source modifier %u for ps_1_4\n", reg->srcmod);
|
||||
WARN("Invalid source modifier %lu for ps_1_4.\n", reg->srcmod);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
}
|
||||
|
@ -1538,7 +1538,7 @@ static void instr_ps_1_4_texld(struct bc_writer *This,
|
|||
struct bytecode_buffer *buffer) {
|
||||
if(instr->src[1].type != BWRITERSPR_SAMPLER ||
|
||||
instr->src[1].regnum > 5) {
|
||||
WARN("Unsupported sampler type %u regnum %u\n",
|
||||
WARN("Unsupported sampler type %lu regnum %lu.\n",
|
||||
instr->src[1].type, instr->src[1].regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
|
@ -1549,7 +1549,7 @@ static void instr_ps_1_4_texld(struct bc_writer *This,
|
|||
}
|
||||
|
||||
if(instr->src[1].regnum != instr->dst.regnum) {
|
||||
WARN("Sampling from sampler s%u to register r%u is not possible in ps_1_4\n",
|
||||
WARN("Sampling from sampler s%lu to register r%lu is not possible in ps_1_4.\n",
|
||||
instr->src[1].regnum, instr->dst.regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
|
@ -1654,7 +1654,7 @@ static void vs_2_srcreg(struct bc_writer *This,
|
|||
/* These registers are mapped to input and output regs. They can be encoded in the bytecode,
|
||||
* but are unexpected. If we hit this path it might be due to an error.
|
||||
*/
|
||||
FIXME("Unexpected register type %u\n", reg->type);
|
||||
FIXME("Unexpected register type %lu.\n", reg->type);
|
||||
/* drop through */
|
||||
case BWRITERSPR_INPUT:
|
||||
case BWRITERSPR_TEMP:
|
||||
|
@ -1920,8 +1920,9 @@ static void ps_2_srcreg(struct bc_writer *This,
|
|||
WARN("Predicate register not supported in ps_2_0\n");
|
||||
This->state = E_INVALIDARG;
|
||||
}
|
||||
if(reg->regnum) {
|
||||
WARN("Predicate register with regnum %u not supported\n",
|
||||
if (reg->regnum)
|
||||
{
|
||||
WARN("Predicate register with regnum %lu not supported.\n",
|
||||
reg->regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
}
|
||||
|
@ -2130,7 +2131,7 @@ static void sm_3_srcreg(struct bc_writer *This,
|
|||
if(reg->rel_reg) {
|
||||
if (reg->type == BWRITERSPR_CONST && shader->type == ST_PIXEL)
|
||||
{
|
||||
WARN("c%u[...] is unsupported in ps_3_0\n", reg->regnum);
|
||||
WARN("c%lu[...] is unsupported in ps_3_0.\n", reg->regnum);
|
||||
This->state = E_INVALIDARG;
|
||||
return;
|
||||
}
|
||||
|
@ -2359,7 +2360,7 @@ static HRESULT call_instr_handler(struct bc_writer *writer,
|
|||
while(writer->funcs->instructions[i].opcode != BWRITERSIO_END) {
|
||||
if(instr->opcode == writer->funcs->instructions[i].opcode) {
|
||||
if(!writer->funcs->instructions[i].func) {
|
||||
WARN("Opcode %u not supported by this profile\n", instr->opcode);
|
||||
WARN("Opcode %lu not supported by this profile.\n", instr->opcode);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
writer->funcs->instructions[i].func(writer, instr, buffer);
|
||||
|
@ -2368,7 +2369,7 @@ static HRESULT call_instr_handler(struct bc_writer *writer,
|
|||
i++;
|
||||
}
|
||||
|
||||
FIXME("Unhandled instruction %u - %s\n", instr->opcode,
|
||||
FIXME("Unhandled instruction %lu - %s.\n", instr->opcode,
|
||||
debug_print_opcode(instr->opcode));
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
|
|
@ -689,7 +689,7 @@ static HRESULT assemble_shader(const char *preproc_shader,
|
|||
SlDeleteShader(shader);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
ERR("Failed to write bytecode, hr %#x.\n", hr);
|
||||
ERR("Failed to write bytecode, hr %#lx.\n", hr);
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
|
@ -716,7 +716,7 @@ HRESULT WINAPI D3DAssemble(const void *data, SIZE_T datasize, const char *filena
|
|||
{
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("data %p, datasize %lu, filename %s, defines %p, include %p, sflags %#x, "
|
||||
TRACE("data %p, datasize %Iu, filename %s, defines %p, include %p, sflags %#x, "
|
||||
"shader %p, error_messages %p.\n",
|
||||
data, datasize, debugstr_a(filename), defines, include, flags, shader, error_messages);
|
||||
|
||||
|
@ -745,9 +745,9 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
|
|||
{
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s, "
|
||||
TRACE("data %p, data_size %Iu, filename %s, defines %p, include %p, entrypoint %s, "
|
||||
"target %s, sflags %#x, eflags %#x, secondary_flags %#x, secondary_data %p, "
|
||||
"secondary_data_size %lu, shader %p, error_messages %p.\n",
|
||||
"secondary_data_size %Iu, shader %p, error_messages %p.\n",
|
||||
data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint),
|
||||
debugstr_a(target), sflags, eflags, secondary_flags, secondary_data,
|
||||
secondary_data_size, shader, error_messages);
|
||||
|
@ -776,7 +776,7 @@ HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filena
|
|||
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
||||
const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages)
|
||||
{
|
||||
TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s, "
|
||||
TRACE("data %p, data_size %Iu, filename %s, defines %p, include %p, entrypoint %s, "
|
||||
"target %s, sflags %#x, eflags %#x, shader %p, error_messages %p.\n",
|
||||
data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint),
|
||||
debugstr_a(target), sflags, eflags, shader, error_messages);
|
||||
|
@ -792,7 +792,7 @@ HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename
|
|||
HRESULT hr;
|
||||
ID3DBlob *buffer;
|
||||
|
||||
TRACE("data %p, size %lu, filename %s, defines %p, include %p, shader %p, error_messages %p\n",
|
||||
TRACE("data %p, size %Iu, filename %s, defines %p, include %p, shader %p, error_messages %p.\n",
|
||||
data, size, debugstr_a(filename), defines, include, shader, error_messages);
|
||||
|
||||
if (!data)
|
||||
|
@ -827,7 +827,7 @@ cleanup:
|
|||
|
||||
HRESULT WINAPI D3DDisassemble(const void *data, SIZE_T size, UINT flags, const char *comments, ID3DBlob **disassembly)
|
||||
{
|
||||
FIXME("data %p, size %lu, flags %#x, comments %p, disassembly %p stub!\n",
|
||||
FIXME("data %p, size %Iu, flags %#x, comments %p, disassembly %p stub!\n",
|
||||
data, size, flags, comments, disassembly);
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
@ -881,6 +881,6 @@ end:
|
|||
|
||||
HRESULT WINAPI D3DLoadModule(const void *data, SIZE_T size, ID3D11Module **module)
|
||||
{
|
||||
FIXME("data %p, size %lu, module %p stub!\n", data, size, module);
|
||||
FIXME("data %p, size %Iu, module %p stub!\n", data, size, module);
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
|
|
@ -18,9 +18,6 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef WINE_NO_LONG_TYPES
|
||||
#define WINE_NO_LONG_TYPES
|
||||
#endif
|
||||
#include "initguid.h"
|
||||
#include "d3dcompiler_private.h"
|
||||
#include "d3d10.h"
|
||||
|
@ -365,7 +362,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_shader_reflection_AddRef(ID3D11Shader
|
|||
struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
|
||||
ULONG refcount = InterlockedIncrement(&This->refcount);
|
||||
|
||||
TRACE("%p increasing refcount to %u\n", This, refcount);
|
||||
TRACE("%p increasing refcount to %lu.\n", This, refcount);
|
||||
|
||||
return refcount;
|
||||
}
|
||||
|
@ -375,7 +372,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_shader_reflection_Release(ID3D11Shade
|
|||
struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
|
||||
ULONG refcount = InterlockedDecrement(&This->refcount);
|
||||
|
||||
TRACE("%p decreasing refcount to %u\n", This, refcount);
|
||||
TRACE("%p decreasing refcount to %lu.\n", This, refcount);
|
||||
|
||||
if (!refcount)
|
||||
{
|
||||
|
@ -1095,7 +1092,7 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c
|
|||
const char *ptr = data;
|
||||
DWORD size = data_size >> 2;
|
||||
|
||||
TRACE("Size %u\n", size);
|
||||
TRACE("Size %lu\n", size);
|
||||
|
||||
r->instruction_count = read_dword(&ptr);
|
||||
TRACE("InstructionCount: %u\n", r->instruction_count);
|
||||
|
@ -1202,7 +1199,7 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c
|
|||
/* dx11 stat size */
|
||||
if (size == 37) return S_OK;
|
||||
|
||||
FIXME("Unhandled size %u\n", size);
|
||||
FIXME("Unhandled size %lu.\n", size);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
@ -1221,7 +1218,7 @@ static HRESULT d3dcompiler_parse_type_members(struct d3dcompiler_shader_reflecti
|
|||
TRACE("Member name: %s.\n", debugstr_a(member->name));
|
||||
|
||||
offset = read_dword(ptr);
|
||||
TRACE("Member type offset: %x\n", offset);
|
||||
TRACE("Member type offset: %#lx\n", offset);
|
||||
|
||||
member->type = get_reflection_type(ref, data, offset);
|
||||
if (!member->type)
|
||||
|
@ -1232,7 +1229,7 @@ static HRESULT d3dcompiler_parse_type_members(struct d3dcompiler_shader_reflecti
|
|||
}
|
||||
|
||||
member->offset = read_dword(ptr);
|
||||
TRACE("Member offset %x\n", member->offset);
|
||||
TRACE("Member offset %#lx\n", member->offset);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -1266,7 +1263,7 @@ static HRESULT d3dcompiler_parse_type(struct d3dcompiler_shader_reflection_type
|
|||
TRACE("Elements %u, Members %u\n", desc->Elements, desc->Members);
|
||||
|
||||
member_offset = read_dword(&ptr);
|
||||
TRACE("Member Offset %u\n", member_offset);
|
||||
TRACE("Member Offset %lu\n", member_offset);
|
||||
|
||||
if ((type->reflection->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK) >= 0x500)
|
||||
skip_dword_unknown(&ptr, 4);
|
||||
|
@ -1344,7 +1341,7 @@ static struct d3dcompiler_shader_reflection_type *get_reflection_type(struct d3d
|
|||
hr = d3dcompiler_parse_type(type, data, offset);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
ERR("Failed to parse type info, hr %#x.\n", hr);
|
||||
ERR("Failed to parse type info, hr %#lx.\n", hr);
|
||||
HeapFree(GetProcessHeap(), 0, type);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -1401,7 +1398,7 @@ static HRESULT d3dcompiler_parse_variables(struct d3dcompiler_shader_reflection_
|
|||
TRACE("Variable flags: %u\n", v->flags);
|
||||
|
||||
offset = read_dword(&ptr);
|
||||
TRACE("Variable type offset: %x\n", offset);
|
||||
TRACE("Variable type offset: %#lx.\n", offset);
|
||||
v->type = get_reflection_type(cb->reflection, data, offset);
|
||||
if (!v->type)
|
||||
{
|
||||
|
@ -1411,7 +1408,7 @@ static HRESULT d3dcompiler_parse_variables(struct d3dcompiler_shader_reflection_
|
|||
}
|
||||
|
||||
offset = read_dword(&ptr);
|
||||
TRACE("Variable default value offset: %x\n", offset);
|
||||
TRACE("Variable default value offset: %#lx.\n", offset);
|
||||
if (!copy_value(data + offset, &v->default_value, offset ? v->size : 0))
|
||||
{
|
||||
ERR("Failed to copy name.\n");
|
||||
|
@ -1448,29 +1445,29 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c
|
|||
DWORD target_version;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("Size %u\n", size);
|
||||
TRACE("Size %lu\n", size);
|
||||
|
||||
r->constant_buffer_count = read_dword(&ptr);
|
||||
TRACE("Constant buffer count: %u\n", r->constant_buffer_count);
|
||||
|
||||
cbuffer_offset = read_dword(&ptr);
|
||||
TRACE("Constant buffer offset: %#x\n", cbuffer_offset);
|
||||
TRACE("Constant buffer offset: %#lx\n", cbuffer_offset);
|
||||
|
||||
r->bound_resource_count = read_dword(&ptr);
|
||||
TRACE("Bound resource count: %u\n", r->bound_resource_count);
|
||||
|
||||
resource_offset = read_dword(&ptr);
|
||||
TRACE("Bound resource offset: %#x\n", resource_offset);
|
||||
TRACE("Bound resource offset: %#lx\n", resource_offset);
|
||||
|
||||
r->target = read_dword(&ptr);
|
||||
TRACE("Target: %#x\n", r->target);
|
||||
TRACE("Target: %#lx\n", r->target);
|
||||
|
||||
target_version = r->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK;
|
||||
|
||||
#if D3D_COMPILER_VERSION < 47
|
||||
if (target_version >= 0x501)
|
||||
{
|
||||
WARN("Target version %#x is not supported in d3dcompiler %u.\n", target_version, D3D_COMPILER_VERSION);
|
||||
WARN("Target version %#lx is not supported in d3dcompiler %u.\n", target_version, D3D_COMPILER_VERSION);
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
#endif
|
||||
|
@ -1479,7 +1476,7 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c
|
|||
TRACE("Flags: %u\n", r->flags);
|
||||
|
||||
creator_offset = read_dword(&ptr);
|
||||
TRACE("Creator at offset %#x.\n", creator_offset);
|
||||
TRACE("Creator at offset %#lx.\n", creator_offset);
|
||||
|
||||
if (!copy_name(data + creator_offset, &creator))
|
||||
{
|
||||
|
@ -1594,7 +1591,7 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c
|
|||
TRACE("Variable count: %u\n", cb->variable_count);
|
||||
|
||||
offset = read_dword(&ptr);
|
||||
TRACE("Variable offset: %x\n", offset);
|
||||
TRACE("Variable offset: %#lx\n", offset);
|
||||
|
||||
hr = d3dcompiler_parse_variables(cb, data, data_size, data + offset);
|
||||
if (hr != S_OK)
|
||||
|
@ -1664,7 +1661,7 @@ static HRESULT d3dcompiler_parse_signature(struct d3dcompiler_shader_signature *
|
|||
}
|
||||
|
||||
count = read_dword(&ptr);
|
||||
TRACE("%u elements\n", count);
|
||||
TRACE("%lu elements\n", count);
|
||||
|
||||
skip_dword_unknown(&ptr, 1);
|
||||
|
||||
|
@ -1901,7 +1898,7 @@ static ULONG STDMETHODCALLTYPE d3d10_shader_reflection_AddRef(ID3D10ShaderReflec
|
|||
struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface);
|
||||
ULONG refcount = InterlockedIncrement(&reflection->refcount);
|
||||
|
||||
TRACE("%p increasing refcount to %u.\n", reflection, refcount);
|
||||
TRACE("%p increasing refcount to %lu.\n", reflection, refcount);
|
||||
|
||||
return refcount;
|
||||
}
|
||||
|
@ -1911,7 +1908,7 @@ static ULONG STDMETHODCALLTYPE d3d10_shader_reflection_Release(ID3D10ShaderRefle
|
|||
struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface);
|
||||
ULONG refcount = InterlockedDecrement(&reflection->refcount);
|
||||
|
||||
TRACE("%p decreasing refcount to %u.\n", reflection, refcount);
|
||||
TRACE("%p decreasing refcount to %lu.\n", reflection, refcount);
|
||||
|
||||
if (!refcount)
|
||||
heap_free(reflection);
|
||||
|
|
|
@ -21,9 +21,6 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef WINE_NO_LONG_TYPES
|
||||
#define WINE_NO_LONG_TYPES
|
||||
#endif
|
||||
#include <stdio.h>
|
||||
|
||||
#include "d3dcompiler_private.h"
|
||||
|
@ -146,7 +143,7 @@ const char *debug_print_srcmod(DWORD mod)
|
|||
WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_ABSNEG);
|
||||
WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_NOT);
|
||||
default:
|
||||
FIXME("Unrecognized source modifier %#x.\n", mod);
|
||||
FIXME("Unrecognized source modifier %#lx.\n", mod);
|
||||
return "unrecognized_src_mod";
|
||||
}
|
||||
}
|
||||
|
@ -207,15 +204,15 @@ static const char *get_regname(const struct shader_reg *reg)
|
|||
switch (reg->type)
|
||||
{
|
||||
case BWRITERSPR_TEMP:
|
||||
return wine_dbg_sprintf("r%u", reg->regnum);
|
||||
return wine_dbg_sprintf("r%lu", reg->regnum);
|
||||
case BWRITERSPR_INPUT:
|
||||
return wine_dbg_sprintf("v%u", reg->regnum);
|
||||
return wine_dbg_sprintf("v%lu", reg->regnum);
|
||||
case BWRITERSPR_CONST:
|
||||
return wine_dbg_sprintf("c%u", reg->regnum);
|
||||
return wine_dbg_sprintf("c%lu", reg->regnum);
|
||||
case BWRITERSPR_ADDR:
|
||||
return wine_dbg_sprintf("a%u", reg->regnum);
|
||||
return wine_dbg_sprintf("a%lu", reg->regnum);
|
||||
case BWRITERSPR_TEXTURE:
|
||||
return wine_dbg_sprintf("t%u", reg->regnum);
|
||||
return wine_dbg_sprintf("t%lu", reg->regnum);
|
||||
case BWRITERSPR_RASTOUT:
|
||||
switch (reg->regnum)
|
||||
{
|
||||
|
@ -225,21 +222,21 @@ static const char *get_regname(const struct shader_reg *reg)
|
|||
default: return "Unexpected RASTOUT";
|
||||
}
|
||||
case BWRITERSPR_ATTROUT:
|
||||
return wine_dbg_sprintf("oD%u", reg->regnum);
|
||||
return wine_dbg_sprintf("oD%lu", reg->regnum);
|
||||
case BWRITERSPR_TEXCRDOUT:
|
||||
return wine_dbg_sprintf("oT%u", reg->regnum);
|
||||
return wine_dbg_sprintf("oT%lu", reg->regnum);
|
||||
case BWRITERSPR_OUTPUT:
|
||||
return wine_dbg_sprintf("o%u", reg->regnum);
|
||||
return wine_dbg_sprintf("o%lu", reg->regnum);
|
||||
case BWRITERSPR_CONSTINT:
|
||||
return wine_dbg_sprintf("i%u", reg->regnum);
|
||||
return wine_dbg_sprintf("i%lu", reg->regnum);
|
||||
case BWRITERSPR_COLOROUT:
|
||||
return wine_dbg_sprintf("oC%u", reg->regnum);
|
||||
return wine_dbg_sprintf("oC%lu", reg->regnum);
|
||||
case BWRITERSPR_DEPTHOUT:
|
||||
return "oDepth";
|
||||
case BWRITERSPR_SAMPLER:
|
||||
return wine_dbg_sprintf("s%u", reg->regnum);
|
||||
return wine_dbg_sprintf("s%lu", reg->regnum);
|
||||
case BWRITERSPR_CONSTBOOL:
|
||||
return wine_dbg_sprintf("b%u", reg->regnum);
|
||||
return wine_dbg_sprintf("b%lu", reg->regnum);
|
||||
case BWRITERSPR_LOOP:
|
||||
return "aL";
|
||||
case BWRITERSPR_MISCTYPE:
|
||||
|
@ -250,11 +247,11 @@ static const char *get_regname(const struct shader_reg *reg)
|
|||
default: return "unexpected misctype";
|
||||
}
|
||||
case BWRITERSPR_LABEL:
|
||||
return wine_dbg_sprintf("l%u", reg->regnum);
|
||||
return wine_dbg_sprintf("l%lu", reg->regnum);
|
||||
case BWRITERSPR_PREDICATE:
|
||||
return wine_dbg_sprintf("p%u", reg->regnum);
|
||||
return wine_dbg_sprintf("p%lu", reg->regnum);
|
||||
default:
|
||||
return wine_dbg_sprintf("unknown regname %#x", reg->type);
|
||||
return wine_dbg_sprintf("unknown regname %#lx", reg->type);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -323,7 +320,7 @@ static const char *debug_print_relarg(const struct shader_reg *reg)
|
|||
short_swizzle = debug_print_swizzle(reg->rel_reg->u.swizzle);
|
||||
|
||||
if (reg->rel_reg->type == BWRITERSPR_ADDR)
|
||||
return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle);
|
||||
return wine_dbg_sprintf("[a%lu%s]", reg->rel_reg->regnum, short_swizzle);
|
||||
else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0)
|
||||
return wine_dbg_sprintf("[aL%s]", short_swizzle);
|
||||
else
|
||||
|
@ -519,19 +516,19 @@ void skip_dword_unknown(const char **ptr, unsigned int count)
|
|||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
d = read_dword(ptr);
|
||||
FIXME("\t0x%08x\n", d);
|
||||
FIXME("\t0x%08lx\n", d);
|
||||
}
|
||||
}
|
||||
|
||||
static void write_dword_unknown(char **ptr, DWORD d)
|
||||
{
|
||||
FIXME("Writing unknown DWORD 0x%08x\n", d);
|
||||
FIXME("Writing unknown DWORD 0x%08lx.\n", d);
|
||||
write_dword(ptr, d);
|
||||
}
|
||||
|
||||
HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, DWORD data_size)
|
||||
{
|
||||
TRACE("dxbc %p, tag %s, size %#x.\n", dxbc, debugstr_an((const char *)&tag, 4), data_size);
|
||||
TRACE("dxbc %p, tag %s, size %#lx.\n", dxbc, debugstr_an((const char *)&tag, 4), data_size);
|
||||
|
||||
if (dxbc->count >= dxbc->size)
|
||||
{
|
||||
|
@ -605,7 +602,7 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc)
|
|||
skip_dword_unknown(&ptr, 1);
|
||||
|
||||
total_size = read_dword(&ptr);
|
||||
TRACE("total size: %#x\n", total_size);
|
||||
TRACE("total size: %#lx\n", total_size);
|
||||
|
||||
if (data_size != total_size)
|
||||
{
|
||||
|
@ -614,7 +611,7 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc)
|
|||
}
|
||||
|
||||
chunk_count = read_dword(&ptr);
|
||||
TRACE("chunk count: %#x\n", chunk_count);
|
||||
TRACE("chunk count: %#lx\n", chunk_count);
|
||||
|
||||
hr = dxbc_init(dxbc, chunk_count);
|
||||
if (FAILED(hr))
|
||||
|
@ -630,7 +627,7 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc)
|
|||
DWORD chunk_offset;
|
||||
|
||||
chunk_offset = read_dword(&ptr);
|
||||
TRACE("chunk %u at offset %#x\n", i, chunk_offset);
|
||||
TRACE("chunk %u at offset %#lx\n", i, chunk_offset);
|
||||
|
||||
chunk_ptr = data + chunk_offset;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
MODULE = d3dcompiler_46.dll
|
||||
IMPORTLIB = d3dcompiler_46
|
||||
IMPORTS = dxguid uuid
|
||||
EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=46
|
||||
EXTRADEFS = -DD3D_COMPILER_VERSION=46
|
||||
PARENTSRC = ../d3dcompiler_43
|
||||
|
||||
EXTRADLLFLAGS = -Wb,--prefer-native
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
MODULE = d3dcompiler_47.dll
|
||||
IMPORTLIB = d3dcompiler
|
||||
IMPORTS = dxguid uuid
|
||||
EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=47
|
||||
EXTRADEFS = -DD3D_COMPILER_VERSION=47
|
||||
PARENTSRC = ../d3dcompiler_43
|
||||
|
||||
EXTRADLLFLAGS = -Wb,--prefer-native
|
||||
|
|
Loading…
Reference in New Issue