dsound: Make some DirectSoundDevice_*() functions static.

This commit is contained in:
Francois Gouget 2015-01-20 03:28:05 +01:00 committed by Alexandre Julliard
parent dfaef5306f
commit 57582b37b3
1 changed files with 4 additions and 4 deletions

View File

@ -199,7 +199,7 @@ static ULONG DirectSoundDevice_AddRef(DirectSoundDevice * device)
return ref;
}
ULONG DirectSoundDevice_Release(DirectSoundDevice * device)
static ULONG DirectSoundDevice_Release(DirectSoundDevice * device)
{
HRESULT hr;
ULONG ref = InterlockedDecrement(&(device->ref));
@ -271,7 +271,7 @@ BOOL DSOUND_check_supported(IAudioClient *client, DWORD rate,
return hr == S_OK;
}
HRESULT DirectSoundDevice_Initialize(DirectSoundDevice ** ppDevice, LPCGUID lpcGUID)
static HRESULT DirectSoundDevice_Initialize(DirectSoundDevice ** ppDevice, LPCGUID lpcGUID)
{
HRESULT hr = DS_OK;
GUID devGUID;
@ -398,7 +398,7 @@ HRESULT DirectSoundDevice_Initialize(DirectSoundDevice ** ppDevice, LPCGUID lpcG
return hr;
}
HRESULT DirectSoundDevice_CreateSoundBuffer(
static HRESULT DirectSoundDevice_CreateSoundBuffer(
DirectSoundDevice * device,
LPCDSBUFFERDESC dsbd,
LPLPDIRECTSOUNDBUFFER ppdsb,
@ -539,7 +539,7 @@ HRESULT DirectSoundDevice_CreateSoundBuffer(
return hres;
}
HRESULT DirectSoundDevice_DuplicateSoundBuffer(
static HRESULT DirectSoundDevice_DuplicateSoundBuffer(
DirectSoundDevice * device,
LPDIRECTSOUNDBUFFER psb,
LPLPDIRECTSOUNDBUFFER ppdsb)