strmbase: Add a callback to expose renderer pin interfaces.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2019-10-01 22:43:12 -05:00 committed by Alexandre Julliard
parent 94efc8b25b
commit 5757a07fc2
2 changed files with 6 additions and 0 deletions

View File

@ -220,6 +220,11 @@ static HRESULT sink_query_accept(struct strmbase_pin *pin, const AM_MEDIA_TYPE *
static HRESULT sink_query_interface(struct strmbase_pin *iface, REFIID iid, void **out)
{
BaseRenderer *filter = impl_from_IPin(&iface->IPin_iface);
HRESULT hr;
if (filter->pFuncsTable->renderer_pin_query_interface
&& SUCCEEDED(hr = filter->pFuncsTable->renderer_pin_query_interface(filter, iid, out)))
return hr;
if (IsEqualGUID(iid, &IID_IMemInputPin))
*out = &filter->sink.IMemInputPin_iface;

View File

@ -574,6 +574,7 @@ typedef struct BaseRendererFuncTable {
BaseRenderer_EndFlush pfnEndFlush;
void (*renderer_destroy)(BaseRenderer *iface);
HRESULT (*renderer_query_interface)(BaseRenderer *iface, REFIID iid, void **out);
HRESULT (*renderer_pin_query_interface)(BaseRenderer *iface, REFIID iid, void **out);
} BaseRendererFuncTable;
HRESULT WINAPI BaseRendererImpl_Receive(BaseRenderer *This, IMediaSample * pSample);