d3d9: Get rid of IDirect3DQuery9Impl.
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2f2995de75
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56fffd0659
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@ -299,24 +299,14 @@ HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
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struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
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struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
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/* --------------- */
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/* IDirect3DQuery9 */
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/* --------------- */
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struct d3d9_query
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{
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IDirect3DQuery9 IDirect3DQuery9_iface;
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LONG refcount;
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struct wined3d_query *wined3d_query;
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IDirect3DDevice9Ex *parent_device;
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};
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/*****************************************************************************
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* IDirect3DPixelShader implementation structure
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*/
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typedef struct IDirect3DQuery9Impl {
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IDirect3DQuery9 IDirect3DQuery9_iface;
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LONG ref;
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/* IDirect3DQuery9 fields */
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struct wined3d_query *wineD3DQuery;
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/* Parent reference */
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IDirect3DDevice9Ex *parentDevice;
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} IDirect3DQuery9Impl;
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HRESULT query_init(IDirect3DQuery9Impl *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
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HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
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#endif /* __WINE_D3D9_PRIVATE_H */
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@ -2760,7 +2760,7 @@ static HRESULT WINAPI d3d9_device_DeletePatch(IDirect3DDevice9Ex *iface, UINT ha
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static HRESULT WINAPI d3d9_device_CreateQuery(IDirect3DDevice9Ex *iface, D3DQUERYTYPE type, IDirect3DQuery9 **query)
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{
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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IDirect3DQuery9Impl *object;
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struct d3d9_query *object;
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HRESULT hr;
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TRACE("iface %p, type %#x, query %p.\n", iface, type, query);
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@ -25,66 +25,65 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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static inline IDirect3DQuery9Impl *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface)
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static inline struct d3d9_query *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DQuery9Impl, IDirect3DQuery9_iface);
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return CONTAINING_RECORD(iface, struct d3d9_query, IDirect3DQuery9_iface);
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(IDirect3DQuery9 *iface, REFIID riid,
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void **ppobj)
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static HRESULT WINAPI d3d9_query_QueryInterface(IDirect3DQuery9 *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DQuery9)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IDirect3DQuery9_AddRef(iface);
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*ppobj = iface;
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*ppobj = NULL;
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DQuery9Impl_AddRef(IDirect3DQuery9 *iface)
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static ULONG WINAPI d3d9_query_AddRef(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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ULONG refcount = InterlockedIncrement(&query->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return ref;
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return refcount;
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}
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static ULONG WINAPI IDirect3DQuery9Impl_Release(IDirect3DQuery9 *iface)
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static ULONG WINAPI d3d9_query_Release(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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ULONG refcount = InterlockedDecrement(&query->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (ref == 0) {
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if (!refcount)
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{
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wined3d_mutex_lock();
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wined3d_query_decref(This->wineD3DQuery);
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wined3d_query_decref(query->wined3d_query);
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wined3d_mutex_unlock();
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IDirect3DDevice9Ex_Release(This->parentDevice);
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HeapFree(GetProcessHeap(), 0, This);
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IDirect3DDevice9Ex_Release(query->parent_device);
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HeapFree(GetProcessHeap(), 0, query);
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}
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return ref;
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return refcount;
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface,
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IDirect3DDevice9 **device)
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static HRESULT WINAPI d3d9_query_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (IDirect3DDevice9 *)This->parentDevice;
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*device = (IDirect3DDevice9 *)query->parent_device;
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IDirect3DDevice9_AddRef(*device);
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TRACE("Returning device %p.\n", *device);
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@ -92,86 +91,85 @@ static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface,
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return D3D_OK;
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}
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static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(IDirect3DQuery9 *iface)
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static D3DQUERYTYPE WINAPI d3d9_query_GetType(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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D3DQUERYTYPE type;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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type = wined3d_query_get_type(This->wineD3DQuery);
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type = wined3d_query_get_type(query->wined3d_query);
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wined3d_mutex_unlock();
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return type;
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}
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static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(IDirect3DQuery9 *iface)
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static DWORD WINAPI d3d9_query_GetDataSize(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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ret = wined3d_query_get_data_size(This->wineD3DQuery);
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ret = wined3d_query_get_data_size(query->wined3d_query);
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wined3d_mutex_unlock();
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return ret;
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_Issue(IDirect3DQuery9 *iface, DWORD dwIssueFlags)
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static HRESULT WINAPI d3d9_query_Issue(IDirect3DQuery9 *iface, DWORD flags)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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HRESULT hr;
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TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags);
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TRACE("iface %p, flags %#x.\n", iface, flags);
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wined3d_mutex_lock();
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hr = wined3d_query_issue(This->wineD3DQuery, dwIssueFlags);
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hr = wined3d_query_issue(query->wined3d_query, flags);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_GetData(IDirect3DQuery9 *iface, void *pData,
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DWORD dwSize, DWORD dwGetDataFlags)
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static HRESULT WINAPI d3d9_query_GetData(IDirect3DQuery9 *iface, void *data, DWORD size, DWORD flags)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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HRESULT hr;
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TRACE("iface %p, data %p, size %u, flags %#x.\n",
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iface, pData, dwSize, dwGetDataFlags);
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iface, data, size, flags);
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wined3d_mutex_lock();
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hr = wined3d_query_get_data(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
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hr = wined3d_query_get_data(query->wined3d_query, data, size, flags);
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wined3d_mutex_unlock();
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return hr;
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}
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static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
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static const struct IDirect3DQuery9Vtbl d3d9_query_vtbl =
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{
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IDirect3DQuery9Impl_QueryInterface,
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IDirect3DQuery9Impl_AddRef,
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IDirect3DQuery9Impl_Release,
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IDirect3DQuery9Impl_GetDevice,
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IDirect3DQuery9Impl_GetType,
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IDirect3DQuery9Impl_GetDataSize,
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IDirect3DQuery9Impl_Issue,
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IDirect3DQuery9Impl_GetData
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d3d9_query_QueryInterface,
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d3d9_query_AddRef,
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d3d9_query_Release,
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d3d9_query_GetDevice,
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d3d9_query_GetType,
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d3d9_query_GetDataSize,
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d3d9_query_Issue,
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d3d9_query_GetData,
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};
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HRESULT query_init(IDirect3DQuery9Impl *query, struct d3d9_device *device, D3DQUERYTYPE type)
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HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type)
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{
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HRESULT hr;
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query->IDirect3DQuery9_iface.lpVtbl = &Direct3DQuery9_Vtbl;
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query->ref = 1;
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query->IDirect3DQuery9_iface.lpVtbl = &d3d9_query_vtbl;
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query->refcount = 1;
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wined3d_mutex_lock();
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hr = wined3d_query_create(device->wined3d_device, type, &query->wineD3DQuery);
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hr = wined3d_query_create(device->wined3d_device, type, &query->wined3d_query);
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wined3d_mutex_unlock();
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if (FAILED(hr))
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{
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@ -179,8 +177,8 @@ HRESULT query_init(IDirect3DQuery9Impl *query, struct d3d9_device *device, D3DQU
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return hr;
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}
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query->parentDevice = &device->IDirect3DDevice9Ex_iface;
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IDirect3DDevice9Ex_AddRef(query->parentDevice);
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query->parent_device = &device->IDirect3DDevice9Ex_iface;
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IDirect3DDevice9Ex_AddRef(query->parent_device);
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return D3D_OK;
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}
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