include: Add IXACT3SoundBank definition.
Signed-off-by: Vijay Kiran Kamuju <infyquest@gmail.com> Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -542,6 +542,49 @@ DECLARE_INTERFACE(IXACT3Wave)
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#define IXACT3Wave_GetProperties(p,a) (p)->GetProperties(a)
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#endif
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#define XACT_FLAG_SOUNDBANK_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE
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#define XACT_SOUNDBANKSTATE_INUSE XACT_STATE_INUSE
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/*****************************************************************************
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* IXACT3SoundBank interface
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*/
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#define INTERFACE IXACT3SoundBank
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DECLARE_INTERFACE(IXACT3SoundBank)
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{
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/*** IXACT3SoundBank methods ***/
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STDMETHOD_(XACTINDEX,GetCueIndex)(THIS_ PCSTR szFriendlyName) PURE;
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STDMETHOD(GetNumCues)(THIS_ XACTINDEX *pnNumCues) PURE;
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STDMETHOD(GetCueProperties)(THIS_ XACTINDEX nCueIndex, LPXACT_CUE_PROPERTIES pProperties) PURE;
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STDMETHOD(Prepare)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACT3Cue **ppCue) PURE;
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STDMETHOD(Play)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, IXACT3Cue **ppCue) PURE;
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STDMETHOD(Stop)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags) PURE;
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STDMETHOD(Destroy)(THIS) PURE;
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STDMETHOD(GetState)(THIS_ DWORD *pdwState) PURE;
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};
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#undef INTERFACE
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#if !defined(__cplusplus) || defined(CINTERFACE)
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/*** IXACT3SoundBank methods ***/
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#define IXACT3SoundBank_GetCueIndex(p,a) (p)->lpVtbl->GetCueIndex(p,a)
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#define IXACT3SoundBank_GetNumCues(p,a) (p)->lpVtbl->GetNumCues(p,a)
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#define IXACT3SoundBank_GetCueProperties(p,a,b) (p)->lpVtbl->GetCueProperties(p,a,b)
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#define IXACT3SoundBank_Prepare(p,a,b,c,d) (p)->lpVtbl->Prepare(p,a,b,c,d)
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#define IXACT3SoundBank_Play(p,a,b,c,d) (p)->lpVtbl->Play(p,a,b,c,d)
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#define IXACT3SoundBank_Stop(p,a,b) (p)->lpVtbl->Stop(p,a,b)
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#define IXACT3SoundBank_Destroy(p) (p)->lpVtbl->Destroy(p)
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#define IXACT3SoundBank_GetState(p,a) (p)->lpVtbl->GetState(p,a)
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#else
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/*** IXACT3SoundBank methods ***/
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#define IXACT3SoundBank_GetCueIndex(p,a) (p)->GetCueIndex(a)
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#define IXACT3SoundBank_GetNumCues(p,a) (p)->GetNumCues(a)
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#define IXACT3SoundBank_GetCueProperties(p,a,b) (p)->GetCueProperties(a,b)
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#define IXACT3SoundBank_Prepare(p,a,b,c,d) (p)->Prepare(a,b,c,d)
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#define IXACT3SoundBank_Play(p,a,b,c,d) (p)->Play(a,b,c,d)
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#define IXACT3SoundBank_Stop(p,a,b) (p)->Stop(a,b)
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#define IXACT3SoundBank_Destroy(p) (p)->Destroy()
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#define IXACT3SoundBank_GetState(p,a) (p)->GetState(a)
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#endif
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#define XACT_FLAG_ENGINE_CREATE_MANAGEDATA XACT_FLAG_MANAGEDATA
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#define XACT_FLAG_ENGINE_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE
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