d3dx9: Implement converting and copying ARGB surface data in D3DXLoadSurfaceFromMemory.
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@ -31,9 +31,25 @@
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#include "d3dx9.h"
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#include "d3dx9.h"
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/* for internal use */
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/* for internal use */
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typedef enum _FormatType {
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FORMAT_ARGB, /* unsigned */
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FORMAT_UNKNOWN
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} FormatType;
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typedef struct _PixelFormatDesc {
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D3DFORMAT format;
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BYTE bits[4];
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BYTE shift[4];
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UINT bytes_per_pixel;
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FormatType type;
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} PixelFormatDesc;
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HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length);
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HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length);
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HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length);
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HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length);
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const PixelFormatDesc *get_format_info(D3DFORMAT format);
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extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
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extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
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/* ID3DXBUFFER */
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/* ID3DXBUFFER */
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@ -323,6 +323,84 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
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return D3DXERR_INVALIDDATA;
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return D3DXERR_INVALIDDATA;
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}
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}
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/************************************************************
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* copy_simple_data
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*
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* Copies the source buffer to the destination buffer, performing
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* any necessary format conversion and color keying.
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* Works only for ARGB formats with 1 - 4 bytes per pixel.
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*/
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static void copy_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize, CONST PixelFormatDesc *srcformat,
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CONST BYTE *dest, UINT destpitch, POINT destsize, CONST PixelFormatDesc *destformat,
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DWORD dwFilter)
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{
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DWORD srcshift[4], destshift[4];
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DWORD srcmask[4], destmask[4];
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BOOL process_channel[4];
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DWORD channels[4];
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DWORD channelmask = 0;
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UINT minwidth, minheight;
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BYTE *srcptr, *destptr;
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UINT i, x, y;
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ZeroMemory(channels, sizeof(channels));
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ZeroMemory(process_channel, sizeof(process_channel));
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for(i = 0;i < 4;i++) {
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/* srcshift is used to extract the _relevant_ components */
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srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
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/* destshift is used to move the components to the correct position */
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destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
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srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
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destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
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/* channelmask specifies bits which aren't used in the source format but in the destination one */
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if(destformat->bits[i]) {
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if(srcformat->bits[i]) process_channel[i] = TRUE;
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else channelmask |= destmask[i];
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}
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}
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minwidth = (srcsize.x < destsize.x) ? srcsize.x : destsize.x;
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minheight = (srcsize.y < destsize.y) ? srcsize.y : destsize.y;
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for(y = 0;y < minheight;y++) {
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srcptr = (BYTE*)( src + y * srcpitch);
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destptr = (BYTE*)(dest + y * destpitch);
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for(x = 0;x < minwidth;x++) {
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/* extract source color components */
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if(srcformat->type == FORMAT_ARGB) {
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const DWORD col = *(DWORD*)srcptr;
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for(i = 0;i < 4;i++)
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if(process_channel[i])
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channels[i] = (col & srcmask[i]) >> srcshift[i];
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}
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/* recombine the components */
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if(destformat->type == FORMAT_ARGB) {
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DWORD* const pixel = (DWORD*)destptr;
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*pixel = 0;
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for(i = 0;i < 4;i++) {
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if(process_channel[i]) {
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/* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
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signed int shift;
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for(shift = destshift[i]; shift > destformat->shift[i]; shift -= srcformat->bits[i]) *pixel |= channels[i] << shift;
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*pixel |= (channels[i] >> (destformat->shift[i] - shift)) << destformat->shift[i];
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}
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}
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*pixel |= channelmask; /* new channels are set to their maximal value */
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}
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srcptr += srcformat->bytes_per_pixel;
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destptr += destformat->bytes_per_pixel;
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}
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}
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}
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/************************************************************
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/************************************************************
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* D3DXLoadSurfaceFromMemory
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* D3DXLoadSurfaceFromMemory
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*
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*
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@ -350,7 +428,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
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* E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
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* E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
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*
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*
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* NOTES
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* NOTES
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* pSrcRect specifies the dimensions of the source data
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* pSrcRect specifies the dimensions of the source data;
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* negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
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*
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*
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*/
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*/
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HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
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HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
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@ -364,11 +443,44 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
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DWORD dwFilter,
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DWORD dwFilter,
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D3DCOLOR Colorkey)
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D3DCOLOR Colorkey)
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{
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{
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TRACE("stub\n");
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CONST PixelFormatDesc *srcformatdesc, *destformatdesc;
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D3DSURFACE_DESC surfdesc;
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D3DLOCKED_RECT lockrect;
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POINT srcsize, destsize;
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HRESULT hr;
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TRACE("(void)\n");
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if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
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if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
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if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
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if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
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return E_NOTIMPL;
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if(dwFilter != D3DX_FILTER_NONE) return E_NOTIMPL;
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IDirect3DSurface9_GetDesc(pDestSurface, &surfdesc);
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srcformatdesc = get_format_info(SrcFormat);
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destformatdesc = get_format_info(surfdesc.Format);
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if( srcformatdesc->type == FORMAT_UNKNOWN || srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
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if(destformatdesc->type == FORMAT_UNKNOWN || destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
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srcsize.x = pSrcRect->right - pSrcRect->left;
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srcsize.y = pSrcRect->bottom - pSrcRect->top;
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if( !pDestRect ) {
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destsize.x = surfdesc.Width;
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destsize.y = surfdesc.Height;
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} else {
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destsize.x = pDestRect->right - pDestRect->left;
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destsize.y = pDestRect->bottom - pDestRect->top;
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}
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hr = IDirect3DSurface9_LockRect(pDestSurface, &lockrect, pDestRect, 0);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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copy_simple_data((CONST BYTE*)pSrcMemory, SrcPitch, srcsize, srcformatdesc,
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(CONST BYTE*)lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
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dwFilter);
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IDirect3DSurface9_UnlockRect(pDestSurface);
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return D3D_OK;
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}
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}
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/************************************************************
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/************************************************************
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@ -20,6 +20,37 @@
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#include "wine/debug.h"
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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#include "d3dx9_36_private.h"
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/************************************************************
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* pixel format table providing info about number of bytes per pixel,
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* number of bits per channel and format type.
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*
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* Call get_format_info to request information about a specific format.
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*/
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static const PixelFormatDesc formats[] =
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{
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/* format bits per channel shifts per channel bpp type */
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{ D3DFMT_R8G8B8, { 0, 8, 8, 8 }, { 0, 16, 8, 0 }, 3, FORMAT_ARGB },
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{ D3DFMT_A8R8G8B8, { 8, 8, 8, 8 }, { 24, 16, 8, 0 }, 4, FORMAT_ARGB },
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{ D3DFMT_X8R8G8B8, { 0, 8, 8, 8 }, { 0, 16, 8, 0 }, 4, FORMAT_ARGB },
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{ D3DFMT_A8B8G8R8, { 8, 8, 8, 8 }, { 24, 0, 8, 16 }, 4, FORMAT_ARGB },
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{ D3DFMT_X8B8G8R8, { 0, 8, 8, 8 }, { 0, 0, 8, 16 }, 4, FORMAT_ARGB },
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{ D3DFMT_R5G6B5, { 0, 5, 6, 5 }, { 0, 11, 5, 0 }, 2, FORMAT_ARGB },
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{ D3DFMT_X1R5G5B5, { 0, 5, 5, 5 }, { 0, 10, 5, 0 }, 2, FORMAT_ARGB },
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{ D3DFMT_A1R5G5B5, { 1, 5, 5, 5 }, { 15, 10, 5, 0 }, 2, FORMAT_ARGB },
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{ D3DFMT_R3G3B2, { 0, 3, 3, 2 }, { 0, 5, 2, 0 }, 1, FORMAT_ARGB },
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{ D3DFMT_A8R3G3B2, { 8, 3, 3, 2 }, { 8, 5, 2, 0 }, 2, FORMAT_ARGB },
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{ D3DFMT_A4R4G4B4, { 4, 4, 4, 4 }, { 12, 8, 4, 0 }, 2, FORMAT_ARGB },
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{ D3DFMT_X4R4G4B4, { 0, 4, 4, 4 }, { 0, 8, 4, 0 }, 2, FORMAT_ARGB },
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{ D3DFMT_A2R10G10B10, { 2, 10, 10, 10 }, { 30, 20, 10, 0 }, 4, FORMAT_ARGB },
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{ D3DFMT_A2B10G10R10, { 2, 10, 10, 10 }, { 30, 0, 10, 20 }, 4, FORMAT_ARGB },
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{ D3DFMT_G16R16, { 0, 16, 16, 0 }, { 0, 0, 16, 0 }, 4, FORMAT_ARGB },
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{ D3DFMT_A8, { 8, 0, 0, 0 }, { 0, 0, 0, 0 }, 1, FORMAT_ARGB },
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{ D3DFMT_UNKNOWN, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, 0, FORMAT_UNKNOWN }, /* marks last element */
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};
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/************************************************************
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/************************************************************
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* map_view_of_file
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* map_view_of_file
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*
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*
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@ -102,3 +133,22 @@ HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer,
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return S_OK;
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return S_OK;
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}
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}
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/************************************************************
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* get_format_info
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*
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* Returns information about the specified format.
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* If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc.
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*
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* PARAMS
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* format [I] format whose description is queried
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* desc [O] pointer to a StaticPixelFormatDesc structure
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*
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*/
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const PixelFormatDesc *get_format_info(D3DFORMAT format)
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{
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unsigned int i = 0;
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while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++;
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return &formats[i];
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}
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