wined3d: Fix WINED3DFMT_R3G3B2.
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@ -153,7 +153,7 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
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{WINED3DFMT_X1R5G5B5 ,GL_RGB5_A1 ,GL_RGB5_A1 ,GL_BGRA ,GL_UNSIGNED_SHORT_1_5_5_5_REV },
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{WINED3DFMT_X1R5G5B5 ,GL_RGB5_A1 ,GL_RGB5_A1 ,GL_BGRA ,GL_UNSIGNED_SHORT_1_5_5_5_REV },
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{WINED3DFMT_A1R5G5B5 ,GL_RGB5_A1 ,GL_RGB5_A1 ,GL_BGRA ,GL_UNSIGNED_SHORT_1_5_5_5_REV },
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{WINED3DFMT_A1R5G5B5 ,GL_RGB5_A1 ,GL_RGB5_A1 ,GL_BGRA ,GL_UNSIGNED_SHORT_1_5_5_5_REV },
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{WINED3DFMT_A4R4G4B4 ,GL_RGBA4 ,GL_SRGB8_ALPHA8_EXT ,GL_BGRA ,GL_UNSIGNED_SHORT_4_4_4_4_REV },
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{WINED3DFMT_A4R4G4B4 ,GL_RGBA4 ,GL_SRGB8_ALPHA8_EXT ,GL_BGRA ,GL_UNSIGNED_SHORT_4_4_4_4_REV },
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{WINED3DFMT_R3G3B2 ,GL_R3_G3_B2 ,GL_R3_G3_B2 ,GL_RGB ,GL_UNSIGNED_BYTE_2_3_3_REV },
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{WINED3DFMT_R3G3B2 ,GL_R3_G3_B2 ,GL_R3_G3_B2 ,GL_RGB ,GL_UNSIGNED_BYTE_3_3_2 },
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{WINED3DFMT_A8 ,GL_ALPHA8 ,GL_ALPHA8 ,GL_ALPHA ,GL_UNSIGNED_BYTE },
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{WINED3DFMT_A8 ,GL_ALPHA8 ,GL_ALPHA8 ,GL_ALPHA ,GL_UNSIGNED_BYTE },
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{WINED3DFMT_A8R3G3B2 ,0 ,0 ,0 ,0 },
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{WINED3DFMT_A8R3G3B2 ,0 ,0 ,0 ,0 },
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{WINED3DFMT_X4R4G4B4 ,GL_RGB4 ,GL_RGB4 ,GL_BGRA ,GL_UNSIGNED_SHORT_4_4_4_4_REV },
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{WINED3DFMT_X4R4G4B4 ,GL_RGB4 ,GL_RGB4 ,GL_BGRA ,GL_UNSIGNED_SHORT_4_4_4_4_REV },
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