wined3d: Dump the WINEDDBLTFX structure in wined3d_surface_blt().
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@ -1481,6 +1481,37 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
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flags, fx, debug_d3dtexturefiltertype(filter));
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TRACE("Usage is %s.\n", debug_d3dusage(dst_surface->resource.usage));
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if (fx)
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{
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TRACE("dwSize %#x.\n", fx->dwSize);
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TRACE("dwDDFX %#x.\n", fx->dwDDFX);
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TRACE("dwROP %#x.\n", fx->dwROP);
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TRACE("dwDDROP %#x.\n", fx->dwDDROP);
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TRACE("dwRotationAngle %#x.\n", fx->dwRotationAngle);
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TRACE("dwZBufferOpCode %#x.\n", fx->dwZBufferOpCode);
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TRACE("dwZBufferLow %#x.\n", fx->dwZBufferLow);
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TRACE("dwZBufferHigh %#x.\n", fx->dwZBufferHigh);
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TRACE("dwZBufferBaseDest %#x.\n", fx->dwZBufferBaseDest);
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TRACE("dwZDestConstBitDepth %#x.\n", fx->dwZDestConstBitDepth);
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TRACE("lpDDSZBufferDest %p.\n", fx->u1.lpDDSZBufferDest);
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TRACE("dwZSrcConstBitDepth %#x.\n", fx->dwZSrcConstBitDepth);
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TRACE("lpDDSZBufferSrc %p.\n", fx->u2.lpDDSZBufferSrc);
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TRACE("dwAlphaEdgeBlendBitDepth %#x.\n", fx->dwAlphaEdgeBlendBitDepth);
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TRACE("dwAlphaEdgeBlend %#x.\n", fx->dwAlphaEdgeBlend);
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TRACE("dwReserved %#x.\n", fx->dwReserved);
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TRACE("dwAlphaDestConstBitDepth %#x.\n", fx->dwAlphaDestConstBitDepth);
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TRACE("lpDDSAlphaDest %p.\n", fx->u3.lpDDSAlphaDest);
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TRACE("dwAlphaSrcConstBitDepth %#x.\n", fx->dwAlphaSrcConstBitDepth);
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TRACE("lpDDSAlphaSrc %p.\n", fx->u4.lpDDSAlphaSrc);
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TRACE("lpDDSPattern %p.\n", fx->u5.lpDDSPattern);
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TRACE("ddckDestColorkey {%#x, %#x}.\n",
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fx->ddckDestColorkey.dwColorSpaceLowValue,
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fx->ddckDestColorkey.dwColorSpaceHighValue);
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TRACE("ddckSrcColorkey {%#x, %#x}.\n",
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fx->ddckSrcColorkey.dwColorSpaceLowValue,
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fx->ddckSrcColorkey.dwColorSpaceHighValue);
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}
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if ((dst_surface->flags & SFLAG_LOCKED) || (src_surface && (src_surface->flags & SFLAG_LOCKED)))
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{
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WARN("Surface is busy, returning WINEDDERR_SURFACEBUSY.\n");
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