glu32: Use standard dlopen() instead of the libwine wrappers.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -27,7 +27,6 @@
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#include "wine/wgl.h"
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#include "wine/wgl.h"
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#include "wine/glu.h"
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#include "wine/glu.h"
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#include "wine/library.h"
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#include "wine/debug.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(glu);
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WINE_DEFAULT_DEBUG_CHANNEL(glu);
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@ -116,12 +115,10 @@ static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
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static BOOL WINAPI load_libglu( INIT_ONCE *once, void *param, void **context )
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static BOOL WINAPI load_libglu( INIT_ONCE *once, void *param, void **context )
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{
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{
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#ifdef SONAME_LIBGLU
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#ifdef SONAME_LIBGLU
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char error[256];
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if ((libglu_handle = dlopen( SONAME_LIBGLU, RTLD_NOW )))
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if ((libglu_handle = wine_dlopen( SONAME_LIBGLU, RTLD_NOW, error, sizeof(error) )))
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TRACE( "loaded %s\n", SONAME_LIBGLU );
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TRACE( "loaded %s\n", SONAME_LIBGLU );
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else
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else
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ERR( "Failed to load %s: %s\n", SONAME_LIBGLU, error );
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ERR( "Failed to load %s: %s\n", SONAME_LIBGLU, dlerror() );
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#else
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#else
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ERR( "libGLU is needed but support was not included at build time\n" );
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ERR( "libGLU is needed but support was not included at build time\n" );
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#endif
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#endif
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@ -133,7 +130,7 @@ static void *load_glufunc( const char *name )
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void *ret;
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void *ret;
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if (!InitOnceExecuteOnce( &init_once, load_libglu, NULL, NULL )) return NULL;
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if (!InitOnceExecuteOnce( &init_once, load_libglu, NULL, NULL )) return NULL;
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if (!(ret = wine_dlsym( libglu_handle, name, NULL, 0 ))) ERR( "Can't find %s\n", name );
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if (!(ret = dlsym( libglu_handle, name ))) ERR( "Can't find %s\n", name );
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return ret;
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return ret;
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}
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}
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