From 55d8063e67eeef0c7ed2e869190cbea4e9d24b84 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 3 Nov 2011 19:37:30 +0100 Subject: [PATCH] wined3d: Make the shader parameter to shader_arb_generate_pshader() const. --- dlls/wined3d/arb_program_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 1330438cbc9..ffcc2a82a78 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -3517,7 +3517,7 @@ static void init_ps_input(const struct wined3d_shader *shader, } /* GL locking is done by the caller */ -static GLuint shader_arb_generate_pshader(struct wined3d_shader *shader, +static GLuint shader_arb_generate_pshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_ps_compile_args *args, struct arb_ps_compiled_shader *compiled) {