Fixed another case where a mouse message could get assigned to a
different thread input.
This commit is contained in:
parent
12f0b41d13
commit
55d449e476
|
@ -1245,23 +1245,32 @@ static int get_hardware_message( struct thread *thread, int hw_id, user_handle_t
|
|||
while (ptr)
|
||||
{
|
||||
struct message *msg = LIST_ENTRY( ptr, struct message, entry );
|
||||
ptr = list_next( &input->msg_list, ptr );
|
||||
win = find_hardware_message_window( input, msg, &msg_code );
|
||||
if (!win || !(win_thread = get_window_thread( win )))
|
||||
{
|
||||
/* no window at all, remove it */
|
||||
ptr = list_next( &input->msg_list, ptr );
|
||||
update_input_key_state( input, msg );
|
||||
list_remove( &msg->entry );
|
||||
free_message( msg );
|
||||
continue;
|
||||
}
|
||||
if (win_thread != thread)
|
||||
{
|
||||
if (win_thread->queue->input == input)
|
||||
{
|
||||
/* wake the other thread */
|
||||
set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
|
||||
release_object( win_thread );
|
||||
got_one = 1;
|
||||
ptr = list_next( &input->msg_list, ptr );
|
||||
}
|
||||
else
|
||||
{
|
||||
/* for another thread input, drop it */
|
||||
update_input_key_state( input, msg );
|
||||
list_remove( &msg->entry );
|
||||
free_message( msg );
|
||||
}
|
||||
release_object( win_thread );
|
||||
continue;
|
||||
}
|
||||
release_object( win_thread );
|
||||
|
@ -1271,7 +1280,6 @@ static int get_hardware_message( struct thread *thread, int hw_id, user_handle_t
|
|||
if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
|
||||
{
|
||||
clear_bits &= ~get_hardware_msg_bit( msg );
|
||||
ptr = list_next( &input->msg_list, ptr );
|
||||
continue;
|
||||
}
|
||||
/* now we can return it */
|
||||
|
|
Loading…
Reference in New Issue