winealsa: Move get_latency to the unixlib.
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1250,6 +1250,27 @@ static NTSTATUS get_buffer_size(void *args)
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return alsa_unlock_result(stream, ¶ms->result, S_OK);
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}
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static NTSTATUS get_latency(void *args)
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{
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struct get_latency_params *params = args;
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struct alsa_stream *stream = params->stream;
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alsa_lock(stream);
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/* Hide some frames in the ALSA buffer. Allows us to return GetCurrentPadding=0
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* yet have enough data left to play (as if it were in native's mixer). Add:
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* + mmdevapi_period such that at the end of it, ALSA still has data;
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* + EXTRA_SAFE (~4ms) to allow for late callback invocation / fluctuation;
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* + alsa_period such that ALSA always has at least one period to play. */
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if(stream->flow == eRender)
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*params->latency = muldiv(stream->hidden_frames, 10000000, stream->fmt->nSamplesPerSec);
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else
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*params->latency = muldiv(stream->alsa_period_frames, 10000000, stream->fmt->nSamplesPerSec)
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+ stream->mmdev_period_rt;
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return alsa_unlock_result(stream, ¶ms->result, S_OK);
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}
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unixlib_entry_t __wine_unix_call_funcs[] =
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{
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get_endpoint_ids,
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@ -1258,4 +1279,5 @@ unixlib_entry_t __wine_unix_call_funcs[] =
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is_format_supported,
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get_mix_format,
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get_buffer_size,
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get_latency,
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};
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@ -849,7 +849,7 @@ static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient3 *iface,
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REFERENCE_TIME *latency)
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{
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ACImpl *This = impl_from_IAudioClient3(iface);
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struct alsa_stream *stream = This->stream;
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struct get_latency_params params;
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TRACE("(%p)->(%p)\n", This, latency);
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@ -859,22 +859,12 @@ static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient3 *iface,
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if(!This->stream)
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return AUDCLNT_E_NOT_INITIALIZED;
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alsa_lock(stream);
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params.stream = This->stream;
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params.latency = latency;
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/* Hide some frames in the ALSA buffer. Allows us to return GetCurrentPadding=0
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* yet have enough data left to play (as if it were in native's mixer). Add:
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* + mmdevapi_period such that at the end of it, ALSA still has data;
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* + EXTRA_SAFE (~4ms) to allow for late callback invocation / fluctuation;
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* + alsa_period such that ALSA always has at least one period to play. */
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if(stream->flow == eRender)
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*latency = MulDiv(stream->hidden_frames, 10000000, stream->fmt->nSamplesPerSec);
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else
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*latency = MulDiv(stream->alsa_period_frames, 10000000, stream->fmt->nSamplesPerSec)
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+ stream->mmdev_period_rt;
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ALSA_CALL(get_latency, ¶ms);
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alsa_unlock(stream);
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return S_OK;
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return params.result;
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}
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static HRESULT WINAPI AudioClient_GetCurrentPadding(IAudioClient3 *iface,
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@ -115,6 +115,13 @@ struct get_buffer_size_params
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UINT32 *size;
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};
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struct get_latency_params
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{
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struct alsa_stream *stream;
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HRESULT result;
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REFERENCE_TIME *latency;
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};
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enum alsa_funcs
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{
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alsa_get_endpoint_ids,
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@ -123,6 +130,7 @@ enum alsa_funcs
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alsa_is_format_supported,
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alsa_get_mix_format,
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alsa_get_buffer_size,
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alsa_get_latency,
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};
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extern unixlib_handle_t alsa_handle;
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