d3dx9: Fix D3DXFilterTexture return value.

This commit is contained in:
Matteo Bruni 2010-10-06 19:27:11 +02:00 committed by Alexandre Julliard
parent ebbf519b78
commit 550abd41a2
2 changed files with 7 additions and 16 deletions

View File

@ -359,11 +359,10 @@ static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &texture); hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK); ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture); if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
} }
hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), &texture); hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), &texture);
ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
@ -379,11 +378,9 @@ static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
/* D3DXCreateTextureFromResourceEx */ /* D3DXCreateTextureFromResourceEx */
todo_wine { hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture); ok(hr == D3D_OK, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3D_OK);
ok(hr == D3D_OK, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3D_OK); if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture); hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
@ -413,10 +410,7 @@ static void test_D3DXFilterTexture(IDirect3DDevice9 *device)
hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_BOX + 1); /* Invalid filter */ hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_BOX + 1); /* Invalid filter */
ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 5, D3DX_FILTER_NONE); /* Last miplevel */ hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 5, D3DX_FILTER_NONE); /* Invalid miplevel */
ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 20, D3DX_FILTER_NONE); /* Invalid miplevel */
ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
} }
else else

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@ -99,9 +99,6 @@ HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 texture,
IDirect3DSurface9_Release(topsurf); IDirect3DSurface9_Release(topsurf);
if (level == srclevel + 1)
return D3DERR_INVALIDCALL;
return D3D_OK; return D3D_OK;
} }