wined3d: Rename the "wineD3D" device field to "wined3d".

This commit is contained in:
Henri Verbeet 2009-12-07 20:20:02 +01:00 committed by Alexandre Julliard
parent a02f93defb
commit 54f3dec8e6
6 changed files with 18 additions and 17 deletions

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@ -425,8 +425,8 @@ static ULONG WINAPI IWineD3DDeviceImpl_Release(IWineD3DDevice *iface) {
if (This->hardwareCursor) DestroyCursor(This->hardwareCursor); if (This->hardwareCursor) DestroyCursor(This->hardwareCursor);
This->haveHardwareCursor = FALSE; This->haveHardwareCursor = FALSE;
IWineD3D_Release(This->wineD3D); IWineD3D_Release(This->wined3d);
This->wineD3D = NULL; This->wined3d = NULL;
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
TRACE("Freed device %p\n", This); TRACE("Freed device %p\n", This);
This = NULL; This = NULL;
@ -1110,7 +1110,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateSwapChain(IWineD3DDevice *iface,
} }
/* Get info on the current display setup */ /* Get info on the current display setup */
IWineD3D_GetAdapterDisplayMode(This->wineD3D, This->adapter->ordinal, &Mode); IWineD3D_GetAdapterDisplayMode(This->wined3d, This->adapter->ordinal, &Mode);
object->orig_width = Mode.Width; object->orig_width = Mode.Width;
object->orig_height = Mode.Height; object->orig_height = Mode.Height;
object->orig_fmt = Mode.Format; object->orig_fmt = Mode.Format;
@ -2251,8 +2251,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, U
static HRESULT WINAPI IWineD3DDeviceImpl_GetDirect3D(IWineD3DDevice *iface, IWineD3D **ppD3D) { static HRESULT WINAPI IWineD3DDeviceImpl_GetDirect3D(IWineD3DDevice *iface, IWineD3D **ppD3D) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
*ppD3D= This->wineD3D; *ppD3D = This->wined3d;
TRACE("(%p) : wineD3D returning %p\n", This, *ppD3D); TRACE("Returning %p.\n", *ppD3D);
IWineD3D_AddRef(*ppD3D); IWineD3D_AddRef(*ppD3D);
return WINED3D_OK; return WINED3D_OK;
} }
@ -4419,7 +4419,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetBackBuffer(IWineD3DDevice *iface, UI
static HRESULT WINAPI IWineD3DDeviceImpl_GetDeviceCaps(IWineD3DDevice *iface, WINED3DCAPS* pCaps) { static HRESULT WINAPI IWineD3DDeviceImpl_GetDeviceCaps(IWineD3DDevice *iface, WINED3DCAPS* pCaps) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
WARN("(%p) : stub, calling idirect3d for now\n", This); WARN("(%p) : stub, calling idirect3d for now\n", This);
return IWineD3D_GetDeviceCaps(This->wineD3D, This->adapter->ordinal, This->devType, pCaps); return IWineD3D_GetDeviceCaps(This->wined3d, This->adapter->ordinal, This->devType, pCaps);
} }
static HRESULT WINAPI IWineD3DDeviceImpl_GetDisplayMode(IWineD3DDevice *iface, UINT iSwapChain, WINED3DDISPLAYMODE* pMode) { static HRESULT WINAPI IWineD3DDeviceImpl_GetDisplayMode(IWineD3DDevice *iface, UINT iSwapChain, WINED3DDISPLAYMODE* pMode) {
@ -6615,10 +6615,10 @@ static BOOL is_display_mode_supported(IWineD3DDeviceImpl *This, const WINED3DPRE
if(!pp->BackBufferWidth) return TRUE; if(!pp->BackBufferWidth) return TRUE;
if(!pp->BackBufferHeight) return TRUE; if(!pp->BackBufferHeight) return TRUE;
count = IWineD3D_GetAdapterModeCount(This->wineD3D, This->adapter->ordinal, WINED3DFMT_UNKNOWN); count = IWineD3D_GetAdapterModeCount(This->wined3d, This->adapter->ordinal, WINED3DFMT_UNKNOWN);
for(i = 0; i < count; i++) { for(i = 0; i < count; i++) {
memset(&m, 0, sizeof(m)); memset(&m, 0, sizeof(m));
hr = IWineD3D_EnumAdapterModes(This->wineD3D, This->adapter->ordinal, WINED3DFMT_UNKNOWN, i, &m); hr = IWineD3D_EnumAdapterModes(This->wined3d, This->adapter->ordinal, WINED3DFMT_UNKNOWN, i, &m);
if(FAILED(hr)) { if(FAILED(hr)) {
ERR("EnumAdapterModes failed\n"); ERR("EnumAdapterModes failed\n");
} }
@ -7303,8 +7303,8 @@ HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
device->lpVtbl = &IWineD3DDevice_Vtbl; device->lpVtbl = &IWineD3DDevice_Vtbl;
device->ref = 1; device->ref = 1;
device->wineD3D = (IWineD3D *)wined3d; device->wined3d = (IWineD3D *)wined3d;
IWineD3D_AddRef(device->wineD3D); IWineD3D_AddRef(device->wined3d);
device->adapter = wined3d->adapter_count ? adapter : NULL; device->adapter = wined3d->adapter_count ? adapter : NULL;
device->parent = parent; device->parent = parent;
device->device_parent = device_parent; device->device_parent = device_parent;
@ -7319,7 +7319,7 @@ HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
if (FAILED(hr)) if (FAILED(hr))
{ {
ERR("Failed to get the adapter's display mode, hr %#x.\n", hr); ERR("Failed to get the adapter's display mode, hr %#x.\n", hr);
IWineD3D_Release(device->wineD3D); IWineD3D_Release(device->wined3d);
return hr; return hr;
} }
device->ddraw_width = mode.Width; device->ddraw_width = mode.Width;
@ -7356,7 +7356,7 @@ HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
if (FAILED(hr)) if (FAILED(hr))
{ {
ERR("Failed to compile state table, hr %#x.\n", hr); ERR("Failed to compile state table, hr %#x.\n", hr);
IWineD3D_Release(device->wineD3D); IWineD3D_Release(device->wined3d);
return hr; return hr;
} }

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@ -188,7 +188,8 @@ HRESULT resource_get_private_data(IWineD3DResource *iface, REFGUID refguid, void
if (data->flags & WINED3DSPD_IUNKNOWN) { if (data->flags & WINED3DSPD_IUNKNOWN) {
*(LPUNKNOWN *)pData = data->ptr.object; *(LPUNKNOWN *)pData = data->ptr.object;
if(((IWineD3DImpl *) This->resource.wineD3DDevice->wineD3D)->dxVersion != 7) { if (((IWineD3DImpl *)This->resource.wineD3DDevice->wined3d)->dxVersion != 7)
{
/* D3D8 and D3D9 addref the private data, DDraw does not. This can't be handled in /* D3D8 and D3D9 addref the private data, DDraw does not. This can't be handled in
* ddraw because it doesn't know if the pointer returned is an IUnknown * or just a * ddraw because it doesn't know if the pointer returned is an IUnknown * or just a
* Blob * Blob

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@ -730,7 +730,7 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_Capture(IWineD3DStateBlock *iface)
if (This->changed.vertexDecl && This->vertexDecl != targetStateBlock->vertexDecl if (This->changed.vertexDecl && This->vertexDecl != targetStateBlock->vertexDecl
&& (This->blockType != WINED3DSBT_RECORDED && (This->blockType != WINED3DSBT_RECORDED
|| ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion != 9)) || ((IWineD3DImpl *)This->wineD3DDevice->wined3d)->dxVersion != 9))
{ {
TRACE("Updating vertex declaration from %p to %p.\n", This->vertexDecl, targetStateBlock->vertexDecl); TRACE("Updating vertex declaration from %p to %p.\n", This->vertexDecl, targetStateBlock->vertexDecl);

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@ -2002,7 +2002,7 @@ static void d3dfmt_p8_init_palette(IWineD3DSurfaceImpl *This, BYTE table[256][4]
if (!pal) if (!pal)
{ {
UINT dxVersion = ((IWineD3DImpl *)device->wineD3D)->dxVersion; UINT dxVersion = ((IWineD3DImpl *)device->wined3d)->dxVersion;
/* In DirectDraw the palette is a property of the surface, there are no such things as device palettes. */ /* In DirectDraw the palette is a property of the surface, there are no such things as device palettes. */
if (dxVersion <= 7) if (dxVersion <= 7)

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@ -139,7 +139,7 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain *iface
HRESULT hr; HRESULT hr;
TRACE("(%p)->(%p): Calling GetAdapterDisplayMode\n", This, pMode); TRACE("(%p)->(%p): Calling GetAdapterDisplayMode\n", This, pMode);
hr = IWineD3D_GetAdapterDisplayMode(This->wineD3DDevice->wineD3D, This->wineD3DDevice->adapter->ordinal, pMode); hr = IWineD3D_GetAdapterDisplayMode(This->wineD3DDevice->wined3d, This->wineD3DDevice->adapter->ordinal, pMode);
TRACE("(%p) : returning w(%d) h(%d) rr(%d) fmt(%u,%s)\n", This, pMode->Width, pMode->Height, pMode->RefreshRate, TRACE("(%p) : returning w(%d) h(%d) rr(%d) fmt(%u,%s)\n", This, pMode->Width, pMode->Height, pMode->RefreshRate,
pMode->Format, debug_d3dformat(pMode->Format)); pMode->Format, debug_d3dformat(pMode->Format));

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@ -1459,7 +1459,7 @@ struct IWineD3DDeviceImpl
/* WineD3D Information */ /* WineD3D Information */
IUnknown *parent; IUnknown *parent;
IWineD3DDeviceParent *device_parent; IWineD3DDeviceParent *device_parent;
IWineD3D *wineD3D; IWineD3D *wined3d;
struct wined3d_adapter *adapter; struct wined3d_adapter *adapter;
/* Window styles to restore when switching fullscreen mode */ /* Window styles to restore when switching fullscreen mode */