dsound/tests: Add effect parameters tests.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
363b8809f3
commit
54f1d8e750
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@ -1375,6 +1375,321 @@ static void test_effects(void)
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while (IDirectSound8_Release(dso));
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}
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static void test_echo_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXEcho *echo;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_ECHO, 0, &IID_IDirectSoundFXEcho, (void**)&echo);
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ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXEcho params;
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rc = IDirectSoundFXEcho_GetAllParameters(echo, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK )
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{
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ok(params.fWetDryMix == 50.0f, "got %f\n", params.fWetDryMix);
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ok(params.fFeedback == 50.0f, "got %f\n", params.fFeedback);
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ok(params.fLeftDelay == 500.0f,"got %f\n", params.fLeftDelay);
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ok(params.fRightDelay == 500.0f,"got %f\n", params.fRightDelay);
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ok(params.lPanDelay == 0, "got %d\n", params.lPanDelay);
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}
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IDirectSoundFXEcho_Release(echo);
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}
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}
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static void test_gargle_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXGargle *gargle;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_GARGLE, 0, &IID_IDirectSoundFXGargle, (void**)&gargle);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXGargle params;
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rc = IDirectSoundFXGargle_GetAllParameters(gargle, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.dwRateHz == 20, "got %d\n", params.dwRateHz);
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ok(params.dwWaveShape == DSFXGARGLE_WAVE_TRIANGLE, "got %d\n", params.dwWaveShape);
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}
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IDirectSoundFXGargle_Release(gargle);
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}
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}
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static void test_chorus_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXChorus *chorus;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_CHORUS, 0, &IID_IDirectSoundFXChorus,(void**)&chorus);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXChorus params;
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rc = IDirectSoundFXChorus_GetAllParameters(chorus, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.fWetDryMix == 50.0f, "got %f\n", params.fWetDryMix);
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ok(params.fDepth == 10.0f, "got %f\n", params.fDepth);
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ok(params.fFeedback == 25.0f, "got %f\n", params.fFeedback);
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ok(params.fFrequency == 1.1f, "got %f\n", params.fFrequency);
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ok(params.lWaveform == DSFXCHORUS_WAVE_SIN, "got %d\n", params.lWaveform);
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ok(params.fDelay == 16.0f, "got %f\n", params.fDelay);
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ok(params.lPhase == 3, "got %d\n", params.lPhase);
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}
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IDirectSoundFXChorus_Release(chorus);
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}
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}
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static void test_flanger_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXFlanger *flanger;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_FLANGER, 0, &IID_IDirectSoundFXFlanger,(void**)&flanger);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXFlanger params;
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rc = IDirectSoundFXFlanger_GetAllParameters(flanger, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.fWetDryMix == 50.0f, "got %f\n", params.fWetDryMix);
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ok(params.fDepth == 100.0f, "got %f\n", params.fDepth);
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ok(params.fFeedback == -50.0f, "got %f\n", params.fFeedback);
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ok(params.fFrequency == 0.25f, "got %f\n", params.fFrequency);
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ok(params.lWaveform == DSFXFLANGER_WAVE_SIN, "got %d\n", params.lWaveform);
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ok(params.fDelay == 2.0f, "got %f\n", params.fDelay);
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ok(params.lPhase == 2, "got %d\n", params.lPhase);
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}
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IDirectSoundFXFlanger_Release(flanger);
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}
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}
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static void test_distortion_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXDistortion *distortion;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_DISTORTION, 0, &IID_IDirectSoundFXDistortion,(void**)&distortion);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXDistortion params;
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rc = IDirectSoundFXDistortion_GetAllParameters(distortion, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.fGain == -18.0f, "got %f\n", params.fGain);
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ok(params.fEdge == 15.0f, "got %f\n", params.fEdge);
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ok(params.fPostEQCenterFrequency == 2400.0f, "got %f\n", params.fPostEQCenterFrequency);
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ok(params.fPostEQBandwidth == 2400.0f, "got %f\n", params.fPostEQBandwidth);
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ok(params.fPreLowpassCutoff == 3675.0f, "got %f\n", params.fPreLowpassCutoff);
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}
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IDirectSoundFXDistortion_Release(distortion);
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}
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}
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static void test_compressor_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXCompressor *compressor;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_COMPRESSOR, 0, &IID_IDirectSoundFXCompressor,(void**)&compressor);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXCompressor params;
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rc = IDirectSoundFXCompressor_GetAllParameters(compressor, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.fGain == 0.0f, "got %f\n", params.fGain);
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ok(params.fAttack == 10.0f, "got %f\n", params.fAttack);
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ok(params.fThreshold == -20.0f, "got %f\n", params.fThreshold);
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ok(params.fRatio == 3.0f, "got %f\n", params.fRatio);
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ok(params.fPredelay == 4.0f, "got %f\n", params.fPredelay);
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}
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IDirectSoundFXCompressor_Release(compressor);
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}
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}
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static void test_parameq_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXParamEq *parameq;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_PARAMEQ, 0, &IID_IDirectSoundFXParamEq,(void**)¶meq);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXParamEq params;
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rc = IDirectSoundFXParamEq_GetAllParameters(parameq, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.fCenter == 3675.0f, "got %f\n", params.fCenter);
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ok(params.fBandwidth == 12.0f, "got %f\n", params.fBandwidth);
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ok(params.fGain == 0.0f, "got %f\n", params.fGain);
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}
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IDirectSoundFXParamEq_Release(parameq);
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}
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}
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static void test_reverb_parameters(IDirectSoundBuffer8 *secondary8)
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{
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HRESULT rc;
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IDirectSoundFXI3DL2Reverb *reverb;
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rc = IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_I3DL2REVERB, 0, &IID_IDirectSoundFXI3DL2Reverb, (void**)&reverb);
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todo_wine ok(rc == DS_OK, "GetObjectInPath failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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DSFXI3DL2Reverb params;
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rc = IDirectSoundFXI3DL2Reverb_GetAllParameters(reverb, ¶ms);
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todo_wine ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc == DS_OK)
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{
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ok(params.lRoom == -1000, "got %d\n", params.lRoom);
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ok(params.flRoomRolloffFactor == 0.0f, "got %f\n", params.flRoomRolloffFactor);
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ok(params.flDecayTime == 1.49f, "got %f\n", params.flDecayTime);
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ok(params.flDecayHFRatio == 0.83f, "got %f\n", params.flDecayHFRatio);
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ok(params.lReflections == -2602, "got %d\n", params.lReflections);
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ok(params.lReverb == 200, "got %d\n", params.lReverb);
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ok(params.flReverbDelay == 0.011f, "got %f\n", params.flReverbDelay);
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ok(params.flDiffusion == 100.0f, "got %f\n", params.flDiffusion);
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ok(params.flDensity == 100.0f, "got %f\n", params.flDensity);
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ok(params.flHFReference == 5000.0f, "got %f\n", params.flHFReference);
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}
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IDirectSoundFXI3DL2Reverb_Release(reverb);
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}
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}
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static void test_effects_parameters(void)
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{
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HRESULT rc;
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IDirectSound8 *dso;
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IDirectSoundBuffer *primary, *secondary = NULL;
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IDirectSoundBuffer8 *secondary8 = NULL;
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DSBUFFERDESC bufdesc;
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WAVEFORMATEX wfx;
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DSEFFECTDESC effects[8];
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DWORD resultcodes[8];
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/* Create a DirectSound8 object */
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rc = pDirectSoundCreate8(NULL, &dso, NULL);
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ok(rc == DS_OK || rc == DSERR_NODRIVER, "DirectSoundCreate8() failed: %08x\n", rc);
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if (rc != DS_OK)
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return;
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rc = IDirectSound8_SetCooperativeLevel(dso, get_hwnd(), DSSCL_PRIORITY);
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ok(rc == DS_OK, "IDirectSound8_SetCooperativeLevel() failed: %08x\n", rc);
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if (rc != DS_OK)
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goto cleanup;
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primary = NULL;
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ZeroMemory(&bufdesc, sizeof(bufdesc));
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bufdesc.dwSize = sizeof(bufdesc);
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bufdesc.dwFlags = DSBCAPS_PRIMARYBUFFER;
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rc = IDirectSound8_CreateSoundBuffer(dso, &bufdesc, &primary, NULL);
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ok((rc == DS_OK && primary != NULL), "Failed to create a primary buffer: %08x\n", rc);
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if (rc != DS_OK)
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goto cleanup;
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init_format(&wfx, WAVE_FORMAT_PCM, 11025, 8, 1);
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ZeroMemory(&bufdesc, sizeof(bufdesc));
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bufdesc.dwSize = sizeof(bufdesc);
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bufdesc.dwBufferBytes = align(wfx.nAvgBytesPerSec * BUFFER_LEN / 1000, wfx.nBlockAlign);
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bufdesc.lpwfxFormat=&wfx;
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ZeroMemory(effects, sizeof(effects));
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effects[0].dwSize=sizeof(effects[0]);
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effects[0].guidDSFXClass=GUID_DSFX_STANDARD_ECHO;
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effects[1].dwSize=sizeof(effects[0]);
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effects[1].guidDSFXClass=GUID_DSFX_STANDARD_GARGLE;
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effects[2].dwSize=sizeof(effects[0]);
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effects[2].guidDSFXClass=GUID_DSFX_STANDARD_CHORUS;
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effects[3].dwSize=sizeof(effects[0]);
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effects[3].guidDSFXClass=GUID_DSFX_STANDARD_FLANGER;
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effects[4].dwSize=sizeof(effects[0]);
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effects[4].guidDSFXClass=GUID_DSFX_STANDARD_DISTORTION;
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effects[5].dwSize=sizeof(effects[0]);
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effects[5].guidDSFXClass=GUID_DSFX_STANDARD_COMPRESSOR;
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effects[6].dwSize=sizeof(effects[0]);
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effects[6].guidDSFXClass=GUID_DSFX_STANDARD_PARAMEQ;
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effects[7].dwSize=sizeof(effects[0]);
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effects[7].guidDSFXClass=GUID_DSFX_STANDARD_I3DL2REVERB;
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bufdesc.dwFlags = DSBCAPS_CTRLFX;
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rc = IDirectSound8_CreateSoundBuffer(dso, &bufdesc, &secondary, NULL);
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ok(rc == DS_OK && secondary != NULL, "Failed to create a secondary buffer: %08x\n",rc);
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if (rc != DS_OK || !secondary)
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goto cleanup;
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rc = IDirectSoundBuffer_QueryInterface(secondary, &IID_IDirectSoundBuffer8, (void**)&secondary8);
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ok(rc == DS_OK, "Failed: %08x\n", rc);
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if (rc != DS_OK)
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goto cleanup;
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rc = IDirectSoundBuffer8_SetFX(secondary8, ARRAY_SIZE(effects), effects, resultcodes);
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ok(rc == DS_OK || rc == REGDB_E_CLASSNOTREG || rc == DSERR_CONTROLUNAVAIL, "Failed: %08x\n", rc);
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if (rc != DS_OK)
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goto cleanup;
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ok (resultcodes[0] == DSFXR_LOCSOFTWARE || resultcodes[0] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[0]);
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test_echo_parameters(secondary8);
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ok (resultcodes[1] == DSFXR_LOCSOFTWARE || resultcodes[1] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[1]);
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test_gargle_parameters(secondary8);
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ok (resultcodes[2] == DSFXR_LOCSOFTWARE || resultcodes[2] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[2]);
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test_chorus_parameters(secondary8);
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ok (resultcodes[3] == DSFXR_LOCSOFTWARE || resultcodes[3] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[3]);
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test_flanger_parameters(secondary8);
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ok (resultcodes[4] == DSFXR_LOCSOFTWARE || resultcodes[4] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[4]);
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test_distortion_parameters(secondary8);
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ok (resultcodes[5] == DSFXR_LOCSOFTWARE || resultcodes[5] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[5]);
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test_compressor_parameters(secondary8);
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ok (resultcodes[6] == DSFXR_LOCSOFTWARE || resultcodes[6] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[6]);
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test_parameq_parameters(secondary8);
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ok (resultcodes[7] == DSFXR_LOCSOFTWARE || resultcodes[7] == DSFXR_LOCHARDWARE, "Result: %08x\n", resultcodes[7]);
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test_reverb_parameters(secondary8);
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cleanup:
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if (secondary8)
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IDirectSoundBuffer8_Release(secondary8);
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if (primary)
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IDirectSoundBuffer_Release(primary);
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IDirectSound8_Release(dso);
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}
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START_TEST(dsound8)
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{
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HMODULE hDsound;
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@ -1397,6 +1712,7 @@ START_TEST(dsound8)
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test_hw_buffers();
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test_first_device();
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test_effects();
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test_effects_parameters();
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}
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else
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skip("DirectSoundCreate8 missing - skipping all tests\n");
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