wined3d: Merge wined3d_texture_init() into texture_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
eba15f7042
commit
549934eeea
|
@ -343,92 +343,6 @@ void wined3d_texture_get_memory(struct wined3d_texture *texture, unsigned int su
|
||||||
data->buffer_object = 0;
|
data->buffer_object = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struct wined3d_texture_ops *texture_ops,
|
|
||||||
UINT layer_count, UINT level_count, const struct wined3d_resource_desc *desc, DWORD flags,
|
|
||||||
struct wined3d_device *device, void *parent, const struct wined3d_parent_ops *parent_ops,
|
|
||||||
const struct wined3d_resource_ops *resource_ops)
|
|
||||||
{
|
|
||||||
unsigned int i, j, size, offset = 0;
|
|
||||||
const struct wined3d_format *format;
|
|
||||||
HRESULT hr;
|
|
||||||
|
|
||||||
TRACE("texture %p, texture_ops %p, layer_count %u, level_count %u, resource_type %s, format %s, "
|
|
||||||
"multisample_type %#x, multisample_quality %#x, usage %s, access %s, width %u, height %u, depth %u, "
|
|
||||||
"flags %#x, device %p, parent %p, parent_ops %p, resource_ops %p.\n",
|
|
||||||
texture, texture_ops, layer_count, level_count, debug_d3dresourcetype(desc->resource_type),
|
|
||||||
debug_d3dformat(desc->format), desc->multisample_type, desc->multisample_quality,
|
|
||||||
debug_d3dusage(desc->usage), wined3d_debug_resource_access(desc->access),
|
|
||||||
desc->width, desc->height, desc->depth, flags, device, parent, parent_ops, resource_ops);
|
|
||||||
|
|
||||||
if (!desc->width || !desc->height || !desc->depth)
|
|
||||||
return WINED3DERR_INVALIDCALL;
|
|
||||||
|
|
||||||
format = wined3d_get_format(&device->adapter->gl_info, desc->format, desc->usage);
|
|
||||||
|
|
||||||
for (i = 0; i < layer_count; ++i)
|
|
||||||
{
|
|
||||||
for (j = 0; j < level_count; ++j)
|
|
||||||
{
|
|
||||||
unsigned int idx = i * level_count + j;
|
|
||||||
|
|
||||||
size = wined3d_format_calculate_size(format, device->surface_alignment,
|
|
||||||
max(1, desc->width >> j), max(1, desc->height >> j), max(1, desc->depth >> j));
|
|
||||||
texture->sub_resources[idx].offset = offset;
|
|
||||||
texture->sub_resources[idx].size = size;
|
|
||||||
offset += size;
|
|
||||||
}
|
|
||||||
offset = (offset + (RESOURCE_ALIGNMENT - 1)) & ~(RESOURCE_ALIGNMENT - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!offset)
|
|
||||||
return WINED3DERR_INVALIDCALL;
|
|
||||||
|
|
||||||
if (FAILED(hr = resource_init(&texture->resource, device, desc->resource_type, format,
|
|
||||||
desc->multisample_type, desc->multisample_quality, desc->usage, desc->access,
|
|
||||||
desc->width, desc->height, desc->depth, offset, parent, parent_ops, resource_ops)))
|
|
||||||
{
|
|
||||||
static unsigned int once;
|
|
||||||
|
|
||||||
/* DXTn 3D textures are not supported. Do not write the ERR for them. */
|
|
||||||
if ((desc->format == WINED3DFMT_DXT1 || desc->format == WINED3DFMT_DXT2 || desc->format == WINED3DFMT_DXT3
|
|
||||||
|| desc->format == WINED3DFMT_DXT4 || desc->format == WINED3DFMT_DXT5)
|
|
||||||
&& !(format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_TEXTURE)
|
|
||||||
&& desc->resource_type != WINED3D_RTYPE_TEXTURE_3D && !once++)
|
|
||||||
ERR_(winediag)("The application tried to create a DXTn texture, but the driver does not support them.\n");
|
|
||||||
|
|
||||||
WARN("Failed to initialize resource, returning %#x\n", hr);
|
|
||||||
return hr;
|
|
||||||
}
|
|
||||||
wined3d_resource_update_draw_binding(&texture->resource);
|
|
||||||
if ((flags & WINED3D_TEXTURE_CREATE_MAPPABLE) || desc->format == WINED3DFMT_D16_LOCKABLE)
|
|
||||||
texture->resource.access |= WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
|
|
||||||
|
|
||||||
texture->texture_ops = texture_ops;
|
|
||||||
|
|
||||||
texture->layer_count = layer_count;
|
|
||||||
texture->level_count = level_count;
|
|
||||||
texture->lod = 0;
|
|
||||||
texture->flags |= WINED3D_TEXTURE_POW2_MAT_IDENT | WINED3D_TEXTURE_NORMALIZED_COORDS;
|
|
||||||
if (flags & WINED3D_TEXTURE_CREATE_GET_DC_LENIENT)
|
|
||||||
texture->flags |= WINED3D_TEXTURE_PIN_SYSMEM | WINED3D_TEXTURE_GET_DC_LENIENT;
|
|
||||||
if (flags & (WINED3D_TEXTURE_CREATE_GET_DC | WINED3D_TEXTURE_CREATE_GET_DC_LENIENT))
|
|
||||||
texture->flags |= WINED3D_TEXTURE_GET_DC;
|
|
||||||
if (flags & WINED3D_TEXTURE_CREATE_DISCARD)
|
|
||||||
texture->flags |= WINED3D_TEXTURE_DISCARD;
|
|
||||||
if (flags & WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS)
|
|
||||||
{
|
|
||||||
if (!(texture->resource.format_flags & WINED3DFMT_FLAG_GEN_MIPMAP))
|
|
||||||
WARN("Format doesn't support mipmaps generation, "
|
|
||||||
"ignoring WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS flag.\n");
|
|
||||||
else
|
|
||||||
texture->flags |= WINED3D_TEXTURE_GENERATE_MIPMAPS;
|
|
||||||
}
|
|
||||||
|
|
||||||
list_init(&texture->renderbuffers);
|
|
||||||
|
|
||||||
return WINED3D_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Context activation is done by the caller. */
|
/* Context activation is done by the caller. */
|
||||||
static void wined3d_texture_remove_buffer_object(struct wined3d_texture *texture,
|
static void wined3d_texture_remove_buffer_object(struct wined3d_texture *texture,
|
||||||
unsigned int sub_resource_idx, const struct wined3d_gl_info *gl_info)
|
unsigned int sub_resource_idx, const struct wined3d_gl_info *gl_info)
|
||||||
|
@ -2173,16 +2087,28 @@ static const struct wined3d_resource_ops texture_resource_ops =
|
||||||
texture_resource_sub_resource_unmap,
|
texture_resource_sub_resource_unmap,
|
||||||
};
|
};
|
||||||
|
|
||||||
static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc,
|
static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc,
|
||||||
unsigned int layer_count, unsigned int level_count, DWORD flags, struct wined3d_device *device,
|
unsigned int layer_count, unsigned int level_count, DWORD flags, struct wined3d_device *device,
|
||||||
void *parent, const struct wined3d_parent_ops *parent_ops, const struct wined3d_texture_ops *texture_ops)
|
void *parent, const struct wined3d_parent_ops *parent_ops, const struct wined3d_texture_ops *texture_ops)
|
||||||
{
|
{
|
||||||
struct wined3d_device_parent *device_parent = device->device_parent;
|
struct wined3d_device_parent *device_parent = device->device_parent;
|
||||||
const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
|
const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
|
||||||
UINT pow2_width, pow2_height;
|
unsigned int sub_count, i, j, size, offset = 0;
|
||||||
unsigned int sub_count, i;
|
unsigned int pow2_width, pow2_height;
|
||||||
|
const struct wined3d_format *format;
|
||||||
HRESULT hr;
|
HRESULT hr;
|
||||||
|
|
||||||
|
TRACE("texture %p, resource_type %s, format %s, multisample_type %#x, multisample_quality %#x, "
|
||||||
|
"usage %s, access %s, width %u, height %u, depth %u, layer_count %u, level_count %u, "
|
||||||
|
"flags %#x, device %p, parent %p, parent_ops %p, texture_ops %p.\n",
|
||||||
|
texture, debug_d3dresourcetype(desc->resource_type), debug_d3dformat(desc->format),
|
||||||
|
desc->multisample_type, desc->multisample_quality, debug_d3dusage(desc->usage),
|
||||||
|
wined3d_debug_resource_access(desc->access), desc->width, desc->height, desc->depth,
|
||||||
|
layer_count, level_count, flags, device, parent, parent_ops, texture_ops);
|
||||||
|
|
||||||
|
if (!desc->width || !desc->height || !desc->depth)
|
||||||
|
return WINED3DERR_INVALIDCALL;
|
||||||
|
|
||||||
if (desc->resource_type == WINED3D_RTYPE_TEXTURE_3D)
|
if (desc->resource_type == WINED3D_RTYPE_TEXTURE_3D)
|
||||||
{
|
{
|
||||||
if (layer_count != 1)
|
if (layer_count != 1)
|
||||||
|
@ -2295,12 +2221,67 @@ static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3
|
||||||
TRACE("Creating an oversized (%ux%u) surface.\n", pow2_width, pow2_height);
|
TRACE("Creating an oversized (%ux%u) surface.\n", pow2_width, pow2_height);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (FAILED(hr = wined3d_texture_init(texture, texture_ops, layer_count, level_count, desc,
|
format = wined3d_get_format(&device->adapter->gl_info, desc->format, desc->usage);
|
||||||
flags, device, parent, parent_ops, &texture_resource_ops)))
|
for (i = 0; i < layer_count; ++i)
|
||||||
{
|
{
|
||||||
WARN("Failed to initialize texture, returning %#x.\n", hr);
|
for (j = 0; j < level_count; ++j)
|
||||||
|
{
|
||||||
|
unsigned int idx = i * level_count + j;
|
||||||
|
|
||||||
|
size = wined3d_format_calculate_size(format, device->surface_alignment,
|
||||||
|
max(1, desc->width >> j), max(1, desc->height >> j), max(1, desc->depth >> j));
|
||||||
|
texture->sub_resources[idx].offset = offset;
|
||||||
|
texture->sub_resources[idx].size = size;
|
||||||
|
offset += size;
|
||||||
|
}
|
||||||
|
offset = (offset + (RESOURCE_ALIGNMENT - 1)) & ~(RESOURCE_ALIGNMENT - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!offset)
|
||||||
|
return WINED3DERR_INVALIDCALL;
|
||||||
|
|
||||||
|
if (FAILED(hr = resource_init(&texture->resource, device, desc->resource_type, format,
|
||||||
|
desc->multisample_type, desc->multisample_quality, desc->usage, desc->access,
|
||||||
|
desc->width, desc->height, desc->depth, offset, parent, parent_ops, &texture_resource_ops)))
|
||||||
|
{
|
||||||
|
static unsigned int once;
|
||||||
|
|
||||||
|
/* DXTn 3D textures are not supported. Do not write the ERR for them. */
|
||||||
|
if ((desc->format == WINED3DFMT_DXT1 || desc->format == WINED3DFMT_DXT2 || desc->format == WINED3DFMT_DXT3
|
||||||
|
|| desc->format == WINED3DFMT_DXT4 || desc->format == WINED3DFMT_DXT5)
|
||||||
|
&& !(format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_TEXTURE)
|
||||||
|
&& desc->resource_type != WINED3D_RTYPE_TEXTURE_3D && !once++)
|
||||||
|
ERR_(winediag)("The application tried to create a DXTn texture, but the driver does not support them.\n");
|
||||||
|
|
||||||
|
WARN("Failed to initialize resource, returning %#x\n", hr);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
wined3d_resource_update_draw_binding(&texture->resource);
|
||||||
|
if ((flags & WINED3D_TEXTURE_CREATE_MAPPABLE) || desc->format == WINED3DFMT_D16_LOCKABLE)
|
||||||
|
texture->resource.access |= WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
|
||||||
|
|
||||||
|
texture->texture_ops = texture_ops;
|
||||||
|
|
||||||
|
texture->layer_count = layer_count;
|
||||||
|
texture->level_count = level_count;
|
||||||
|
texture->lod = 0;
|
||||||
|
texture->flags |= WINED3D_TEXTURE_POW2_MAT_IDENT | WINED3D_TEXTURE_NORMALIZED_COORDS;
|
||||||
|
if (flags & WINED3D_TEXTURE_CREATE_GET_DC_LENIENT)
|
||||||
|
texture->flags |= WINED3D_TEXTURE_PIN_SYSMEM | WINED3D_TEXTURE_GET_DC_LENIENT;
|
||||||
|
if (flags & (WINED3D_TEXTURE_CREATE_GET_DC | WINED3D_TEXTURE_CREATE_GET_DC_LENIENT))
|
||||||
|
texture->flags |= WINED3D_TEXTURE_GET_DC;
|
||||||
|
if (flags & WINED3D_TEXTURE_CREATE_DISCARD)
|
||||||
|
texture->flags |= WINED3D_TEXTURE_DISCARD;
|
||||||
|
if (flags & WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS)
|
||||||
|
{
|
||||||
|
if (!(texture->resource.format_flags & WINED3DFMT_FLAG_GEN_MIPMAP))
|
||||||
|
WARN("Format doesn't support mipmaps generation, "
|
||||||
|
"ignoring WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS flag.\n");
|
||||||
|
else
|
||||||
|
texture->flags |= WINED3D_TEXTURE_GENERATE_MIPMAPS;
|
||||||
|
}
|
||||||
|
|
||||||
|
list_init(&texture->renderbuffers);
|
||||||
|
|
||||||
/* Precalculated scaling for 'faked' non power of two texture coords. */
|
/* Precalculated scaling for 'faked' non power of two texture coords. */
|
||||||
if (texture->resource.gl_type == WINED3D_GL_RES_TYPE_TEX_RECT)
|
if (texture->resource.gl_type == WINED3D_GL_RES_TYPE_TEX_RECT)
|
||||||
|
@ -3000,12 +2981,12 @@ HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct
|
||||||
switch (desc->resource_type)
|
switch (desc->resource_type)
|
||||||
{
|
{
|
||||||
case WINED3D_RTYPE_TEXTURE_2D:
|
case WINED3D_RTYPE_TEXTURE_2D:
|
||||||
hr = texture_init(object, desc, layer_count, level_count,
|
hr = wined3d_texture_init(object, desc, layer_count, level_count,
|
||||||
flags, device, parent, parent_ops, &texture2d_ops);
|
flags, device, parent, parent_ops, &texture2d_ops);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WINED3D_RTYPE_TEXTURE_3D:
|
case WINED3D_RTYPE_TEXTURE_3D:
|
||||||
hr = texture_init(object, desc, layer_count, level_count,
|
hr = wined3d_texture_init(object, desc, layer_count, level_count,
|
||||||
flags, device, parent, parent_ops, &texture3d_ops);
|
flags, device, parent, parent_ops, &texture3d_ops);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue